My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
Mediocre

2 problems 3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Hut Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Goblin Hut Barbarian Hut Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Army Miner
Giant Snowball
Spear Goblins Goblin Hut Skeleton Army Miner Princess
Zap
Spear Goblins Goblin Hut Skeleton Army Princess
Barbarian Barrel
Spear Goblins Knight Goblin Hut Barbarian Hut Skeleton Army Princess Ice Wizard
The Log
Spear Goblins Goblin Hut Barbarian Hut Skeleton Army Princess
Earthquake
Spear Goblins Goblin Hut Barbarian Hut Skeleton Army
Arrows
Spear Goblins Goblin Hut Skeleton Army Princess
Royal Delivery
Spear Goblins Knight Goblin Hut Skeleton Army Miner Princess Ice Wizard
Fireball
Goblin Hut Barbarian Hut Skeleton Army Princess Ice Wizard
Poison
Spear Goblins Goblin Hut Barbarian Hut Skeleton Army Princess Ice Wizard
Lightning
Knight Goblin Hut Barbarian Hut Ice Wizard
Rocket
Goblin Hut Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Skeleton Army Miner Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Skeleton Army Miner Princess Ice Wizard Goblin Hut Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Knight Skeleton Army Miner

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Barbarian Hut Miner Goblin Hut Princess
Knight
Spear Goblins Princess Goblin Hut Barbarian Hut Miner Ice Wizard
Goblin Hut
Spear Goblins Knight Barbarian Hut Miner Ice Wizard
Barbarian Hut
Spear Goblins Knight Goblin Hut Miner Princess Ice Wizard
Skeleton Army
Miner
Spear Goblins Knight Goblin Hut Barbarian Hut
Princess
Knight Spear Goblins Barbarian Hut
Ice Wizard
Knight Goblin Hut Barbarian Hut

Defense Synergies 3 16

Spear Goblins
Knight Goblin Hut Barbarian Hut Skeleton Army Ice Wizard
Knight
Spear Goblins Princess Ice Wizard Goblin Hut Barbarian Hut Skeleton Army
Goblin Hut
Spear Goblins Knight Barbarian Hut Skeleton Army Ice Wizard
Barbarian Hut
Spear Goblins Knight Goblin Hut Skeleton Army Princess Ice Wizard
Skeleton Army
Spear Goblins Knight Goblin Hut Barbarian Hut Princess Ice Wizard
Miner
Princess
Knight Barbarian Hut Skeleton Army Ice Wizard
Ice Wizard
Knight Spear Goblins Goblin Hut Barbarian Hut Skeleton Army Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Spear Goblins Knight Goblin Hut
Barbarian Hut Skeleton Army Knight Goblin Hut Ice Wizard
Goblin Hut Barbarian Hut Skeleton Army Knight Ice Wizard
Goblin Hut Barbarian Hut Skeleton Army Knight Ice Wizard
Skeleton Army Princess
Skeleton Army Spear Goblins Ice Wizard
Spear Goblins Goblin Hut Barbarian Hut Princess Ice Wizard
Barbarian Hut
Barbarian Hut Goblin Hut Skeleton Army Princess Ice Wizard
Knight Skeleton Army Spear Goblins Miner Ice Wizard
Skeleton Army Ice Wizard Spear Goblins Knight Goblin Hut Princess
Spear Goblins Goblin Hut Barbarian Hut Princess Ice Wizard
Goblin Hut Barbarian Hut Skeleton Army Knight Ice Wizard
Barbarian Hut Skeleton Army Goblin Hut Princess
Barbarian Hut Skeleton Army Knight Goblin Hut
Barbarian Hut Skeleton Army Goblin Hut
Barbarian Hut Knight Goblin Hut Skeleton Army
Spear Goblins Knight Goblin Hut Barbarian Hut Skeleton Army Ice Wizard
Spear Goblins Knight Goblin Hut Barbarian Hut Princess Ice Wizard
Barbarian Hut Goblin Hut
Skeleton Army Spear Goblins Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Hut Skeleton Army Spear Goblins Goblin Hut
Knight Miner
Skeleton Army Spear Goblins Knight Goblin Hut Barbarian Hut
Skeleton Army Knight Barbarian Hut
Barbarian Hut Knight Goblin Hut Skeleton Army
Goblin Hut Princess Ice Wizard
Skeleton Army Spear Goblins Knight Goblin Hut Barbarian Hut Ice Wizard
Knight Barbarian Hut Skeleton Army
Spear Goblins Knight Goblin Hut Barbarian Hut Skeleton Army
Goblin Hut Barbarian Hut Skeleton Army
Knight Goblin Hut
Skeleton Army
Skeleton Army Knight Barbarian Hut
Barbarian Hut Skeleton Army Princess
Goblin Hut Skeleton Army Spear Goblins Knight Barbarian Hut
Goblin Hut Barbarian Hut Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Barbarian Hut
Miner Princess Ice Wizard
Goblin Hut Barbarian Hut Miner
Knight Barbarian Hut
Spear Goblins Princess Ice Wizard
Princess
Barbarian Hut Princess Ice Wizard
Miner
Miner Knight Princess
Princess
Knight Goblin Hut Barbarian Hut Miner Princess
Princess
Princess Goblin Hut Barbarian Hut
Spear Goblins Goblin Hut Barbarian Hut Princess
Goblin Hut Barbarian Hut Princess
Princess
Miner Princess
Princess
Barbarian Hut
Princess Ice Wizard
Miner Princess Ice Wizard
Miner Princess
Miner
Princess Ice Wizard
Goblin Hut
Miner
Princess
Princess
Spear Goblins Goblin Hut Barbarian Hut Skeleton Army Princess
Princess Ice Wizard
Miner Knight Princess
Princess
Princess
Princess
Miner Princess

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