My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Royal Ghost Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Tombstone Hog Rider Inferno Dragon
Zap
Tombstone Inferno Dragon
Barbarian Barrel
Tombstone Bomb Tower Royal Ghost
The Log
Tombstone Hog Rider
Earthquake
Tombstone Bomb Tower Hog Rider
Arrows
Tombstone
Royal Delivery
Hog Rider Royal Ghost Inferno Dragon
Fireball
Tombstone Bomb Tower Hog Rider Inferno Dragon
Poison
Tombstone Bomb Tower
Lightning
Tombstone Bomb Tower Inferno Dragon
Rocket
Bomb Tower Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Bomb Tower The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Tombstone Royal Ghost Fireball Bomb Tower Hog Rider Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Tombstone Royal Ghost

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider The Log Royal Ghost
Tombstone
Fireball
Zap Hog Rider The Log
Bomb Tower
Hog Rider
Zap Fireball The Log
The Log
Hog Rider Zap Fireball
Royal Ghost
Zap
Inferno Dragon

Defense Synergies 4 9

Zap
Fireball Bomb Tower Tombstone The Log Royal Ghost Inferno Dragon
Tombstone
Zap Fireball Inferno Dragon
Fireball
Zap The Log Tombstone Bomb Tower
Bomb Tower
Zap The Log Fireball
Hog Rider
The Log
Fireball Bomb Tower Zap Royal Ghost Inferno Dragon
Royal Ghost
Zap The Log
Inferno Dragon
Zap Tombstone The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Fireball The Log
Bomb Tower Inferno Dragon Zap Tombstone The Log
Bomb Tower Tombstone Inferno Dragon
Bomb Tower Inferno Dragon Tombstone
Tombstone Fireball Bomb Tower The Log
Fireball The Log Zap Bomb Tower Royal Ghost
Inferno Dragon Zap Tombstone Fireball Bomb Tower
Zap Fireball Bomb Tower The Log
Inferno Dragon Tombstone Bomb Tower
Royal Ghost
Zap Tombstone Fireball Bomb Tower The Log Royal Ghost
Inferno Dragon Zap Fireball
Tombstone Bomb Tower Zap Fireball The Log
Fireball Bomb Tower Zap Tombstone The Log Royal Ghost
Inferno Dragon Tombstone Bomb Tower
Bomb Tower Zap Fireball The Log Inferno Dragon
Bomb Tower Tombstone Fireball
Tombstone Fireball Bomb Tower Zap The Log Royal Ghost
Zap Bomb Tower The Log Tombstone Fireball Royal Ghost Inferno Dragon
Bomb Tower Inferno Dragon
Royal Ghost Fireball Bomb Tower The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone Fireball Royal Ghost
Fireball Zap Bomb Tower The Log Royal Ghost Inferno Dragon
Tombstone Zap Bomb Tower The Log
Zap Fireball The Log
Tombstone Inferno Dragon
Fireball Zap Bomb Tower
Tombstone Fireball Bomb Tower
Bomb Tower Inferno Dragon
Zap Tombstone Fireball Bomb Tower The Log Inferno Dragon
Tombstone Inferno Dragon
Inferno Dragon Tombstone Bomb Tower
Zap Fireball The Log
Tombstone Fireball Bomb Tower
Fireball Bomb Tower
Tombstone Zap Fireball Bomb Tower The Log Inferno Dragon
Zap Fireball Bomb Tower The Log Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Royal Ghost
Fireball Zap The Log Royal Ghost
Fireball The Log
Fireball The Log
Fireball Zap The Log
Fireball Zap
The Log
Fireball The Log Zap
Fireball The Log Zap
Fireball
Zap Fireball The Log
Fireball Zap
Fireball The Log
Fireball
Zap Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
Zap Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Fireball
Inferno Dragon
Fireball The Log Zap Royal Ghost
Fireball Zap The Log
Fireball Zap The Log
Zap Fireball
Zap Fireball
Fireball
Zap Fireball The Log
Zap Fireball
Fireball The Log
Zap Tombstone Fireball
Fireball Zap
The Log Fireball
Fireball
The Log Zap Fireball
Zap Fireball
Zap Fireball The Log
Zap Fireball
Zap Fireball The Log Royal Ghost

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