My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Furnace Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Valkyrie Furnace Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Inferno Dragon
Giant Snowball
Archers Furnace Inferno Dragon
Zap
Archers Royal Giant Furnace Inferno Dragon
Barbarian Barrel
Archers Valkyrie Furnace Electro Wizard
The Log
Archers Royal Giant Furnace
Earthquake
Archers Furnace
Arrows
Archers Furnace
Royal Delivery
Archers Valkyrie Electro Wizard Inferno Dragon
Fireball
Archers Furnace Electro Wizard Inferno Dragon
Poison
Archers Furnace Electro Wizard
Lightning
Valkyrie Furnace Electro Wizard Inferno Dragon
Rocket
Valkyrie Furnace Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Fireball Valkyrie Furnace Electro Wizard Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Archers Fireball Valkyrie

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Royal Giant Inferno Dragon
Royal Giant
Fireball Furnace Archers The Log Electro Wizard
Fireball
Royal Giant The Log Electro Wizard
Valkyrie
Archers Furnace Electro Wizard
Furnace
Royal Giant Valkyrie
The Log
Royal Giant Fireball
Electro Wizard
Royal Giant Fireball Valkyrie
Inferno Dragon
Archers

Defense Synergies 2 12

Archers
Valkyrie Furnace The Log Electro Wizard
Royal Giant
Fireball
The Log Valkyrie Electro Wizard
Valkyrie
Archers Fireball Furnace The Log Electro Wizard
Furnace
Archers Valkyrie Electro Wizard
The Log
Fireball Archers Valkyrie Electro Wizard Inferno Dragon
Electro Wizard
Archers Fireball Valkyrie Furnace The Log Inferno Dragon
Inferno Dragon
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie The Log Electro Wizard
Inferno Dragon Valkyrie Furnace The Log Electro Wizard
Furnace Archers Valkyrie Electro Wizard Inferno Dragon
Inferno Dragon Valkyrie Furnace Electro Wizard
Fireball Valkyrie The Log
Fireball The Log Archers Valkyrie Furnace Electro Wizard
Furnace Electro Wizard Inferno Dragon Archers Fireball
Fireball Valkyrie The Log Electro Wizard
Inferno Dragon Furnace
Archers Valkyrie Electro Wizard
Archers Valkyrie Electro Wizard Fireball Furnace The Log
Inferno Dragon Archers Fireball Furnace Electro Wizard
Furnace Fireball Valkyrie The Log Electro Wizard
Fireball Valkyrie Furnace The Log Electro Wizard
Inferno Dragon Furnace Electro Wizard
Fireball Furnace The Log Electro Wizard Inferno Dragon
Fireball Valkyrie Furnace Electro Wizard
Fireball Archers Valkyrie Furnace The Log Electro Wizard
Valkyrie Furnace The Log Archers Fireball Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Valkyrie Archers Fireball Furnace The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Fireball Furnace Electro Wizard
Fireball Electro Wizard Archers Valkyrie The Log Inferno Dragon
Valkyrie Furnace The Log Electro Wizard
Valkyrie Fireball The Log Electro Wizard
Valkyrie Inferno Dragon
Fireball Furnace Archers Electro Wizard
Archers Fireball Valkyrie Furnace Electro Wizard
Valkyrie Inferno Dragon
Electro Wizard Fireball Valkyrie The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie
Fireball Valkyrie The Log Electro Wizard
Fireball Valkyrie
Archers Fireball Valkyrie Furnace
Electro Wizard Archers Fireball Valkyrie Furnace The Log Inferno Dragon
Valkyrie Archers Fireball The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball Valkyrie The Log
Fireball Valkyrie Furnace The Log
Fireball Furnace
Archers Furnace The Log
Fireball The Log
Fireball The Log
Fireball Electro Wizard
Fireball Valkyrie The Log Electro Wizard
Fireball Archers
Fireball The Log
Fireball
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Furnace The Log
Fireball
Archers Fireball The Log Electro Wizard
Fireball Valkyrie The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie Furnace
Inferno Dragon
Fireball The Log Electro Wizard
Fireball The Log
Fireball The Log
Archers Fireball Furnace Electro Wizard
Electro Wizard Fireball
Fireball
Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Archers Fireball
Fireball Archers Electro Wizard
The Log Fireball
Fireball Valkyrie Electro Wizard
The Log Fireball
Fireball
Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball The Log Electro Wizard

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