My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Guards Miner
Giant Snowball
Minions Furnace Guards Miner
Zap
Minions Furnace Guards
Barbarian Barrel
Elite Barbarians Furnace Guards Ice Wizard
The Log
Elite Barbarians Furnace Guards
Earthquake
Furnace Guards
Arrows
Minions Furnace Guards
Royal Delivery
Minions Elite Barbarians Guards Miner Ice Wizard
Fireball
Minions Elite Barbarians Furnace Ice Wizard
Poison
Minions Furnace Guards Ice Wizard
Lightning
Elite Barbarians Furnace Ice Wizard
Rocket
Elite Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Guards Miner Ice Wizard Furnace Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Guards Miner

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Miner Minions Furnace Guards Ice Wizard
Minions
Miner Zap Elite Barbarians
Elite Barbarians
Zap Minions Furnace
Furnace
Miner Zap Elite Barbarians
Guards
Miner Zap
Lightning
Miner
Zap Minions Furnace Guards
Ice Wizard
Zap

Defense Synergies 0 10

Zap
Minions Elite Barbarians Furnace Guards Miner Ice Wizard
Minions
Zap Ice Wizard
Elite Barbarians
Zap
Furnace
Zap Guards Ice Wizard
Guards
Zap Furnace Ice Wizard
Lightning
Miner
Zap
Ice Wizard
Zap Minions Furnace Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minions
Elite Barbarians Zap Minions Furnace Ice Wizard
Furnace Minions Elite Barbarians Lightning Ice Wizard
Elite Barbarians Minions Furnace Guards Ice Wizard
Lightning Elite Barbarians
Zap Minions Furnace Guards Ice Wizard
Minions Furnace Lightning Zap Ice Wizard
Lightning Zap
Minions Elite Barbarians Furnace Ice Wizard
Elite Barbarians Guards Miner Ice Wizard
Minions Guards Ice Wizard Zap Furnace
Minions Zap Furnace Ice Wizard
Furnace Zap Minions Elite Barbarians Guards Lightning Ice Wizard
Zap Minions Furnace Guards
Elite Barbarians Furnace
Zap Elite Barbarians Furnace Lightning
Minions Elite Barbarians Furnace
Zap Minions Elite Barbarians Furnace Guards Ice Wizard
Zap Furnace Minions Guards Ice Wizard
Elite Barbarians
Minions Elite Barbarians Furnace Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Elite Barbarians Furnace
Zap Elite Barbarians Lightning Miner
Guards Zap Minions Elite Barbarians Furnace Lightning
Guards Lightning Zap Elite Barbarians
Elite Barbarians Guards
Furnace Zap Minions Ice Wizard
Guards Minions Elite Barbarians Furnace Lightning Ice Wizard
Elite Barbarians
Zap Lightning Minions Elite Barbarians
Guards
Minions Elite Barbarians Guards
Lightning Zap Elite Barbarians Guards
Elite Barbarians Lightning Guards
Furnace
Elite Barbarians Guards Zap Minions Furnace Lightning
Minions Zap Elite Barbarians Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Guards
Zap Miner Ice Wizard
Lightning Miner
Lightning Guards
Zap Furnace
Zap Minions Furnace Ice Wizard
Furnace
Zap Lightning Ice Wizard
Miner Zap Lightning
Lightning Minions Elite Barbarians Guards
Lightning Miner Zap
Lightning Zap
Lightning Elite Barbarians Miner
Lightning Minions
Lightning Zap Elite Barbarians Furnace
Lightning Zap Furnace
Lightning Furnace
Lightning
Minions Lightning
Lightning Zap
Lightning Zap Miner
Lightning Minions
Lightning
Lightning
Lightning Zap
Zap Furnace Ice Wizard
Miner Zap Lightning Ice Wizard
Lightning Zap Miner
Lightning Miner Zap
Elite Barbarians Lightning Zap Furnace Ice Wizard
Zap Lightning Minions Guards
Lightning Elite Barbarians
Lightning Zap Miner
Zap Lightning
Lightning
Zap Lightning Minions Guards
Lightning Zap Ice Wizard
Lightning Miner
Zap Lightning
Lightning Zap
Elite Barbarians
Zap Minions Elite Barbarians Guards Lightning
Zap Lightning
Lightning Zap Miner

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