My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Mega Minion Valkyrie X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Fire Spirit Mega Minion
Zap
Skeletons Fire Spirit X-Bow
Barbarian Barrel
Skeletons Fire Spirit Tesla Valkyrie X-Bow
The Log
Skeletons Fire Spirit X-Bow
Earthquake
Skeletons Tesla X-Bow
Arrows
Skeletons Fire Spirit
Royal Delivery
Skeletons Fire Spirit Mega Minion Valkyrie
Fireball
Tesla Mega Minion X-Bow
Poison
Mega Minion X-Bow
Lightning
Tesla Mega Minion Valkyrie X-Bow
Rocket
Valkyrie X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit The Log Mega Minion Tesla Fireball Valkyrie X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Fire Spirit The Log Mega Minion

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Valkyrie Mega Minion X-Bow
Tesla
Mega Minion
Fire Spirit Fireball Valkyrie X-Bow
Fireball
X-Bow Mega Minion The Log
Valkyrie
Fire Spirit Mega Minion X-Bow
X-Bow
Fireball The Log Fire Spirit Mega Minion Valkyrie
The Log
X-Bow Fireball

Defense Synergies 7 14

Skeletons
Tesla X-Bow Fire Spirit Mega Minion The Log
Fire Spirit
Skeletons Valkyrie The Log
Tesla
Skeletons X-Bow The Log Mega Minion Fireball Valkyrie
Mega Minion
Skeletons Tesla Valkyrie X-Bow The Log
Fireball
X-Bow The Log Tesla Valkyrie
Valkyrie
Fire Spirit Tesla Mega Minion Fireball X-Bow The Log
X-Bow
Skeletons Tesla Fireball The Log Mega Minion Valkyrie
The Log
Tesla Fireball X-Bow Skeletons Fire Spirit Mega Minion Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Mega Minion Fireball Valkyrie X-Bow The Log
Skeletons Tesla Mega Minion Valkyrie X-Bow The Log
Tesla Skeletons Fire Spirit Mega Minion Valkyrie
Tesla Skeletons Mega Minion Valkyrie
Fireball Valkyrie X-Bow The Log
Fireball The Log Skeletons Fire Spirit Tesla Mega Minion Valkyrie X-Bow
Tesla Mega Minion Fire Spirit Fireball X-Bow
Tesla Fireball Valkyrie X-Bow The Log
Tesla Skeletons X-Bow
Skeletons Fire Spirit Tesla Valkyrie
Valkyrie Skeletons Tesla Mega Minion Fireball X-Bow The Log
Tesla Mega Minion Fireball
Tesla Skeletons Fire Spirit Fireball Valkyrie X-Bow The Log
Fire Spirit Fireball Valkyrie Tesla Mega Minion X-Bow The Log
Tesla X-Bow
Tesla Fireball X-Bow The Log
Tesla Skeletons Fireball Valkyrie X-Bow
Fire Spirit Tesla Fireball Mega Minion Valkyrie X-Bow The Log
Valkyrie The Log Fire Spirit Tesla Mega Minion Fireball
Tesla
Valkyrie Fire Spirit Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Tesla Fireball X-Bow
Fireball Tesla Mega Minion Valkyrie X-Bow The Log
Skeletons Valkyrie The Log
Valkyrie Tesla Fireball X-Bow The Log
Skeletons Tesla Valkyrie
Fire Spirit Fireball Skeletons Tesla
Skeletons Tesla Mega Minion Fireball Valkyrie
Tesla Valkyrie
Skeletons Mega Minion Fireball Valkyrie X-Bow The Log
Skeletons Tesla Mega Minion
Tesla Mega Minion Valkyrie
Fireball Valkyrie The Log
Skeletons Tesla Fireball Valkyrie
Tesla Fireball Valkyrie
Tesla Skeletons Mega Minion Fireball Valkyrie X-Bow The Log
Valkyrie Tesla Mega Minion Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie X-Bow The Log
Fireball X-Bow The Log
Fireball X-Bow The Log
Fireball Valkyrie The Log
Fireball Fire Spirit Valkyrie The Log
Fireball Fire Spirit Mega Minion
Fire Spirit The Log
Fireball X-Bow The Log Fire Spirit
Fireball The Log X-Bow
Fire Spirit Fireball X-Bow
Fireball Valkyrie X-Bow The Log
Fireball Fire Spirit
Fire Spirit Fireball The Log
Fireball X-Bow
Fireball X-Bow The Log
X-Bow Fireball The Log
Fireball X-Bow The Log
Fireball
Fire Spirit Mega Minion Fireball X-Bow The Log
Fire Spirit Fireball Valkyrie X-Bow The Log
Fireball X-Bow The Log
Fireball
X-Bow The Log
Fireball X-Bow The Log
The Log Fire Spirit Fireball Valkyrie
Mega Minion
Fireball X-Bow The Log
Fireball X-Bow The Log
Fireball X-Bow The Log
Fire Spirit Fireball X-Bow
Mega Minion Fireball
Mega Minion Fireball
Fireball X-Bow The Log
Fireball
Fireball The Log
Fire Spirit Fireball X-Bow
Fireball Fire Spirit Mega Minion
The Log Fireball
Fireball Mega Minion Valkyrie
The Log Fireball
Fireball
Mega Minion
Fireball The Log
Fireball
Fireball X-Bow The Log

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