My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

1 problems 3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Goblin Hut Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Musketeer Goblin Hut Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Giant Skeleton
Giant Snowball
Bomber Goblin Gang Musketeer Goblin Hut
Zap
Bomber Goblin Gang Goblin Hut
Barbarian Barrel
Bomber Knight Goblin Gang Musketeer Goblin Hut Giant Skeleton Magic Archer
The Log
Bomber Goblin Gang Musketeer Goblin Hut Giant Skeleton
Earthquake
Bomber Goblin Gang Goblin Hut
Arrows
Bomber Goblin Gang Goblin Hut
Royal Delivery
Bomber Knight Goblin Gang Musketeer Goblin Hut Giant Skeleton Magic Archer
Fireball
Bomber Goblin Gang Musketeer Goblin Hut Magic Archer
Poison
Bomber Goblin Gang Musketeer Goblin Hut Magic Archer
Lightning
Knight Musketeer Goblin Hut Magic Archer
Rocket
Musketeer Goblin Hut Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Goblin Gang Musketeer Magic Archer Goblin Hut Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Goblin Gang

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Giant Skeleton
Arrows
Knight Giant Skeleton
Knight
Goblin Gang Musketeer Bomber Arrows Goblin Hut Magic Archer
Goblin Gang
Knight Goblin Hut Giant Skeleton
Musketeer
Knight Goblin Hut Giant Skeleton
Goblin Hut
Knight Goblin Gang Musketeer Giant Skeleton Magic Archer
Giant Skeleton
Bomber Arrows Goblin Gang Musketeer Goblin Hut Magic Archer
Magic Archer
Knight Goblin Hut Giant Skeleton

Defense Synergies 5 11

Bomber
Knight
Arrows
Knight Goblin Hut Giant Skeleton
Knight
Bomber Goblin Gang Musketeer Magic Archer Arrows Goblin Hut
Goblin Gang
Knight Musketeer Goblin Hut Giant Skeleton Magic Archer
Musketeer
Knight Goblin Gang Goblin Hut Giant Skeleton
Goblin Hut
Arrows Knight Goblin Gang Musketeer Giant Skeleton
Giant Skeleton
Arrows Goblin Gang Musketeer Goblin Hut Magic Archer
Magic Archer
Knight Goblin Gang Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Musketeer Goblin Hut Magic Archer
Bomber Knight Goblin Gang Musketeer Goblin Hut
Goblin Gang Goblin Hut Bomber Knight Musketeer Giant Skeleton
Goblin Hut Bomber Knight Goblin Gang Musketeer
Bomber Arrows Giant Skeleton
Arrows Goblin Gang Bomber Musketeer Magic Archer
Musketeer Arrows Goblin Gang Goblin Hut Magic Archer
Arrows Musketeer Giant Skeleton Magic Archer
Goblin Gang Musketeer Goblin Hut
Knight Goblin Gang Bomber Musketeer Giant Skeleton
Goblin Gang Bomber Arrows Knight Musketeer Goblin Hut Giant Skeleton Magic Archer
Arrows Musketeer Goblin Gang Goblin Hut Magic Archer
Goblin Hut Bomber Knight Goblin Gang Musketeer Giant Skeleton
Bomber Arrows Goblin Gang Goblin Hut Magic Archer
Knight Goblin Gang Goblin Hut
Goblin Gang Goblin Hut
Bomber Arrows Knight Goblin Gang Musketeer Goblin Hut
Arrows Bomber Knight Goblin Gang Musketeer Goblin Hut Magic Archer
Arrows Bomber Knight Musketeer Goblin Hut Giant Skeleton Magic Archer
Musketeer Goblin Hut
Bomber Goblin Gang Arrows Knight Musketeer Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Goblin Hut Giant Skeleton
Bomber Arrows Knight Goblin Gang Musketeer Magic Archer
Goblin Gang Giant Skeleton Knight Musketeer Goblin Hut
Goblin Gang Giant Skeleton Knight Musketeer
Giant Skeleton Knight Goblin Gang Musketeer Goblin Hut
Arrows Goblin Gang Musketeer Goblin Hut Magic Archer
Goblin Gang Knight Musketeer Goblin Hut Giant Skeleton
Giant Skeleton Knight
Giant Skeleton Knight Goblin Hut Magic Archer
Goblin Gang Musketeer Goblin Hut
Knight Musketeer Goblin Hut Giant Skeleton
Arrows Giant Skeleton
Giant Skeleton Knight Goblin Gang
Bomber Musketeer Magic Archer
Goblin Gang Goblin Hut Bomber Knight Musketeer Giant Skeleton Magic Archer
Arrows Bomber Musketeer Goblin Hut Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight Musketeer Giant Skeleton
Arrows Musketeer Magic Archer
Arrows Goblin Hut Giant Skeleton Magic Archer
Arrows Knight Musketeer Giant Skeleton
Bomber Arrows Magic Archer
Arrows Musketeer Magic Archer
Bomber Arrows Musketeer Magic Archer
Arrows Magic Archer
Arrows
Goblin Gang Musketeer
Arrows Knight Musketeer Magic Archer
Arrows Musketeer Magic Archer
Knight Musketeer Goblin Hut Magic Archer
Arrows Musketeer Magic Archer
Arrows Musketeer Goblin Hut Magic Archer
Bomber Arrows Musketeer Goblin Hut Magic Archer
Magic Archer Arrows Musketeer Goblin Hut
Arrows
Bomber
Bomber Arrows Musketeer Magic Archer
Bomber Arrows Magic Archer
Musketeer Giant Skeleton Magic Archer
Arrows
Musketeer
Arrows Musketeer
Arrows Bomber Magic Archer
Arrows Musketeer Magic Archer
Arrows Musketeer Magic Archer
Arrows Musketeer Magic Archer
Arrows Musketeer Magic Archer
Musketeer Goblin Hut
Bomber Arrows Musketeer Magic Archer
Arrows Magic Archer
Giant Skeleton
Arrows Magic Archer
Goblin Gang Musketeer Goblin Hut Magic Archer
Arrows Musketeer Magic Archer
Arrows
Knight Goblin Gang Musketeer Magic Archer
Arrows Bomber Musketeer Magic Archer
Arrows Giant Skeleton
Musketeer
Goblin Gang Musketeer Giant Skeleton Magic Archer
Musketeer Magic Archer
Musketeer Giant Skeleton Magic Archer

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