My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Musketeer Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant
Giant Snowball
Bomber Musketeer Witch
Zap
Bomber Witch
Barbarian Barrel
Bomber Knight Musketeer Witch
The Log
Bomber Musketeer Witch
Earthquake
Bomber Witch
Arrows
Bomber Witch
Royal Delivery
Bomber Knight Musketeer Witch
Fireball
Bomber Musketeer Witch
Poison
Bomber Musketeer Witch
Lightning
Knight Musketeer Witch
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Zap Knight Fireball Musketeer Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bomber Zap Knight

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Knight
Zap
Fireball Giant Mirror Bomber Knight Musketeer Witch
Knight
Musketeer Bomber Zap Fireball Witch
Fireball
Zap Mirror Knight Giant
Musketeer
Knight Giant Zap Mirror
Giant
Bomber Zap Musketeer Fireball Witch
Mirror
Zap Fireball Musketeer
Witch
Zap Knight Giant

Defense Synergies 5 8

Bomber
Knight Zap
Zap
Fireball Mirror Bomber Knight Musketeer Witch
Knight
Bomber Musketeer Zap Fireball Witch
Fireball
Zap Mirror Knight Musketeer
Musketeer
Knight Zap Fireball Mirror
Giant
Mirror
Zap Fireball Musketeer
Witch
Zap Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Fireball Musketeer
Bomber Zap Knight Musketeer Witch
Witch Bomber Knight Musketeer
Witch Bomber Knight Musketeer
Bomber Fireball
Fireball Bomber Zap Musketeer
Musketeer Zap Fireball Witch
Zap Fireball Musketeer
Witch Musketeer
Knight Bomber Musketeer
Witch Bomber Zap Knight Fireball Musketeer
Musketeer Zap Fireball Witch
Bomber Zap Knight Fireball Musketeer Witch
Bomber Fireball Zap Witch
Knight
Zap Fireball
Bomber Knight Fireball Musketeer Witch
Fireball Bomber Zap Knight Musketeer Witch
Zap Witch Bomber Knight Fireball Musketeer
Musketeer
Bomber Knight Fireball Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Witch
Fireball Bomber Zap Knight Musketeer
Zap Knight Musketeer Witch
Zap Knight Fireball Musketeer
Knight Musketeer Witch
Fireball Zap Musketeer Witch
Knight Fireball Musketeer Witch
Knight
Zap Knight Fireball Witch
Witch Musketeer
Knight Musketeer Witch
Zap Fireball
Knight Fireball Witch
Bomber Fireball Musketeer Witch
Witch Bomber Zap Knight Fireball Musketeer
Bomber Zap Fireball Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer
Fireball Zap Musketeer
Fireball
Knight Fireball Musketeer
Bomber Fireball Zap
Fireball Zap Musketeer Witch
Bomber Musketeer Witch
Fireball Zap
Fireball Zap
Fireball Musketeer
Zap Knight Fireball Musketeer
Fireball Zap Musketeer
Knight Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Bomber Zap Fireball Musketeer Witch
Fireball Musketeer
Fireball
Bomber
Bomber Zap Fireball Musketeer
Bomber Zap Fireball Witch
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Bomber Fireball Witch
Witch
Fireball Zap Musketeer Witch
Fireball Zap Musketeer Witch
Fireball Zap Musketeer
Zap Fireball Musketeer Witch
Zap Fireball Musketeer Witch
Fireball
Bomber Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Fireball Musketeer Witch
Fireball Zap Musketeer Witch
Fireball
Fireball Knight Musketeer
Bomber Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Fireball Musketeer Witch
Zap Fireball Musketeer Witch
Zap Fireball Musketeer Witch

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