My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Furnace Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Miner
Giant Snowball
Mega Minion Furnace Miner
Zap
Royal Giant Furnace
Barbarian Barrel
Furnace
The Log
Royal Giant Furnace
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Mega Minion Bowler Miner
Fireball
Mega Minion Furnace Bowler
Poison
Mega Minion Furnace
Lightning
Mega Minion Furnace Bowler
Rocket
Furnace Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Rocket Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Rocket Tornado Bowler Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Tornado Miner Furnace Bowler Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Mega Minion Tornado Miner

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Mega Minion Bowler Miner
Royal Giant
Arrows Furnace Miner Mega Minion Rocket Tornado Bowler
Mega Minion
Arrows Royal Giant Furnace Bowler Miner
Furnace
Royal Giant Miner Mega Minion Bowler
Rocket
Tornado Royal Giant Miner
Tornado
Rocket Royal Giant Bowler
Bowler
Arrows Royal Giant Mega Minion Furnace Tornado Miner
Miner
Royal Giant Furnace Arrows Mega Minion Rocket Bowler

Defense Synergies 2 9

Arrows
Mega Minion Furnace Tornado Bowler
Royal Giant
Mega Minion
Arrows Furnace Tornado Miner
Furnace
Arrows Mega Minion Tornado Bowler
Rocket
Tornado
Tornado
Rocket Bowler Arrows Mega Minion Furnace
Bowler
Tornado Arrows Furnace
Miner
Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Mega Minion
Mega Minion Furnace
Furnace Rocket Tornado Bowler Mega Minion
Mega Minion Furnace Bowler
Arrows Rocket Tornado Bowler
Arrows Tornado Bowler Mega Minion Furnace
Mega Minion Furnace Rocket Tornado Arrows
Rocket Bowler Arrows
Furnace Tornado
Tornado Bowler Miner
Arrows Mega Minion Furnace Tornado Bowler
Arrows Mega Minion Furnace Tornado
Furnace Bowler Rocket
Rocket Bowler Arrows Mega Minion Furnace Tornado
Furnace
Rocket Tornado Furnace Bowler
Arrows Furnace Tornado Bowler
Arrows Mega Minion Furnace Tornado Bowler
Arrows Furnace Tornado Mega Minion Bowler
Tornado
Bowler Arrows Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Bowler
Arrows Mega Minion Rocket Bowler Miner
Furnace Rocket Bowler
Rocket Bowler Tornado
Bowler
Arrows Furnace Rocket Tornado
Rocket Mega Minion Furnace Bowler
Rocket Mega Minion Tornado
Mega Minion
Mega Minion Bowler
Rocket Arrows Tornado Bowler
Rocket Bowler
Furnace Bowler
Mega Minion Furnace Rocket Tornado Bowler
Arrows Bowler Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket
Arrows Tornado Bowler Miner
Rocket Arrows Miner
Arrows Rocket
Rocket Arrows Furnace Bowler
Arrows Mega Minion Furnace Rocket Tornado
Arrows Furnace Tornado Bowler
Arrows Tornado Bowler
Arrows Miner Tornado
Rocket Tornado Bowler
Rocket Miner Arrows Tornado Bowler
Arrows Rocket Tornado
Rocket Bowler Miner
Arrows Rocket
Arrows Furnace
Rocket Arrows Furnace Bowler
Arrows Furnace Rocket Bowler
Arrows Rocket Tornado
Rocket
Rocket Arrows Mega Minion Bowler
Rocket Arrows Tornado Bowler Miner
Rocket Bowler
Rocket Arrows Tornado
Rocket Tornado Bowler
Rocket Arrows
Arrows Tornado Furnace Bowler
Mega Minion
Arrows Miner Tornado Bowler
Arrows Tornado Bowler Miner
Rocket Miner Arrows Tornado
Arrows Furnace Tornado
Rocket Mega Minion
Mega Minion Bowler
Arrows Rocket Miner
Rocket Arrows
Rocket Arrows Bowler
Rocket
Rocket Arrows Mega Minion Tornado
Arrows
Miner Mega Minion Rocket Bowler
Arrows Bowler
Rocket Arrows Tornado
Mega Minion
Rocket Tornado Bowler
Rocket Tornado
Rocket Tornado Bowler Miner

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