My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Prince Miner
Giant Snowball
Goblin Gang Furnace Goblin Hut Miner
Zap
Goblin Gang Furnace Goblin Hut Prince
Barbarian Barrel
Goblin Gang Furnace Goblin Hut
The Log
Goblin Gang Furnace Goblin Hut Prince
Earthquake
Goblin Gang Furnace Goblin Hut
Arrows
Goblin Gang Furnace Goblin Hut
Royal Delivery
Goblin Gang Goblin Hut Prince Miner
Fireball
Goblin Gang Furnace Goblin Hut
Poison
Goblin Gang Furnace Goblin Hut
Lightning
Furnace Goblin Hut Prince
Rocket
Furnace Goblin Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Furnace Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Tornado Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Poison Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Tornado Miner Furnace Poison Goblin Hut Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Tornado Miner

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Goblin Hut Prince
Furnace
Miner Goblin Hut Prince
Goblin Hut
Goblin Gang Furnace Prince The Log Miner
Tornado
Poison The Log
Poison
Miner Tornado Prince The Log
Prince
Goblin Gang Furnace Goblin Hut Poison The Log Miner
The Log
Goblin Hut Tornado Poison Prince Miner
Miner
Goblin Gang Furnace Poison Goblin Hut Prince The Log

Defense Synergies 1 13

Goblin Gang
Furnace Goblin Hut Prince The Log Miner
Furnace
Goblin Gang Goblin Hut Tornado Prince
Goblin Hut
Goblin Gang Furnace
Tornado
Furnace Poison Prince The Log
Poison
Tornado The Log
Prince
The Log Goblin Gang Furnace Tornado
The Log
Prince Goblin Gang Tornado Poison Miner
Miner
Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut The Log
Goblin Gang Furnace Goblin Hut Prince The Log
Goblin Gang Furnace Goblin Hut Tornado Prince
Goblin Hut Prince Goblin Gang Furnace
Tornado Poison Prince The Log
Goblin Gang Tornado The Log Furnace
Furnace Tornado Goblin Gang Goblin Hut Poison
Poison The Log
Goblin Gang Furnace Goblin Hut Tornado Prince
Goblin Gang Tornado Prince Miner
Goblin Gang Poison Furnace Goblin Hut Tornado The Log
Goblin Gang Furnace Goblin Hut Tornado Poison
Furnace Goblin Hut Prince Goblin Gang The Log
Goblin Gang Furnace Goblin Hut Tornado Poison Prince The Log
Goblin Gang Furnace Goblin Hut Prince
Tornado Goblin Gang Furnace Goblin Hut Prince The Log
Goblin Gang Furnace Goblin Hut Tornado Poison Prince
Goblin Gang Furnace Goblin Hut Tornado Prince The Log
Furnace Tornado Poison The Log Goblin Hut
Goblin Hut Tornado Prince
Goblin Gang Furnace Poison Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Goblin Hut Prince
Poison Goblin Gang Prince The Log Miner
Goblin Gang Furnace Goblin Hut Prince The Log
Goblin Gang Prince Tornado The Log
Goblin Gang Goblin Hut Prince
Furnace Poison Goblin Gang Goblin Hut Tornado
Goblin Gang Prince Furnace Goblin Hut
Prince
Goblin Hut Tornado Poison Prince The Log
Goblin Gang Goblin Hut
Goblin Hut Prince
Tornado Poison Prince The Log
Prince Goblin Gang
Furnace
Goblin Gang Goblin Hut Furnace Tornado Poison Prince The Log
Poison Goblin Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison Tornado The Log Miner
Goblin Hut Poison The Log Miner
Poison Prince The Log
Poison Furnace The Log
Poison Furnace Tornado
Furnace Tornado Poison The Log
Poison The Log Tornado
Poison The Log Miner Tornado
Goblin Gang Tornado Poison Prince
Poison Miner Tornado Prince The Log
Poison Tornado
Poison Goblin Hut The Log Miner
Poison
Furnace Goblin Hut Poison Prince The Log
Furnace Goblin Hut Poison The Log
Furnace Goblin Hut Poison The Log
Tornado Poison
Poison Prince The Log
Tornado Poison The Log Miner
Poison Prince The Log
Tornado Poison
Tornado Prince The Log
Poison The Log
Tornado Poison The Log Furnace
Poison The Log Miner Tornado
Tornado Poison Prince The Log Miner
Poison Miner Tornado The Log
Poison Furnace Tornado
Goblin Hut Poison
Poison The Log Miner
Poison
Prince
Poison The Log
Goblin Gang Goblin Hut Prince
Poison Tornado
The Log
Poison Miner Goblin Gang Prince
The Log Poison
Tornado Poison
Prince
Goblin Gang Tornado Poison The Log
Tornado Poison
Poison Tornado Prince The Log Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: