My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Golem Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Ice Golem Mega Minion Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Miner
Giant Snowball
Archers Mega Minion Miner
Zap
Archers
Barbarian Barrel
Archers Knight Elite Barbarians Ice Wizard
The Log
Archers Elite Barbarians
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Knight Elite Barbarians Mega Minion Miner Ice Wizard
Fireball
Archers Elite Barbarians Mega Minion Ice Wizard
Poison
Archers Mega Minion Ice Wizard
Lightning
Knight Elite Barbarians Ice Golem Mega Minion Ice Wizard
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Mega Minion Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Archers Knight Mega Minion Miner Ice Wizard Fireball Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Archers Knight Mega Minion

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Ice Golem Elite Barbarians Miner
Knight
Archers Mega Minion Elite Barbarians Fireball Miner Ice Wizard
Elite Barbarians
Archers Knight Ice Golem Fireball
Ice Golem
Archers Mega Minion Elite Barbarians Miner
Mega Minion
Knight Ice Golem Fireball Miner
Fireball
Knight Elite Barbarians Mega Minion Miner
Miner
Archers Knight Ice Golem Mega Minion Fireball
Ice Wizard
Knight

Defense Synergies 5 11

Archers
Knight Ice Golem Mega Minion Ice Wizard
Knight
Archers Mega Minion Ice Wizard Fireball
Elite Barbarians
Ice Golem Mega Minion
Ice Golem
Archers Mega Minion Elite Barbarians Fireball Ice Wizard
Mega Minion
Knight Ice Golem Archers Elite Barbarians Miner Ice Wizard
Fireball
Knight Ice Golem Miner Ice Wizard
Miner
Mega Minion Fireball
Ice Wizard
Knight Archers Ice Golem Mega Minion Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Ice Golem Mega Minion Fireball
Elite Barbarians Knight Mega Minion Ice Wizard
Archers Knight Elite Barbarians Mega Minion Ice Wizard
Elite Barbarians Knight Mega Minion Ice Wizard
Elite Barbarians Fireball
Fireball Archers Mega Minion Ice Wizard
Mega Minion Archers Fireball Ice Wizard
Ice Golem Fireball
Elite Barbarians Ice Wizard
Knight Elite Barbarians Archers Ice Golem Miner Ice Wizard
Archers Ice Wizard Knight Ice Golem Mega Minion Fireball
Mega Minion Archers Fireball Ice Wizard
Knight Elite Barbarians Fireball Ice Wizard
Fireball Mega Minion
Elite Barbarians Knight
Elite Barbarians Fireball
Knight Elite Barbarians Fireball
Fireball Archers Knight Elite Barbarians Mega Minion Ice Wizard
Archers Knight Ice Golem Mega Minion Fireball Ice Wizard
Elite Barbarians
Archers Knight Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Elite Barbarians Ice Golem Fireball
Fireball Archers Knight Elite Barbarians Ice Golem Mega Minion Miner
Knight Elite Barbarians Ice Golem
Knight Elite Barbarians Ice Golem Fireball
Knight Elite Barbarians
Fireball Archers Ice Golem Ice Wizard
Archers Knight Elite Barbarians Ice Golem Mega Minion Fireball Ice Wizard
Knight Elite Barbarians
Knight Elite Barbarians Ice Golem Mega Minion Fireball
Mega Minion
Knight Elite Barbarians Mega Minion
Elite Barbarians Fireball
Elite Barbarians Knight Ice Golem Fireball
Archers Fireball
Elite Barbarians Archers Knight Ice Golem Mega Minion Fireball
Archers Elite Barbarians Ice Golem Mega Minion Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Ice Golem
Fireball Miner Ice Wizard
Fireball Miner
Knight Ice Golem Fireball
Fireball
Fireball Ice Golem Mega Minion Ice Wizard
Archers
Fireball Ice Golem Ice Wizard
Fireball Miner
Elite Barbarians Fireball
Miner Knight Fireball
Fireball Archers
Knight Elite Barbarians Ice Golem Fireball Miner
Fireball
Elite Barbarians Ice Golem Fireball
Fireball
Fireball
Fireball
Archers Mega Minion Fireball
Fireball Miner
Fireball
Fireball
Fireball
Ice Golem Fireball Ice Wizard
Mega Minion
Fireball Miner Ice Wizard
Fireball Miner
Fireball Miner
Elite Barbarians Archers Ice Golem Fireball Ice Wizard
Mega Minion Fireball
Elite Barbarians Mega Minion Fireball
Fireball Miner
Fireball
Fireball
Archers Fireball
Fireball Archers Mega Minion Ice Wizard
Fireball
Fireball Miner Knight Mega Minion
Ice Golem Fireball
Fireball
Elite Barbarians Mega Minion
Elite Barbarians Fireball
Fireball
Fireball Miner

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