My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Witch Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Miner
Giant Snowball
Fire Spirit Witch Miner Lumberjack
Zap
Fire Spirit Witch
Barbarian Barrel
Fire Spirit Knight Witch Executioner Lumberjack
The Log
Fire Spirit Witch Lumberjack
Earthquake
Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Knight Witch Executioner Miner Lumberjack
Fireball
Witch Executioner Lumberjack
Poison
Witch Executioner
Lightning
Knight Witch Executioner Lumberjack
Rocket
Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Executioner Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Knight Miner Lumberjack Giant Witch Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Knight Miner

Attack Synergies 5 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Zap Knight Giant Lumberjack
Zap
Giant Miner Fire Spirit Knight Witch Executioner Lumberjack
Knight
Executioner Fire Spirit Zap Witch Miner Lumberjack
Giant
Zap Miner Fire Spirit Witch Executioner Lumberjack
Witch
Zap Knight Giant Miner Lumberjack
Executioner
Knight Zap Giant Miner
Miner
Fire Spirit Zap Giant Knight Witch Executioner Lumberjack
Lumberjack
Fire Spirit Zap Knight Giant Witch Miner

Defense Synergies 2 10

Fire Spirit
Knight Zap
Zap
Fire Spirit Knight Witch Executioner Miner Lumberjack
Knight
Fire Spirit Executioner Zap Witch Lumberjack
Giant
Witch
Zap Knight Lumberjack
Executioner
Knight Zap Lumberjack
Miner
Zap
Lumberjack
Zap Knight Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Executioner
Lumberjack Zap Knight Witch Executioner
Witch Lumberjack Fire Spirit Knight Executioner
Witch Lumberjack Knight
Lumberjack
Fire Spirit Zap Executioner Lumberjack
Fire Spirit Zap Witch Executioner
Zap
Witch Lumberjack
Knight Fire Spirit Miner Lumberjack
Witch Executioner Zap Knight Lumberjack
Executioner Zap Witch
Lumberjack Fire Spirit Zap Knight Witch
Fire Spirit Executioner Zap Witch Lumberjack
Knight Lumberjack
Zap Lumberjack
Knight Witch Executioner Lumberjack
Fire Spirit Zap Knight Witch Executioner Lumberjack
Zap Witch Executioner Fire Spirit Knight Lumberjack
Lumberjack
Fire Spirit Knight Witch Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Witch
Zap Knight Executioner Miner Lumberjack
Lumberjack Zap Knight Witch
Lumberjack Zap Knight
Knight Witch Executioner Lumberjack
Fire Spirit Executioner Zap Witch
Knight Witch Lumberjack
Knight Lumberjack
Zap Knight Witch
Witch
Knight Witch Lumberjack
Zap
Knight Witch Executioner Lumberjack
Witch Executioner
Witch Zap Knight Executioner Lumberjack
Executioner Zap Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Executioner Miner
Miner
Knight
Executioner Fire Spirit Zap
Executioner Fire Spirit Zap Witch
Fire Spirit Witch Executioner
Fire Spirit Zap Executioner
Miner Zap
Fire Spirit Lumberjack
Miner Zap Knight
Fire Spirit Zap Executioner
Fire Spirit Knight Executioner Miner
Zap
Zap Witch Executioner
Executioner
Fire Spirit Zap Executioner
Fire Spirit Zap Witch Miner
Zap
Zap Fire Spirit Witch Executioner
Witch
Miner Zap Witch Executioner
Zap Witch Miner
Miner Zap
Fire Spirit Zap Witch Executioner
Zap Witch
Zap Miner
Zap
Zap Fire Spirit Witch
Fire Spirit Zap Witch Executioner
Miner Knight Executioner Lumberjack
Zap Executioner
Zap
Executioner
Zap Witch
Zap Witch Executioner
Zap Witch Executioner Miner

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