My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Battle Ram Baby Dragon Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Baby Dragon Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram Dark Prince
Giant Snowball
Archers Battle Ram Baby Dragon
Zap
Archers Battle Ram Dark Prince
Barbarian Barrel
Archers Battle Ram Dark Prince
The Log
Archers Mini P.E.K.K.A Battle Ram Dark Prince
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Mini P.E.K.K.A Battle Ram Baby Dragon Dark Prince
Fireball
Archers Battle Ram Baby Dragon
Poison
Archers
Lightning
Mini P.E.K.K.A Battle Ram Baby Dragon Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Dark Prince The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Battle Ram Baby Dragon Dark Prince Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Mini P.E.K.K.A Battle Ram Baby Dragon Dark Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Arrows Mini P.E.K.K.A

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Mini P.E.K.K.A Battle Ram Baby Dragon Dark Prince Mega Knight
Arrows
Archers Mini P.E.K.K.A Battle Ram Dark Prince Mega Knight
Mini P.E.K.K.A
Archers Arrows Baby Dragon Dark Prince The Log Mega Knight
Battle Ram
The Log Archers Arrows Baby Dragon
Baby Dragon
Archers Mini P.E.K.K.A Battle Ram Dark Prince Mega Knight
Dark Prince
Archers Arrows Mini P.E.K.K.A Baby Dragon
The Log
Battle Ram Mini P.E.K.K.A Mega Knight
Mega Knight
Archers Arrows Mini P.E.K.K.A Baby Dragon The Log

Defense Synergies 2 13

Archers
Mini P.E.K.K.A Baby Dragon Dark Prince The Log Mega Knight
Arrows
Mega Knight Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
The Log Archers Arrows Baby Dragon
Battle Ram
Baby Dragon
Archers Mini P.E.K.K.A Dark Prince The Log Mega Knight
Dark Prince
Archers Arrows Baby Dragon The Log
The Log
Mini P.E.K.K.A Archers Baby Dragon Dark Prince Mega Knight
Mega Knight
Arrows Archers Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log
Mini P.E.K.K.A Dark Prince The Log Mega Knight
Mini P.E.K.K.A Mega Knight Archers Dark Prince
Mini P.E.K.K.A Dark Prince Mega Knight
Arrows Mini P.E.K.K.A Dark Prince The Log Mega Knight
Arrows The Log Archers Baby Dragon Dark Prince Mega Knight
Archers Arrows Baby Dragon
Arrows Baby Dragon The Log Mega Knight
Mini P.E.K.K.A
Archers Mini P.E.K.K.A Dark Prince Mega Knight
Archers Arrows Baby Dragon Dark Prince The Log Mega Knight
Arrows Archers Baby Dragon
Mini P.E.K.K.A Mega Knight Dark Prince The Log
Mega Knight Arrows Mini P.E.K.K.A Baby Dragon Dark Prince The Log
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A The Log Mega Knight
Mega Knight Arrows Mini P.E.K.K.A Dark Prince
Arrows Mega Knight Archers Baby Dragon Dark Prince The Log
Arrows Baby Dragon The Log Archers Dark Prince Mega Knight
Mini P.E.K.K.A
Dark Prince Mega Knight Archers Arrows Mini P.E.K.K.A Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Archers Dark Prince
Archers Arrows Mini P.E.K.K.A Baby Dragon The Log Mega Knight
Mega Knight Mini P.E.K.K.A Dark Prince The Log
Mini P.E.K.K.A Dark Prince Mega Knight The Log
Mini P.E.K.K.A Dark Prince Mega Knight
Arrows Archers Baby Dragon
Mini P.E.K.K.A Dark Prince Archers
Mini P.E.K.K.A Mega Knight Dark Prince
Mega Knight Mini P.E.K.K.A Baby Dragon Dark Prince The Log
Mega Knight Mini P.E.K.K.A Dark Prince
Mega Knight Arrows Dark Prince The Log
Mini P.E.K.K.A Dark Prince Mega Knight
Archers Baby Dragon Mega Knight
Archers Mini P.E.K.K.A Baby Dragon Dark Prince The Log
Arrows Mega Knight Archers Mini P.E.K.K.A Baby Dragon Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Dark Prince The Log
Arrows Baby Dragon Dark Prince The Log Mega Knight
Arrows Baby Dragon
Archers Arrows Baby Dragon The Log
Arrows The Log Baby Dragon
Arrows The Log
Mini P.E.K.K.A
Arrows Dark Prince The Log
Archers Arrows Baby Dragon
Baby Dragon The Log
Arrows Baby Dragon
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log Mega Knight
Arrows
Mini P.E.K.K.A
Archers Arrows Mini P.E.K.K.A Baby Dragon Dark Prince The Log Mega Knight
Arrows Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Arrows
The Log
Arrows Baby Dragon The Log
Arrows The Log Baby Dragon Dark Prince Mega Knight
Arrows The Log Baby Dragon
Arrows Baby Dragon The Log Mega Knight
Arrows Baby Dragon The Log
Archers Arrows Baby Dragon
Mini P.E.K.K.A
Arrows The Log Mega Knight
Arrows
Mega Knight
Arrows The Log
Archers Dark Prince
Archers Arrows Baby Dragon
Arrows The Log
Mini P.E.K.K.A Baby Dragon Dark Prince Mega Knight
Arrows The Log Baby Dragon
Arrows
Dark Prince Mega Knight
Baby Dragon The Log
Baby Dragon Dark Prince The Log Mega Knight

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