My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Musketeer Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Inferno Dragon
Giant Snowball
Minions Goblin Gang Musketeer Inferno Dragon
Zap
Minions Goblin Gang Inferno Dragon
Barbarian Barrel
Goblin Gang Elite Barbarians Musketeer
The Log
Goblin Gang Elite Barbarians Musketeer
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Elite Barbarians Musketeer Inferno Dragon
Fireball
Minions Goblin Gang Elite Barbarians Musketeer Inferno Dragon
Poison
Minions Goblin Gang Musketeer
Lightning
Elite Barbarians Musketeer Inferno Dragon
Rocket
Elite Barbarians Musketeer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Arrows Minions Goblin Gang Musketeer Inferno Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Arrows Minions

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mirror
Minions
Elite Barbarians Inferno Dragon
Goblin Gang
Mirror
Elite Barbarians
Arrows Minions The Log
Musketeer
Mirror The Log
Mirror
Arrows The Log Goblin Gang Musketeer
The Log
Mirror Elite Barbarians Musketeer
Inferno Dragon
Minions

Defense Synergies 3 10

Arrows
Mirror
Minions
Musketeer The Log
Goblin Gang
Musketeer Mirror The Log Inferno Dragon
Elite Barbarians
The Log
Musketeer
Goblin Gang The Log Minions Mirror
Mirror
Arrows Goblin Gang Musketeer The Log Inferno Dragon
The Log
Musketeer Minions Goblin Gang Elite Barbarians Mirror Inferno Dragon
Inferno Dragon
Goblin Gang Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Musketeer The Log
Elite Barbarians Inferno Dragon Minions Goblin Gang Musketeer The Log
Goblin Gang Minions Elite Barbarians Musketeer Inferno Dragon
Elite Barbarians Inferno Dragon Minions Goblin Gang Musketeer
Arrows Elite Barbarians The Log
Arrows Goblin Gang The Log Minions Musketeer
Minions Musketeer Inferno Dragon Arrows Goblin Gang
Arrows Musketeer The Log
Inferno Dragon Minions Goblin Gang Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Musketeer
Minions Goblin Gang Arrows Musketeer The Log
Arrows Minions Musketeer Inferno Dragon Goblin Gang
Minions Goblin Gang Elite Barbarians Musketeer The Log
Arrows Minions Goblin Gang The Log
Elite Barbarians Inferno Dragon Goblin Gang
Goblin Gang Elite Barbarians The Log Inferno Dragon
Arrows Minions Goblin Gang Elite Barbarians Musketeer
Arrows Minions Goblin Gang Elite Barbarians Musketeer The Log
Arrows The Log Minions Musketeer Inferno Dragon
Elite Barbarians Musketeer Inferno Dragon
Goblin Gang Arrows Minions Elite Barbarians Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians
Arrows Goblin Gang Elite Barbarians Musketeer The Log Inferno Dragon
Goblin Gang Minions Elite Barbarians Musketeer The Log
Goblin Gang Elite Barbarians Musketeer The Log
Goblin Gang Elite Barbarians Musketeer Inferno Dragon
Arrows Minions Goblin Gang Musketeer
Goblin Gang Minions Elite Barbarians Musketeer
Elite Barbarians Inferno Dragon
Minions Elite Barbarians The Log Inferno Dragon
Goblin Gang Musketeer Inferno Dragon
Inferno Dragon Minions Elite Barbarians Musketeer
Arrows Elite Barbarians The Log
Elite Barbarians Goblin Gang
Musketeer
Goblin Gang Elite Barbarians Minions Musketeer The Log Inferno Dragon
Arrows Minions Elite Barbarians Musketeer The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows The Log
Arrows Musketeer The Log
Arrows The Log
Arrows Minions Musketeer
Arrows Musketeer The Log
Arrows The Log
Arrows The Log
Minions Goblin Gang Elite Barbarians Musketeer
Arrows Musketeer The Log
Arrows Musketeer
Elite Barbarians Musketeer The Log
Arrows Minions Musketeer
Arrows Elite Barbarians Musketeer The Log
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows
Minions
Arrows Musketeer The Log
Arrows The Log
Minions Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows The Log
Inferno Dragon
Arrows The Log Musketeer
Arrows Musketeer The Log
Arrows Musketeer The Log
Elite Barbarians Arrows Musketeer
Minions Musketeer
Elite Barbarians
Arrows Musketeer The Log
Arrows
Arrows The Log
Minions Goblin Gang Musketeer
Arrows Musketeer
Arrows The Log
Goblin Gang Musketeer
Arrows The Log Musketeer
Arrows
Elite Barbarians Musketeer
Minions Goblin Gang Elite Barbarians Musketeer The Log
Musketeer
Musketeer The Log

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