My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Giant Graveyard
Giant Snowball
Bomber Minions Witch Princess Graveyard
Zap
Bomber Minions Witch Princess Graveyard
Barbarian Barrel
Bomber Witch Princess Graveyard
The Log
Bomber Mini P.E.K.K.A Witch Princess Graveyard
Earthquake
Bomber Witch Graveyard
Arrows
Bomber Minions Witch Princess Graveyard
Royal Delivery
Bomber Minions Mini P.E.K.K.A Witch Princess Graveyard
Fireball
Bomber Minions Witch Princess
Poison
Bomber Minions Witch Princess Graveyard
Lightning
Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Minions Princess Mini P.E.K.K.A Giant Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Minions Princess

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Minions Mini P.E.K.K.A Graveyard
Minions
Giant Rage Bomber Mini P.E.K.K.A Graveyard
Mini P.E.K.K.A
Giant Bomber Minions Rage Princess Graveyard
Giant
Bomber Minions Mini P.E.K.K.A Rage Graveyard Witch Princess
Rage
Minions Giant Witch Mini P.E.K.K.A
Witch
Rage Giant Graveyard
Princess
Mini P.E.K.K.A Giant
Graveyard
Giant Bomber Minions Mini P.E.K.K.A Witch

Defense Synergies 0 3

Bomber
Mini P.E.K.K.A
Minions
Mini P.E.K.K.A
Bomber Witch Princess
Giant
Rage
Witch
Mini P.E.K.K.A
Princess
Mini P.E.K.K.A
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions
Mini P.E.K.K.A Bomber Minions Witch
Mini P.E.K.K.A Witch Bomber Minions
Mini P.E.K.K.A Witch Bomber Minions
Bomber Mini P.E.K.K.A Princess
Bomber Minions
Minions Witch Princess
Mini P.E.K.K.A Witch Minions Princess
Bomber Mini P.E.K.K.A
Minions Witch Bomber Princess
Minions Witch Princess
Mini P.E.K.K.A Bomber Minions Witch
Bomber Minions Mini P.E.K.K.A Witch Princess
Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Minions Mini P.E.K.K.A Witch
Bomber Minions Witch
Witch Bomber Minions Princess
Mini P.E.K.K.A
Bomber Minions Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch
Bomber Mini P.E.K.K.A
Minions Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Mini P.E.K.K.A Witch
Minions Witch Princess
Mini P.E.K.K.A Minions Witch
Mini P.E.K.K.A
Minions Mini P.E.K.K.A Witch
Witch
Minions Mini P.E.K.K.A Witch
Mini P.E.K.K.A Witch
Bomber Witch Princess
Witch Bomber Minions Mini P.E.K.K.A
Minions Bomber Mini P.E.K.K.A Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Princess
Bomber
Minions Witch Princess
Bomber Witch Princess
Princess
Minions Mini P.E.K.K.A
Princess
Princess
Princess
Minions Princess
Princess
Bomber Witch Princess
Princess
Bomber Minions Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Princess
Bomber Witch Princess
Minions
Princess
Bomber Witch Princess
Witch
Witch Princess
Witch Princess
Witch Princess
Minions Witch
Mini P.E.K.K.A
Bomber
Princess
Princess
Minions Witch Princess
Witch Princess
Mini P.E.K.K.A Princess
Bomber Princess
Minions Witch Princess
Witch Princess
Witch Princess

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