My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Minion Horde
Giant Snowball
Minions Goblin Gang Minion Horde Lumberjack
Zap
Minions Goblin Gang Minion Horde
Barbarian Barrel
Goblin Gang Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang Minion Horde
Royal Delivery
Minions Goblin Gang Minion Horde Lumberjack
Fireball
Minions Goblin Gang Minion Horde Lumberjack
Poison
Minions Goblin Gang Minion Horde
Lightning
Lumberjack
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Goblin Gang Freeze Poison Lumberjack Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Goblin Gang

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Minions Minion Horde Freeze Poison The Log Lumberjack
Minions
Zap Lumberjack
Goblin Gang
Minion Horde
Zap Freeze Lumberjack
Freeze
Zap Minion Horde Poison
Poison
Zap Freeze The Log
The Log
Zap Poison Lumberjack
Lumberjack
Zap Minions Minion Horde The Log

Defense Synergies 0 16

Zap
Minions Goblin Gang Minion Horde Poison The Log Lumberjack
Minions
Zap Freeze The Log Lumberjack
Goblin Gang
Zap The Log Lumberjack
Minion Horde
Zap Freeze The Log
Freeze
Minions Minion Horde Lumberjack
Poison
Zap The Log
The Log
Zap Minions Goblin Gang Minion Horde Poison Lumberjack
Lumberjack
Zap Minions Goblin Gang Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Minion Horde The Log
Minion Horde Lumberjack Zap Minions Goblin Gang The Log
Goblin Gang Minion Horde Lumberjack Minions Freeze
Minion Horde Lumberjack Minions Goblin Gang
Poison The Log Lumberjack
Goblin Gang Freeze The Log Zap Minions Lumberjack
Minions Minion Horde Zap Goblin Gang Freeze Poison
Zap Poison The Log
Minion Horde Minions Goblin Gang Lumberjack
Goblin Gang Minion Horde Lumberjack
Minions Goblin Gang Minion Horde Poison Zap Freeze The Log Lumberjack
Minions Minion Horde Zap Goblin Gang Poison
Minion Horde Lumberjack Zap Minions Goblin Gang Freeze The Log
Zap Minions Goblin Gang Minion Horde Freeze Poison The Log Lumberjack
Goblin Gang Minion Horde Lumberjack
Minion Horde Zap Goblin Gang Freeze The Log Lumberjack
Minion Horde Minions Goblin Gang Poison Lumberjack
Zap Minions Goblin Gang Minion Horde The Log Lumberjack
Zap Freeze Poison The Log Minions Lumberjack
Lumberjack
Goblin Gang Minions Minion Horde Poison The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap
Poison Zap Goblin Gang The Log Lumberjack
Goblin Gang Lumberjack Zap Minions Minion Horde The Log
Goblin Gang Lumberjack Zap Minion Horde The Log
Goblin Gang Minion Horde Lumberjack
Poison Zap Minions Goblin Gang Minion Horde Freeze
Goblin Gang Minions Minion Horde Lumberjack
Minion Horde Lumberjack
Zap Minion Horde Freeze Minions Poison The Log
Goblin Gang Minion Horde
Minions Minion Horde Lumberjack
Zap Poison The Log
Goblin Gang Minion Horde Lumberjack
Minion Horde
Goblin Gang Zap Minions Minion Horde Freeze Poison The Log Lumberjack
Minions Poison Zap Minion Horde Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde Freeze The Log
Poison Zap The Log
Minion Horde Poison The Log
Freeze Poison The Log
Poison Zap Minion Horde The Log
Poison Zap Minions Minion Horde Freeze
Minion Horde Poison The Log
Poison The Log Zap Freeze
Poison The Log Zap
Minions Goblin Gang Minion Horde Poison Lumberjack
Poison Zap Minion Horde The Log
Poison Zap
Poison The Log
Minions Minion Horde Freeze Poison
Zap Poison The Log
Zap Minion Horde Poison The Log
Minion Horde Poison The Log
Freeze Poison
Minions Minion Horde
Zap Poison The Log
Zap Poison The Log
Minions Minion Horde Poison The Log
Poison
The Log
Zap Minion Horde Poison The Log
Zap Freeze Poison The Log
Minion Horde
Poison The Log Zap
Zap Poison The Log
Poison Zap The Log
Poison Zap Minion Horde
Zap Minions Minion Horde Freeze Poison
Minion Horde
Poison Zap Minion Horde The Log
Zap Minion Horde Freeze Poison
Minion Horde
Poison The Log
Zap Minion Horde Minions Goblin Gang Freeze
Poison Zap
Freeze
The Log
Poison Goblin Gang Minion Horde Lumberjack
The Log Zap Poison
Zap Poison
Minion Horde
Zap Minions Goblin Gang Minion Horde Freeze Poison The Log
Zap Poison
Poison Zap Freeze The Log

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