My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Giant Executioner Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Night Witch Graveyard
Giant Snowball
Goblin Gang Tombstone Night Witch Graveyard
Zap
Goblin Gang Tombstone Night Witch Graveyard
Barbarian Barrel
Goblin Gang Tombstone Executioner Night Witch Graveyard
The Log
Goblin Gang Tombstone Graveyard
Earthquake
Goblin Gang Tombstone Graveyard
Arrows
Goblin Gang Tombstone Night Witch Graveyard
Royal Delivery
Goblin Gang Executioner Night Witch Graveyard
Fireball
Goblin Gang Tombstone Executioner Night Witch
Poison
Goblin Gang Tombstone Executioner Night Witch Graveyard
Lightning
Tombstone Executioner Night Witch
Rocket
Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Executioner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Tombstone Fireball Night Witch Giant Executioner Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Tombstone Fireball

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Giant
Tombstone
Fireball
Graveyard Giant The Log
Giant
Night Witch Graveyard Goblin Gang Fireball Executioner The Log
Executioner
Giant The Log
The Log
Fireball Giant Executioner Graveyard
Night Witch
Giant Graveyard
Graveyard
Fireball Giant The Log Night Witch

Defense Synergies 1 6

Goblin Gang
Tombstone The Log
Tombstone
Goblin Gang Fireball Night Witch
Fireball
The Log Tombstone
Giant
Executioner
The Log
The Log
Fireball Goblin Gang Executioner Night Witch
Night Witch
Tombstone The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball Executioner The Log
Goblin Gang Tombstone Executioner The Log Night Witch
Goblin Gang Tombstone Executioner Night Witch
Night Witch Goblin Gang Tombstone
Tombstone Fireball The Log
Goblin Gang Fireball The Log Executioner Night Witch
Goblin Gang Tombstone Fireball Executioner Night Witch
Fireball The Log
Goblin Gang Tombstone Night Witch
Goblin Gang Night Witch
Goblin Gang Executioner Tombstone Fireball The Log Night Witch
Executioner Goblin Gang Fireball Night Witch
Tombstone Night Witch Goblin Gang Fireball The Log
Fireball Executioner Goblin Gang Tombstone The Log Night Witch
Goblin Gang Tombstone
Goblin Gang Fireball The Log
Goblin Gang Tombstone Fireball Executioner Night Witch
Tombstone Fireball Goblin Gang Executioner The Log Night Witch
Executioner The Log Tombstone Fireball
Goblin Gang Fireball Executioner The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tombstone Fireball
Fireball Goblin Gang Executioner The Log
Goblin Gang Tombstone The Log
Goblin Gang Fireball The Log Night Witch
Goblin Gang Tombstone Executioner Night Witch
Fireball Executioner Goblin Gang
Goblin Gang Tombstone Fireball Night Witch
Tombstone Fireball The Log
Goblin Gang Tombstone
Tombstone
Fireball The Log
Goblin Gang Tombstone Fireball Executioner Night Witch
Fireball Executioner
Goblin Gang Tombstone Fireball Executioner The Log Night Witch
Executioner Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Executioner The Log
Fireball The Log
Fireball The Log
Fireball Executioner The Log
Fireball Executioner
Executioner The Log
Fireball The Log Executioner
Fireball The Log
Goblin Gang Fireball Night Witch
Fireball The Log
Fireball Executioner
Fireball Executioner The Log
Fireball
Fireball The Log
Fireball Executioner The Log
Fireball Executioner The Log
Fireball
Night Witch
Fireball Executioner The Log
Fireball The Log
Fireball The Log Night Witch
Fireball
The Log
Fireball The Log
The Log Fireball Executioner
Fireball The Log Executioner
Fireball The Log
Fireball The Log
Fireball Executioner Night Witch
Fireball
Fireball Night Witch
Fireball The Log Night Witch
Fireball
Fireball The Log
Goblin Gang Tombstone Fireball Night Witch
Fireball Executioner
The Log Fireball
Fireball Goblin Gang Executioner
The Log Fireball Executioner
Fireball
Executioner
Goblin Gang Fireball The Log
Fireball Executioner
Fireball Executioner The Log

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