My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Fire Spirit Miner
Zap
Fire Spirit
Barbarian Barrel
Fire Spirit Ice Wizard
The Log
Fire Spirit
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit P.E.K.K.A Miner Ice Wizard
Fireball
Ice Wizard
Poison
Ice Wizard
Lightning
Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit P.E.K.K.A Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Zap The Log Miner Ice Wizard Fireball P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Fire Spirit Zap The Log

Attack Synergies 9 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Miner Zap
Zap
Fireball Mirror P.E.K.K.A Miner Fire Spirit The Log Ice Wizard
Fireball
Zap Mirror The Log Miner
Mirror
Zap Fireball The Log Miner
P.E.K.K.A
Fire Spirit Zap The Log Ice Wizard
The Log
Mirror Zap Fireball P.E.K.K.A Miner
Miner
Fire Spirit Zap Mirror Fireball The Log
Ice Wizard
Zap P.E.K.K.A

Defense Synergies 5 14

Fire Spirit
Zap P.E.K.K.A The Log
Zap
Fireball Mirror Fire Spirit P.E.K.K.A The Log Miner Ice Wizard
Fireball
Zap Mirror The Log Miner Ice Wizard
Mirror
Zap Fireball The Log Ice Wizard
P.E.K.K.A
The Log Fire Spirit Zap Ice Wizard
The Log
Fireball P.E.K.K.A Fire Spirit Zap Mirror Miner Ice Wizard
Miner
Zap Fireball The Log
Ice Wizard
Zap Fireball Mirror P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball The Log
P.E.K.K.A Zap The Log Ice Wizard
P.E.K.K.A Fire Spirit Ice Wizard
P.E.K.K.A Ice Wizard
Fireball P.E.K.K.A The Log
Fireball The Log Fire Spirit Zap Ice Wizard
Fire Spirit Zap Fireball Ice Wizard
Zap Fireball P.E.K.K.A The Log
P.E.K.K.A Ice Wizard
Fire Spirit Miner Ice Wizard
Ice Wizard Zap Fireball The Log
Zap Fireball Ice Wizard
P.E.K.K.A Fire Spirit Zap Fireball The Log Ice Wizard
Fire Spirit Fireball Zap P.E.K.K.A The Log
P.E.K.K.A
Zap Fireball P.E.K.K.A The Log
Fireball P.E.K.K.A
Fire Spirit Fireball Zap The Log Ice Wizard
Zap The Log Fire Spirit Fireball Ice Wizard
P.E.K.K.A
Fire Spirit Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A
Fireball Zap The Log Miner
P.E.K.K.A Zap The Log
P.E.K.K.A Zap Fireball The Log
P.E.K.K.A
Fire Spirit Fireball Zap Ice Wizard
P.E.K.K.A Fireball Ice Wizard
P.E.K.K.A
Zap P.E.K.K.A Fireball The Log
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap Fireball The Log
P.E.K.K.A Fireball
Fireball
Zap Fireball P.E.K.K.A The Log
Zap Fireball P.E.K.K.A The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log Miner Ice Wizard
Fireball The Log Miner
Fireball The Log
Fireball Fire Spirit Zap The Log
Fireball Fire Spirit Zap Ice Wizard
Fire Spirit The Log
Fireball The Log Fire Spirit Zap Ice Wizard
Fireball The Log Miner Zap
Fire Spirit Fireball
Miner Zap Fireball The Log
Fireball Fire Spirit Zap
Fire Spirit Fireball The Log Miner
Fireball
Zap Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
Fire Spirit Zap Fireball The Log
Fire Spirit Zap Fireball The Log Miner
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Fire Spirit Fireball Ice Wizard
Fireball The Log Miner Zap Ice Wizard
Fireball Zap The Log Miner
Fireball Miner Zap The Log
Fire Spirit Zap Fireball Ice Wizard
Zap Fireball
Fireball
Zap Fireball The Log Miner
Zap Fireball
P.E.K.K.A
Fireball The Log
Zap Fire Spirit Fireball
Fireball Fire Spirit Zap Ice Wizard
The Log Fireball
Fireball Miner
The Log Zap Fireball
Zap Fireball
P.E.K.K.A
Zap Fireball The Log
Zap Fireball
Zap Fireball The Log Miner

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