My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Bandit Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Bandit Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Bandit Inferno Dragon Lava Hound
Giant Snowball
Goblin Gang Musketeer Skeleton Army Inferno Dragon Lava Hound
Zap
Goblin Gang Skeleton Army Bandit Inferno Dragon Lava Hound
Barbarian Barrel
Goblin Gang Musketeer Skeleton Army Bandit
The Log
Goblin Gang Musketeer Skeleton Army Bandit
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Skeleton Army Lava Hound
Royal Delivery
Goblin Gang Musketeer Skeleton Army Bandit Inferno Dragon Lava Hound
Fireball
Goblin Gang Musketeer Skeleton Army Bandit Inferno Dragon Lava Hound
Poison
Goblin Gang Musketeer Skeleton Army Lava Hound
Lightning
Musketeer Bandit Inferno Dragon
Rocket
Musketeer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Skeleton Army Bandit Fireball Musketeer Inferno Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Skeleton Army Bandit

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Lava Hound Bandit
Goblin Gang
Bandit Lava Hound
Fireball
Arrows Lava Hound
Musketeer
Bandit
Skeleton Army
Lava Hound
Bandit
Arrows Goblin Gang Musketeer
Inferno Dragon
Lava Hound
Lava Hound
Arrows Fireball Inferno Dragon Goblin Gang Skeleton Army

Defense Synergies 1 11

Arrows
Fireball Bandit
Goblin Gang
Musketeer Skeleton Army Bandit Inferno Dragon
Fireball
Arrows Musketeer Bandit
Musketeer
Goblin Gang Fireball Skeleton Army Bandit
Skeleton Army
Goblin Gang Musketeer Bandit Inferno Dragon
Bandit
Arrows Goblin Gang Fireball Musketeer Skeleton Army
Inferno Dragon
Goblin Gang Skeleton Army
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer
Skeleton Army Inferno Dragon Goblin Gang Musketeer Bandit
Goblin Gang Skeleton Army Musketeer Bandit Inferno Dragon
Skeleton Army Inferno Dragon Goblin Gang Musketeer Bandit
Arrows Fireball Skeleton Army
Arrows Goblin Gang Fireball Skeleton Army Musketeer Bandit
Musketeer Inferno Dragon Arrows Goblin Gang Fireball
Arrows Fireball Musketeer Bandit
Inferno Dragon Goblin Gang Musketeer Skeleton Army
Goblin Gang Skeleton Army Musketeer Bandit
Goblin Gang Skeleton Army Arrows Fireball Musketeer Bandit
Arrows Musketeer Inferno Dragon Goblin Gang Fireball
Skeleton Army Goblin Gang Fireball Musketeer Bandit
Fireball Skeleton Army Arrows Goblin Gang
Skeleton Army Inferno Dragon Goblin Gang Bandit
Skeleton Army Goblin Gang Fireball Bandit Inferno Dragon
Arrows Goblin Gang Fireball Musketeer Skeleton Army
Arrows Fireball Goblin Gang Musketeer Skeleton Army Bandit
Arrows Fireball Musketeer Bandit Inferno Dragon
Musketeer Inferno Dragon
Goblin Gang Skeleton Army Arrows Fireball Musketeer Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Fireball Bandit
Fireball Bandit Arrows Goblin Gang Musketeer Inferno Dragon
Goblin Gang Skeleton Army Bandit Musketeer
Goblin Gang Skeleton Army Fireball Musketeer Bandit
Goblin Gang Musketeer Skeleton Army Bandit Inferno Dragon
Arrows Fireball Goblin Gang Musketeer
Goblin Gang Skeleton Army Fireball Musketeer Bandit
Skeleton Army Inferno Dragon
Fireball Skeleton Army Bandit Inferno Dragon
Goblin Gang Musketeer Skeleton Army Inferno Dragon
Inferno Dragon Musketeer
Skeleton Army Arrows Fireball
Skeleton Army Goblin Gang Fireball Bandit
Fireball Musketeer Skeleton Army
Goblin Gang Skeleton Army Fireball Musketeer Inferno Dragon
Arrows Fireball Musketeer Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer Bandit
Arrows Fireball Musketeer Bandit
Arrows Fireball Bandit
Arrows Fireball Musketeer
Fireball Arrows
Arrows Fireball Musketeer
Arrows Musketeer
Arrows Fireball
Arrows Fireball Bandit
Goblin Gang Fireball Musketeer
Arrows Fireball Musketeer Bandit
Fireball Arrows Musketeer
Fireball Musketeer Bandit
Arrows Fireball Musketeer Bandit
Arrows Fireball Musketeer
Arrows Fireball Musketeer Bandit
Arrows Fireball Musketeer Bandit
Arrows Fireball
Arrows Fireball Musketeer Bandit
Arrows Fireball
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Inferno Dragon
Arrows Fireball Musketeer Bandit
Fireball Arrows Musketeer Bandit
Fireball Arrows Musketeer Bandit
Arrows Fireball Musketeer
Fireball Musketeer
Fireball
Arrows Fireball Musketeer Bandit
Arrows Fireball
Arrows Fireball
Goblin Gang Fireball Musketeer Skeleton Army Bandit
Fireball Arrows Musketeer
Arrows Fireball
Fireball Goblin Gang Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Musketeer
Goblin Gang Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Bandit

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