My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Tower Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Miner
Giant Snowball
Mega Minion Witch Miner
Zap
Inferno Tower Witch
Barbarian Barrel
Inferno Tower Witch Electro Wizard
The Log
Witch
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Mega Minion Witch Miner Electro Wizard
Fireball
Mega Minion Inferno Tower Witch Electro Wizard
Poison
Mega Minion Inferno Tower Witch Electro Wizard
Lightning
Mega Minion Inferno Tower Witch Electro Wizard
Rocket
Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Inferno Tower Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mega Minion Miner Electro Wizard Giant Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Mega Minion Miner

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Giant Miner Electro Wizard Witch The Log
Mega Minion
Zap Giant Miner
Giant
Zap Mega Minion Miner Witch The Log Electro Wizard
Inferno Tower
Witch
Zap Giant Miner
The Log
Zap Giant Miner
Miner
Zap Giant Mega Minion Witch The Log Electro Wizard
Electro Wizard
Zap Giant Miner

Defense Synergies 4 13

Zap
Mega Minion Electro Wizard Inferno Tower Witch The Log Miner
Mega Minion
Zap Inferno Tower Witch The Log Miner Electro Wizard
Giant
Inferno Tower
The Log Electro Wizard Zap Mega Minion
Witch
Zap Mega Minion The Log Electro Wizard
The Log
Inferno Tower Zap Mega Minion Witch Miner Electro Wizard
Miner
Zap Mega Minion The Log
Electro Wizard
Zap Inferno Tower Mega Minion Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Inferno Tower The Log Electro Wizard
Inferno Tower Zap Mega Minion Witch The Log Electro Wizard
Inferno Tower Witch Mega Minion Electro Wizard
Inferno Tower Witch Mega Minion Electro Wizard
The Log
The Log Zap Mega Minion Electro Wizard
Mega Minion Inferno Tower Electro Wizard Zap Witch
Zap Inferno Tower The Log Electro Wizard
Inferno Tower Witch
Inferno Tower Miner Electro Wizard
Witch Electro Wizard Zap Mega Minion The Log
Mega Minion Inferno Tower Zap Witch Electro Wizard
Inferno Tower Zap Witch The Log Electro Wizard
Zap Mega Minion Witch The Log Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower Zap The Log Electro Wizard
Inferno Tower Witch Electro Wizard
Zap Mega Minion Witch The Log Electro Wizard
Zap Witch The Log Mega Minion Electro Wizard
Inferno Tower Electro Wizard
Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower Witch Electro Wizard
Electro Wizard Zap Mega Minion The Log Miner
Zap Inferno Tower Witch The Log Electro Wizard
Zap Inferno Tower The Log Electro Wizard
Inferno Tower Witch
Zap Witch Electro Wizard
Mega Minion Inferno Tower Witch Electro Wizard
Inferno Tower
Zap Electro Wizard Mega Minion Inferno Tower Witch The Log
Inferno Tower Witch Mega Minion
Mega Minion Inferno Tower Witch
Zap The Log Electro Wizard
Inferno Tower Witch
Witch
Inferno Tower Witch Electro Wizard Zap Mega Minion The Log
Zap Mega Minion Inferno Tower Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Miner Electro Wizard
The Log Miner
The Log
Zap The Log
Zap Mega Minion Witch
Witch The Log
The Log Zap
The Log Miner Zap
Electro Wizard
Miner Zap The Log Electro Wizard
Zap
The Log Miner
Zap The Log
Zap Witch The Log
The Log
Zap Mega Minion The Log Electro Wizard
Zap Witch The Log Miner
The Log
The Log
Zap The Log
Zap The Log Witch
Mega Minion Witch
The Log Miner Zap Witch Electro Wizard
Zap Witch The Log Miner
Miner Zap The Log
Zap Witch Electro Wizard
Zap Electro Wizard Mega Minion Witch
Mega Minion
Zap The Log Miner
Zap Electro Wizard
The Log
Zap Electro Wizard Witch
Zap Mega Minion Witch Electro Wizard
The Log
Miner Mega Minion Electro Wizard
The Log Zap
Zap
Mega Minion
Zap Witch The Log Electro Wizard
Zap Witch Electro Wizard
Zap Witch The Log Miner Electro Wizard

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