My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Miner
Giant Snowball
Barbarians Minion Horde Dart Goblin Hog Rider Miner
Zap
Minion Horde Dart Goblin
Barbarian Barrel
Tesla Barbarians Dart Goblin
The Log
Barbarians Dart Goblin Hog Rider
Earthquake
Tesla Barbarians Hog Rider
Arrows
Minion Horde Dart Goblin
Royal Delivery
Barbarians Minion Horde Dart Goblin Hog Rider Miner
Fireball
Tesla Barbarians Minion Horde Dart Goblin Hog Rider
Poison
Barbarians Minion Horde Dart Goblin
Lightning
Tesla
Rocket
Barbarians Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Dart Goblin Miner Tesla Fireball Hog Rider Barbarians Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Dart Goblin Miner Tesla

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Miner Minion Horde Dart Goblin
Tesla
Barbarians
Hog Rider
Minion Horde
Miner Zap Hog Rider
Dart Goblin
Miner Zap Hog Rider
Fireball
Zap Hog Rider Miner
Hog Rider
Zap Fireball Barbarians Minion Horde Dart Goblin
Miner
Zap Minion Horde Dart Goblin Fireball

Defense Synergies 1 10

Zap
Fireball Tesla Barbarians Minion Horde Dart Goblin Miner
Tesla
Zap Dart Goblin Fireball
Barbarians
Zap Minion Horde
Minion Horde
Zap Barbarians
Dart Goblin
Zap Tesla Miner
Fireball
Zap Tesla Miner
Hog Rider
Miner
Zap Dart Goblin Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Minion Horde Dart Goblin Fireball
Barbarians Minion Horde Zap Tesla Dart Goblin
Tesla Barbarians Minion Horde Dart Goblin
Tesla Barbarians Minion Horde Dart Goblin
Barbarians Fireball
Fireball Zap Tesla Dart Goblin
Tesla Minion Horde Dart Goblin Zap Fireball
Zap Tesla Barbarians Dart Goblin Fireball
Tesla Barbarians Minion Horde
Tesla Barbarians Minion Horde Dart Goblin Miner
Barbarians Minion Horde Dart Goblin Zap Tesla Fireball
Tesla Minion Horde Zap Dart Goblin Fireball
Tesla Barbarians Minion Horde Zap Fireball
Fireball Zap Tesla Barbarians Minion Horde Dart Goblin
Barbarians Tesla Minion Horde
Barbarians Minion Horde Zap Tesla Fireball
Tesla Barbarians Minion Horde Fireball
Tesla Fireball Zap Barbarians Minion Horde Dart Goblin
Zap Tesla Barbarians Dart Goblin Fireball
Barbarians Tesla Dart Goblin
Tesla Barbarians Minion Horde Dart Goblin Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Tesla Fireball
Fireball Zap Tesla Miner
Barbarians Zap Minion Horde
Zap Tesla Barbarians Minion Horde Fireball
Barbarians Tesla Minion Horde
Fireball Zap Tesla Minion Horde Dart Goblin
Tesla Barbarians Minion Horde Dart Goblin Fireball
Tesla Barbarians Minion Horde
Zap Minion Horde Barbarians Fireball
Tesla Barbarians Minion Horde Dart Goblin
Tesla Barbarians Minion Horde Dart Goblin
Zap Barbarians Fireball
Barbarians Tesla Minion Horde Fireball
Tesla Barbarians Minion Horde Dart Goblin Fireball
Tesla Barbarians Zap Minion Horde Dart Goblin Fireball
Zap Tesla Barbarians Minion Horde Dart Goblin Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Dart Goblin
Fireball Zap Dart Goblin Miner
Minion Horde Dart Goblin Fireball Miner
Barbarians Dart Goblin Fireball
Fireball Zap Minion Horde
Fireball Zap Minion Horde Dart Goblin
Minion Horde Dart Goblin
Fireball Zap Dart Goblin
Fireball Miner Zap Dart Goblin
Minion Horde Fireball
Miner Zap Minion Horde Dart Goblin Fireball
Fireball Zap Dart Goblin
Dart Goblin Fireball Miner
Minion Horde Dart Goblin Fireball
Zap Dart Goblin Fireball
Zap Minion Horde Dart Goblin Fireball
Minion Horde Dart Goblin Fireball
Fireball
Minion Horde
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Miner
Minion Horde Fireball
Fireball
Zap Barbarians Minion Horde Fireball
Zap Fireball
Minion Horde
Fireball Miner Zap Dart Goblin
Fireball Zap Miner
Fireball Miner Zap Dart Goblin
Zap Minion Horde Dart Goblin Fireball
Zap Minion Horde Dart Goblin Fireball
Minion Horde Fireball
Zap Minion Horde Dart Goblin Fireball Miner
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Barbarians Dart Goblin Fireball
Fireball Zap Dart Goblin
Fireball
Fireball Miner Minion Horde Dart Goblin
Zap Dart Goblin Fireball
Zap Fireball
Minion Horde Dart Goblin
Zap Minion Horde Dart Goblin Fireball
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Miner

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