My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Furnace
Zap
Furnace Inferno Tower
Barbarian Barrel
Furnace Inferno Tower Wizard
The Log
Mini P.E.K.K.A Hog Rider Furnace
Earthquake
Hog Rider Furnace Inferno Tower
Arrows
Furnace
Royal Delivery
Mini P.E.K.K.A Hog Rider Wizard
Fireball
Hog Rider Furnace Inferno Tower Wizard
Poison
Furnace Inferno Tower Wizard
Lightning
Mini P.E.K.K.A Furnace Inferno Tower Wizard
Rocket
Hog Rider Furnace Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Fireball Mini P.E.K.K.A Hog Rider Furnace Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Fireball Mini P.E.K.K.A

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Mini P.E.K.K.A Furnace The Log
Fireball
Zap Hog Rider The Log
Mini P.E.K.K.A
Zap Hog Rider Furnace Wizard The Log
Hog Rider
Zap Fireball The Log Mini P.E.K.K.A Furnace Wizard
Furnace
Zap Mini P.E.K.K.A Hog Rider
Inferno Tower
Wizard
Mini P.E.K.K.A Hog Rider
The Log
Hog Rider Zap Fireball Mini P.E.K.K.A

Defense Synergies 5 8

Zap
Fireball Mini P.E.K.K.A Furnace Inferno Tower The Log
Fireball
Zap The Log Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A
Zap The Log Fireball Furnace Wizard
Hog Rider
Furnace
Zap Mini P.E.K.K.A
Inferno Tower
The Log Zap Fireball
Wizard
Mini P.E.K.K.A The Log
The Log
Fireball Mini P.E.K.K.A Inferno Tower Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower Wizard The Log
Mini P.E.K.K.A Inferno Tower Zap Furnace The Log
Mini P.E.K.K.A Furnace Inferno Tower
Mini P.E.K.K.A Inferno Tower Furnace
Fireball Mini P.E.K.K.A The Log
Fireball The Log Zap Furnace
Furnace Inferno Tower Zap Fireball Wizard
Zap Fireball Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Furnace
Mini P.E.K.K.A Inferno Tower
Zap Fireball Furnace Wizard The Log
Inferno Tower Zap Fireball Furnace Wizard
Mini P.E.K.K.A Furnace Inferno Tower Zap Fireball Wizard The Log
Fireball Wizard Zap Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Inferno Tower Furnace
Inferno Tower Zap Fireball Mini P.E.K.K.A Furnace The Log
Wizard Fireball Mini P.E.K.K.A Furnace Inferno Tower
Fireball Zap Furnace Wizard The Log
Zap Furnace Wizard The Log Fireball
Mini P.E.K.K.A Inferno Tower
Wizard Fireball Mini P.E.K.K.A Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Furnace Inferno Tower
Fireball Zap Mini P.E.K.K.A Wizard The Log
Zap Mini P.E.K.K.A Furnace Inferno Tower The Log
Mini P.E.K.K.A Zap Fireball Inferno Tower The Log
Inferno Tower Mini P.E.K.K.A
Fireball Furnace Wizard Zap
Mini P.E.K.K.A Fireball Furnace Inferno Tower
Mini P.E.K.K.A Inferno Tower
Zap Fireball Mini P.E.K.K.A Inferno Tower The Log
Inferno Tower
Mini P.E.K.K.A Inferno Tower
Zap Fireball The Log
Mini P.E.K.K.A Fireball Inferno Tower Wizard
Wizard Fireball Furnace
Inferno Tower Zap Fireball Mini P.E.K.K.A Furnace The Log
Zap Fireball Mini P.E.K.K.A Inferno Tower Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log
Fireball The Log
Fireball The Log
Fireball Wizard Zap Furnace The Log
Fireball Wizard Zap Furnace
Furnace Wizard The Log
Fireball The Log Zap Wizard
Fireball The Log Zap Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard The Log
Fireball Zap Wizard
Fireball The Log
Fireball
Zap Fireball Furnace The Log
Zap Fireball Furnace Wizard The Log
Fireball Furnace Wizard The Log
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard The Log
Zap Fireball Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Zap Fireball The Log
Zap The Log Fireball Furnace Wizard
Fireball The Log Zap Wizard
Fireball Zap Wizard The Log
Fireball Zap The Log
Zap Fireball Furnace Wizard
Zap Fireball Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard The Log
Zap Fireball
Fireball Wizard The Log
Zap Fireball
Fireball Zap Wizard
The Log Fireball
Fireball Mini P.E.K.K.A Wizard
The Log Zap Fireball Wizard
Zap Fireball
Zap Fireball The Log
Zap Fireball
Zap Fireball The Log

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