My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Minion Horde Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Hog Rider Goblin Barrel
Giant Snowball
Goblin Gang Barbarians Minion Horde Hog Rider Goblin Barrel Witch Lumberjack
Zap
Goblin Gang Minion Horde Goblin Barrel Witch
Barbarian Barrel
Goblin Gang Barbarians Goblin Barrel Witch Executioner Lumberjack
The Log
Goblin Gang Barbarians Hog Rider Goblin Barrel Witch Lumberjack
Earthquake
Goblin Gang Barbarians Hog Rider Goblin Barrel Witch
Arrows
Goblin Gang Minion Horde Goblin Barrel Witch
Royal Delivery
Goblin Gang Barbarians Minion Horde Hog Rider Goblin Barrel Witch Executioner Lumberjack
Fireball
Goblin Gang Barbarians Minion Horde Hog Rider Goblin Barrel Witch Executioner Lumberjack
Poison
Goblin Gang Barbarians Minion Horde Witch Executioner
Lightning
Witch Executioner Lumberjack
Rocket
Barbarians Minion Horde Hog Rider Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Minion Horde Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Goblin Barrel Hog Rider Lumberjack Barbarians Minion Horde Witch Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Goblin Barrel Hog Rider Lumberjack

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Goblin Barrel
Barbarians
Hog Rider
Minion Horde
Hog Rider Lumberjack
Hog Rider
Goblin Gang Barbarians Minion Horde Goblin Barrel Witch Executioner Lumberjack
Goblin Barrel
Goblin Gang Hog Rider Lumberjack
Witch
Hog Rider Lumberjack
Executioner
Hog Rider
Lumberjack
Minion Horde Hog Rider Goblin Barrel Witch

Defense Synergies 0 5

Goblin Gang
Barbarians Lumberjack
Barbarians
Goblin Gang Minion Horde
Minion Horde
Barbarians
Hog Rider
Goblin Barrel
Witch
Lumberjack
Executioner
Lumberjack
Lumberjack
Goblin Gang Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Executioner
Barbarians Minion Horde Lumberjack Goblin Gang Witch Executioner
Goblin Gang Barbarians Minion Horde Witch Lumberjack Executioner
Barbarians Minion Horde Witch Lumberjack Goblin Gang
Barbarians Lumberjack
Goblin Gang Executioner Lumberjack
Minion Horde Goblin Gang Witch Executioner
Barbarians
Barbarians Minion Horde Witch Goblin Gang Lumberjack
Goblin Gang Barbarians Minion Horde Lumberjack
Goblin Gang Barbarians Minion Horde Witch Executioner Lumberjack
Minion Horde Executioner Goblin Gang Witch
Barbarians Minion Horde Lumberjack Goblin Gang Witch
Executioner Goblin Gang Barbarians Minion Horde Witch Lumberjack
Barbarians Goblin Gang Minion Horde Lumberjack
Barbarians Minion Horde Goblin Gang Lumberjack
Barbarians Minion Horde Goblin Gang Witch Executioner Lumberjack
Goblin Gang Barbarians Minion Horde Witch Executioner Lumberjack
Witch Executioner Barbarians Lumberjack
Barbarians Lumberjack
Goblin Gang Barbarians Minion Horde Witch Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Lumberjack Witch
Goblin Gang Executioner Lumberjack
Goblin Gang Barbarians Lumberjack Minion Horde Witch
Goblin Gang Lumberjack Barbarians Minion Horde
Barbarians Goblin Gang Minion Horde Witch Executioner Lumberjack
Executioner Goblin Gang Minion Horde Witch
Goblin Gang Barbarians Minion Horde Witch Lumberjack
Barbarians Minion Horde Lumberjack
Minion Horde Barbarians Witch
Witch Goblin Gang Barbarians Minion Horde
Barbarians Minion Horde Witch Lumberjack
Barbarians
Barbarians Goblin Gang Minion Horde Witch Executioner Lumberjack
Barbarians Minion Horde Witch Executioner
Goblin Gang Barbarians Witch Minion Horde Executioner Lumberjack
Executioner Barbarians Minion Horde Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Executioner
Minion Horde
Barbarians
Executioner Minion Horde
Executioner Minion Horde Witch
Minion Horde Witch Executioner
Executioner
Goblin Gang Minion Horde Lumberjack
Minion Horde
Executioner
Executioner
Minion Horde
Minion Horde Witch Executioner
Minion Horde Executioner
Minion Horde
Executioner
Witch
Minion Horde
Barbarians Minion Horde
Witch Executioner
Minion Horde Witch
Witch Executioner
Witch
Minion Horde Witch Executioner
Minion Horde Witch
Minion Horde
Minion Horde
Minion Horde
Minion Horde
Minion Horde Goblin Gang Barbarians Witch
Witch Executioner
Goblin Gang Minion Horde Executioner Lumberjack
Executioner
Minion Horde Executioner
Goblin Gang Minion Horde Witch
Witch Executioner
Witch Executioner

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