My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Knight Tesla X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang
Giant Snowball
Archers Goblin Gang
Zap
Archers Goblin Gang X-Bow
Barbarian Barrel
Ice Spirit Archers Knight Goblin Gang Tesla X-Bow
The Log
Ice Spirit Archers Goblin Gang X-Bow
Earthquake
Archers Goblin Gang Tesla X-Bow
Arrows
Ice Spirit Archers Goblin Gang
Royal Delivery
Ice Spirit Archers Knight Goblin Gang
Fireball
Archers Goblin Gang Tesla X-Bow
Poison
Archers Goblin Gang X-Bow
Lightning
Knight Tesla X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Archers Knight Goblin Gang Tesla Fireball X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Archers Knight

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Archers X-Bow
Archers
Knight Ice Spirit X-Bow
Knight
Ice Spirit Archers Goblin Gang X-Bow Fireball The Log
Goblin Gang
Knight X-Bow
Tesla
Fireball
X-Bow Knight The Log
X-Bow
Knight Fireball The Log Ice Spirit Archers Goblin Gang
The Log
X-Bow Knight Fireball

Defense Synergies 12 14

Ice Spirit
Goblin Gang X-Bow Archers Knight Tesla Fireball The Log
Archers
Knight Ice Spirit Goblin Gang Tesla X-Bow The Log
Knight
Archers Goblin Gang Tesla X-Bow Ice Spirit Fireball The Log
Goblin Gang
Ice Spirit Knight Tesla Archers X-Bow The Log
Tesla
Knight Goblin Gang X-Bow The Log Ice Spirit Archers Fireball
Fireball
X-Bow The Log Ice Spirit Knight Tesla
X-Bow
Ice Spirit Knight Tesla Fireball The Log Archers Goblin Gang
The Log
Tesla Fireball X-Bow Ice Spirit Archers Knight Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball X-Bow The Log
Ice Spirit Knight Goblin Gang Tesla X-Bow The Log
Goblin Gang Tesla Archers Knight
Tesla Knight Goblin Gang
Fireball X-Bow The Log
Goblin Gang Fireball The Log Archers Tesla X-Bow
Tesla Ice Spirit Archers Goblin Gang Fireball X-Bow
Tesla Fireball X-Bow The Log
Tesla Goblin Gang X-Bow
Knight Goblin Gang Ice Spirit Archers Tesla
Archers Goblin Gang Knight Tesla Fireball X-Bow The Log
Tesla Archers Goblin Gang Fireball
Tesla Ice Spirit Knight Goblin Gang Fireball X-Bow The Log
Fireball Ice Spirit Goblin Gang Tesla X-Bow The Log
Knight Goblin Gang Tesla X-Bow
Ice Spirit Goblin Gang Tesla Fireball X-Bow The Log
Tesla Knight Goblin Gang Fireball X-Bow
Ice Spirit Tesla Fireball Archers Knight Goblin Gang X-Bow The Log
The Log Ice Spirit Archers Knight Tesla Fireball
Tesla
Goblin Gang Archers Knight Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Archers Tesla Fireball X-Bow
Fireball Archers Knight Goblin Gang Tesla X-Bow The Log
Goblin Gang Ice Spirit Knight The Log
Goblin Gang Knight Tesla Fireball X-Bow The Log
Knight Goblin Gang Tesla
Fireball Ice Spirit Archers Goblin Gang Tesla
Goblin Gang Archers Knight Tesla Fireball
Knight Tesla
Ice Spirit Knight Fireball X-Bow The Log
Goblin Gang Tesla
Knight Tesla
Fireball The Log
Knight Goblin Gang Tesla Fireball
Archers Tesla Fireball
Goblin Gang Tesla Ice Spirit Archers Knight Fireball X-Bow The Log
Archers Tesla Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight X-Bow The Log
Fireball X-Bow The Log
Fireball X-Bow The Log
Knight Fireball The Log
Fireball The Log
Fireball Ice Spirit
Archers The Log
Fireball X-Bow The Log Ice Spirit
Fireball The Log X-Bow
Goblin Gang Fireball X-Bow
Knight Fireball X-Bow The Log
Fireball Archers
Knight Fireball The Log
Fireball X-Bow
Fireball X-Bow The Log
X-Bow Fireball The Log
Fireball X-Bow The Log
Fireball
Archers Fireball X-Bow The Log
Fireball X-Bow The Log
Fireball X-Bow The Log
Fireball
X-Bow The Log
Fireball X-Bow The Log
The Log Ice Spirit Fireball
Fireball X-Bow The Log
Fireball X-Bow The Log
Fireball X-Bow The Log
Archers Fireball X-Bow
Ice Spirit Fireball
Fireball
Fireball X-Bow The Log
Ice Spirit Fireball
Fireball The Log
Ice Spirit Archers Goblin Gang Fireball X-Bow
Fireball Archers
The Log Fireball
Fireball Knight Goblin Gang
The Log Fireball
Fireball
Ice Spirit Goblin Gang Fireball The Log
Fireball
Fireball X-Bow The Log

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