My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Bats Furnace Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Hog Rider
Giant Snowball
Spear Goblins Bats Hog Rider Furnace Lumberjack
Zap
Spear Goblins Bats Furnace
Barbarian Barrel
Ice Spirit Spear Goblins Furnace Wizard Lumberjack
The Log
Ice Spirit Spear Goblins Hog Rider Furnace Lumberjack
Earthquake
Spear Goblins Hog Rider Furnace
Arrows
Ice Spirit Spear Goblins Bats Furnace
Royal Delivery
Ice Spirit Spear Goblins Bats Hog Rider Wizard Lumberjack
Fireball
Hog Rider Furnace Wizard Lumberjack
Poison
Spear Goblins Bats Furnace Wizard
Lightning
Furnace Wizard Lumberjack
Rocket
Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Furnace Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Bats

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Bats Fireball Hog Rider Furnace Lumberjack Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Spear Goblins Bats Fireball

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Spear Goblins Bats Furnace Lumberjack
Spear Goblins
Hog Rider Ice Spirit Furnace Lumberjack
Bats
Hog Rider Ice Spirit Lumberjack
Fireball
Hog Rider
Hog Rider
Ice Spirit Spear Goblins Bats Fireball Furnace Wizard Lumberjack
Furnace
Ice Spirit Spear Goblins Hog Rider
Wizard
Hog Rider Lumberjack
Lumberjack
Ice Spirit Spear Goblins Bats Hog Rider Wizard

Defense Synergies 0 12

Ice Spirit
Spear Goblins Bats Fireball Furnace Wizard Lumberjack
Spear Goblins
Ice Spirit Bats Lumberjack
Bats
Ice Spirit Spear Goblins Lumberjack
Fireball
Ice Spirit Lumberjack
Hog Rider
Furnace
Ice Spirit Lumberjack
Wizard
Ice Spirit Lumberjack
Lumberjack
Ice Spirit Spear Goblins Bats Fireball Furnace Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Wizard
Lumberjack Ice Spirit Bats Furnace
Furnace Lumberjack Bats
Lumberjack Bats Furnace
Fireball Lumberjack
Fireball Spear Goblins Bats Furnace Lumberjack
Bats Furnace Ice Spirit Spear Goblins Fireball Wizard
Fireball
Furnace Lumberjack
Ice Spirit Spear Goblins Lumberjack
Bats Spear Goblins Fireball Furnace Wizard Lumberjack
Spear Goblins Bats Fireball Furnace Wizard
Furnace Lumberjack Ice Spirit Bats Fireball Wizard
Fireball Wizard Ice Spirit Bats Furnace Lumberjack
Furnace Lumberjack
Ice Spirit Fireball Furnace Lumberjack
Wizard Bats Fireball Furnace Lumberjack
Ice Spirit Fireball Spear Goblins Bats Furnace Wizard Lumberjack
Furnace Wizard Ice Spirit Spear Goblins Bats Fireball Lumberjack
Lumberjack
Wizard Spear Goblins Bats Fireball Furnace Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Spear Goblins Fireball Furnace
Fireball Wizard Lumberjack
Lumberjack Ice Spirit Spear Goblins Bats Furnace
Lumberjack Bats Fireball
Lumberjack
Fireball Furnace Wizard Ice Spirit Bats
Spear Goblins Bats Fireball Furnace Lumberjack
Lumberjack
Ice Spirit Spear Goblins Bats Fireball
Bats Lumberjack
Fireball
Fireball Wizard Lumberjack
Wizard Fireball Furnace
Ice Spirit Spear Goblins Bats Fireball Furnace Lumberjack
Bats Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Fireball
Fireball Wizard Furnace
Fireball Wizard Ice Spirit Spear Goblins Bats Furnace
Furnace Wizard
Fireball Ice Spirit Wizard
Fireball Wizard
Bats Fireball Lumberjack
Fireball Wizard
Fireball Wizard
Fireball
Fireball
Fireball Furnace
Spear Goblins Fireball Furnace Wizard
Fireball Furnace Wizard
Fireball
Bats
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball
Ice Spirit Fireball Furnace Wizard
Fireball Wizard
Fireball Wizard
Fireball
Bats Fireball Furnace Wizard
Ice Spirit Bats Fireball Wizard
Fireball
Fireball Wizard
Ice Spirit Fireball
Fireball Wizard
Ice Spirit Spear Goblins Bats Fireball
Fireball Wizard
Fireball
Fireball Wizard Lumberjack
Fireball Wizard
Fireball
Ice Spirit Bats Fireball
Bats Fireball
Fireball

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