My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Skeleton Army Miner Lava Hound
Giant Snowball
Three Musketeers Skeleton Army Miner Lumberjack Lava Hound
Zap
Three Musketeers Skeleton Army Lava Hound
Barbarian Barrel
Three Musketeers Skeleton Army Lumberjack
The Log
Three Musketeers Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army Lava Hound
Royal Delivery
Three Musketeers Skeleton Army Miner Lumberjack Lava Hound
Fireball
Three Musketeers Skeleton Army Lumberjack Lava Hound
Poison
Three Musketeers Skeleton Army Lava Hound
Lightning
Three Musketeers Lumberjack
Rocket
Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Three Musketeers Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Skeleton Army Miner Fireball Lumberjack Lava Hound Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Skeleton Army Miner

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mirror Lava Hound Miner Lumberjack
Fireball
Arrows Mirror Lava Hound Miner
Three Musketeers
Mirror Miner
Mirror
Arrows Fireball Miner Three Musketeers Skeleton Army Lumberjack
Skeleton Army
Mirror Lava Hound
Miner
Mirror Lava Hound Arrows Fireball Three Musketeers Lumberjack
Lumberjack
Arrows Mirror Miner Lava Hound
Lava Hound
Arrows Fireball Miner Skeleton Army Lumberjack

Defense Synergies 3 6

Arrows
Mirror Fireball Lumberjack
Fireball
Mirror Arrows Miner Lumberjack
Three Musketeers
Mirror
Arrows Fireball Skeleton Army Lumberjack
Skeleton Army
Mirror Lumberjack
Miner
Fireball
Lumberjack
Arrows Fireball Mirror Skeleton Army
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Skeleton Army Lumberjack Three Musketeers
Three Musketeers Skeleton Army Lumberjack
Three Musketeers Skeleton Army Lumberjack
Arrows Fireball Skeleton Army Lumberjack
Arrows Fireball Skeleton Army Lumberjack
Three Musketeers Arrows Fireball
Arrows Fireball
Three Musketeers Skeleton Army Lumberjack
Skeleton Army Miner Lumberjack
Skeleton Army Arrows Fireball Lumberjack
Arrows Three Musketeers Fireball
Skeleton Army Lumberjack Fireball Three Musketeers
Fireball Three Musketeers Skeleton Army Arrows Lumberjack
Skeleton Army Three Musketeers Lumberjack
Skeleton Army Fireball Three Musketeers Lumberjack
Three Musketeers Arrows Fireball Skeleton Army Lumberjack
Arrows Fireball Three Musketeers Skeleton Army Lumberjack
Arrows Fireball Lumberjack
Three Musketeers Lumberjack
Skeleton Army Arrows Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Fireball
Fireball Arrows Miner Lumberjack
Skeleton Army Lumberjack
Skeleton Army Lumberjack Fireball
Three Musketeers Skeleton Army Lumberjack
Arrows Fireball Three Musketeers
Skeleton Army Fireball Lumberjack
Skeleton Army Lumberjack
Fireball Skeleton Army
Three Musketeers Skeleton Army
Lumberjack
Skeleton Army Arrows Fireball
Skeleton Army Fireball Three Musketeers Lumberjack
Fireball Three Musketeers Skeleton Army
Skeleton Army Fireball Three Musketeers Lumberjack
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Miner
Arrows Fireball Miner
Arrows Fireball
Fireball Arrows
Arrows Fireball
Arrows
Arrows Fireball
Arrows Fireball Miner
Fireball Three Musketeers Lumberjack
Miner Arrows Fireball
Fireball Arrows
Fireball Three Musketeers Miner
Arrows Fireball
Arrows Fireball
Arrows Fireball Three Musketeers
Arrows Fireball Three Musketeers
Arrows Fireball Three Musketeers
Arrows Fireball Three Musketeers
Arrows Fireball Miner
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Miner
Fireball Arrows Miner
Fireball Miner Arrows
Arrows Fireball
Fireball
Fireball
Arrows Fireball Miner
Arrows Fireball
Arrows Fireball
Fireball Skeleton Army
Fireball Arrows Three Musketeers
Arrows Fireball
Fireball Miner Three Musketeers Lumberjack
Arrows Fireball
Arrows Fireball
Three Musketeers
Fireball
Fireball
Fireball Miner

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