My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Lumberjack
Zap
Minions
Barbarian Barrel
Executioner Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Minions
Royal Delivery
Minions Executioner P.E.K.K.A Lumberjack
Fireball
Minions Executioner Lumberjack
Poison
Minions Executioner
Lightning
Executioner Lumberjack
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Tornado Lumberjack Executioner Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Tornado

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Minions Executioner The Log Lumberjack
Minions
Zap P.E.K.K.A Lumberjack
Rocket
Tornado
Tornado
Zap Rocket Executioner P.E.K.K.A The Log
Executioner
Tornado Zap P.E.K.K.A The Log
P.E.K.K.A
Zap Tornado Minions Executioner The Log Lumberjack
The Log
Zap Tornado Executioner P.E.K.K.A Lumberjack
Lumberjack
Zap Minions P.E.K.K.A The Log

Defense Synergies 4 14

Zap
Minions Tornado Executioner P.E.K.K.A The Log Lumberjack
Minions
Zap P.E.K.K.A The Log Lumberjack
Rocket
Tornado The Log
Tornado
Rocket Executioner P.E.K.K.A Zap The Log
Executioner
Tornado Zap The Log Lumberjack
P.E.K.K.A
Tornado The Log Zap Minions
The Log
P.E.K.K.A Zap Minions Rocket Tornado Executioner Lumberjack
Lumberjack
Zap Minions Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minions Executioner The Log
P.E.K.K.A Lumberjack Zap Minions Executioner The Log
Rocket Tornado P.E.K.K.A Lumberjack Minions Executioner
P.E.K.K.A Lumberjack Minions
Rocket Tornado P.E.K.K.A The Log Lumberjack
Tornado The Log Zap Minions Executioner Lumberjack
Minions Rocket Tornado Zap Executioner
Rocket Zap P.E.K.K.A The Log
P.E.K.K.A Minions Tornado Lumberjack
Tornado Lumberjack
Minions Executioner Zap Tornado The Log Lumberjack
Minions Executioner Zap Tornado
P.E.K.K.A Lumberjack Zap Minions Rocket The Log
Rocket Executioner Zap Minions Tornado P.E.K.K.A The Log Lumberjack
P.E.K.K.A Lumberjack
Rocket Tornado Zap P.E.K.K.A The Log Lumberjack
Minions Tornado Executioner P.E.K.K.A Lumberjack
Zap Minions Tornado Executioner The Log Lumberjack
Zap Tornado Executioner The Log Minions Lumberjack
P.E.K.K.A Tornado Lumberjack
Minions Executioner P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap P.E.K.K.A
Zap Rocket Executioner The Log Lumberjack
P.E.K.K.A Lumberjack Zap Minions Rocket The Log
Rocket P.E.K.K.A Lumberjack Zap Tornado The Log
P.E.K.K.A Executioner Lumberjack
Rocket Executioner Zap Minions Tornado
Rocket P.E.K.K.A Minions Lumberjack
P.E.K.K.A Lumberjack
Zap Rocket P.E.K.K.A Minions Tornado The Log
P.E.K.K.A
P.E.K.K.A Minions Lumberjack
Rocket P.E.K.K.A Zap Tornado The Log
Rocket P.E.K.K.A Executioner Lumberjack
Executioner
Zap Minions Rocket Tornado Executioner P.E.K.K.A The Log Lumberjack
Minions Executioner Zap P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
Zap Tornado Executioner The Log
Rocket The Log
Rocket The Log
Rocket Executioner Zap The Log
Executioner Zap Minions Rocket Tornado
Tornado Executioner The Log
The Log Zap Tornado Executioner
The Log Zap Tornado
Rocket Minions Tornado Lumberjack
Rocket Zap Tornado The Log
Zap Rocket Tornado Executioner
Rocket Executioner The Log
Minions Rocket
Zap The Log
Rocket Zap Executioner The Log
Rocket Executioner The Log
Rocket Tornado
Minions Rocket
Rocket Zap Executioner The Log
Rocket Zap Tornado The Log
Rocket Minions The Log
Rocket Tornado
Rocket Tornado The Log
Rocket Zap The Log
Zap Tornado The Log Executioner
The Log Zap Tornado Executioner
Zap Tornado The Log
Rocket Zap Tornado The Log
Zap Tornado Executioner
Zap Rocket Minions
Zap Rocket The Log
Zap Rocket
P.E.K.K.A
Rocket The Log
Zap Minions Rocket
Rocket Zap Tornado Executioner
The Log
Rocket Executioner Lumberjack
The Log Zap Executioner
Rocket Zap Tornado
Executioner P.E.K.K.A
Zap Minions Rocket Tornado The Log
Zap Rocket Tornado Executioner
Zap Rocket Tornado Executioner The Log

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