My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Baby Dragon Dark Prince Bandit Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Baby Dragon Dark Prince Bandit Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Dark Prince Bandit Lava Hound
Giant Snowball
Spear Goblins Bats Baby Dragon Lava Hound
Zap
Spear Goblins Bats Dark Prince Bandit Lava Hound
Barbarian Barrel
Spear Goblins Dark Prince Bandit
The Log
Spear Goblins Dark Prince Bandit
Earthquake
Spear Goblins
Arrows
Spear Goblins Bats Lava Hound
Royal Delivery
Spear Goblins Bats Baby Dragon Dark Prince Bandit Lava Hound
Fireball
Baby Dragon Bandit Lava Hound
Poison
Spear Goblins Bats Lava Hound
Lightning
Baby Dragon Dark Prince Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Dark Prince Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Baby Dragon Dark Prince Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats The Log Bandit Baby Dragon Dark Prince Poison Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats The Log Bandit

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Baby Dragon Dark Prince Bandit
Bats
Lava Hound Baby Dragon Dark Prince Bandit
Baby Dragon
Lava Hound Spear Goblins Bats Dark Prince Poison Bandit
Dark Prince
Spear Goblins Bats Baby Dragon Poison Bandit
Poison
Lava Hound Baby Dragon Dark Prince The Log
The Log
Poison Bandit
Bandit
Spear Goblins Bats Baby Dragon Dark Prince The Log
Lava Hound
Bats Baby Dragon Poison

Defense Synergies 0 18

Spear Goblins
Bats Baby Dragon Dark Prince Poison The Log Bandit
Bats
Spear Goblins Baby Dragon Dark Prince The Log Bandit
Baby Dragon
Spear Goblins Bats Dark Prince The Log Bandit
Dark Prince
Spear Goblins Bats Baby Dragon Poison The Log Bandit
Poison
Spear Goblins Dark Prince The Log
The Log
Spear Goblins Bats Baby Dragon Dark Prince Poison Bandit
Bandit
Spear Goblins Bats Baby Dragon Dark Prince The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Baby Dragon The Log
Bats Dark Prince The Log Bandit
Bats Dark Prince Bandit
Bats Dark Prince Bandit
Dark Prince Poison The Log
The Log Spear Goblins Bats Baby Dragon Dark Prince Bandit
Bats Spear Goblins Baby Dragon Poison
Baby Dragon Poison The Log Bandit
Spear Goblins Dark Prince Bandit
Bats Poison Spear Goblins Baby Dragon Dark Prince The Log Bandit
Spear Goblins Bats Baby Dragon Poison
Bats Dark Prince The Log Bandit
Bats Baby Dragon Dark Prince Poison The Log
Bandit
The Log Bandit
Bats Dark Prince Poison
Spear Goblins Bats Baby Dragon Dark Prince The Log Bandit
Baby Dragon Poison The Log Spear Goblins Bats Dark Prince Bandit
Dark Prince Spear Goblins Bats Baby Dragon Poison The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Dark Prince Bandit
Poison Bandit Baby Dragon The Log
Bandit Spear Goblins Bats Dark Prince The Log
Dark Prince Bats The Log Bandit
Dark Prince Bandit
Poison Bats Baby Dragon
Dark Prince Spear Goblins Bats Bandit
Dark Prince
Spear Goblins Bats Baby Dragon Dark Prince Poison The Log Bandit
Bats Dark Prince
Dark Prince Poison The Log
Dark Prince Bandit
Baby Dragon
Spear Goblins Bats Baby Dragon Dark Prince Poison The Log
Bats Poison Baby Dragon Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon The Log Bandit
Poison Baby Dragon The Log Bandit
Baby Dragon Poison The Log Bandit
Dark Prince Poison The Log
Poison Baby Dragon Dark Prince The Log
Poison Spear Goblins Bats Baby Dragon
Baby Dragon Poison The Log
Poison The Log Baby Dragon
Poison The Log Bandit
Bats Poison
Poison Dark Prince The Log Bandit
Poison Baby Dragon
Poison Baby Dragon The Log Bandit
Baby Dragon Poison Bandit
Baby Dragon Poison The Log
Spear Goblins Baby Dragon Poison The Log Bandit
Baby Dragon Poison The Log Bandit
Poison
Bats
Baby Dragon Dark Prince Poison The Log Bandit
Baby Dragon Poison The Log
Baby Dragon Poison The Log
Poison
The Log
Baby Dragon Poison The Log
Poison The Log Baby Dragon Dark Prince
Poison The Log Baby Dragon Bandit
Baby Dragon Poison The Log Bandit
Poison Baby Dragon The Log Bandit
Poison Bats Baby Dragon
Bats Poison
Poison The Log Bandit
Poison
Poison The Log
Spear Goblins Bats Dark Prince Bandit
Poison Baby Dragon
The Log
Poison Baby Dragon Dark Prince
The Log Baby Dragon Poison
Poison
Dark Prince
Bats Baby Dragon Poison The Log
Bats Poison
Poison Baby Dragon Dark Prince The Log Bandit

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