My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Knight Giant Goblin Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Giant
Giant Snowball
Archers Minions Goblin Hut Witch
Zap
Archers Minions Goblin Hut Witch
Barbarian Barrel
Ice Spirit Archers Knight Goblin Hut Witch
The Log
Ice Spirit Archers Goblin Hut Witch
Earthquake
Archers Goblin Hut Witch
Arrows
Ice Spirit Archers Minions Goblin Hut Witch
Royal Delivery
Ice Spirit Archers Knight Minions Goblin Hut Witch
Fireball
Archers Minions Goblin Hut Witch
Poison
Archers Minions Goblin Hut Witch
Lightning
Knight Goblin Hut Witch
Rocket
Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Archers Knight Minions Giant Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Archers Knight

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Minions Archers Giant Goblin Hut Witch
Archers
Knight Ice Spirit Giant Goblin Hut
Knight
Ice Spirit Archers Minions Goblin Hut Witch The Log
Minions
Ice Spirit Knight Giant
Giant
Minions Ice Spirit Archers Goblin Hut Witch The Log
Goblin Hut
Ice Spirit Archers Knight Giant The Log
Witch
Ice Spirit Knight Giant
The Log
Knight Giant Goblin Hut

Defense Synergies 2 15

Ice Spirit
Archers Knight Minions Goblin Hut Witch The Log
Archers
Knight Ice Spirit Minions Goblin Hut Witch The Log
Knight
Archers Minions Ice Spirit Goblin Hut Witch The Log
Minions
Knight Ice Spirit Archers The Log
Giant
Goblin Hut
Ice Spirit Archers Knight
Witch
Ice Spirit Archers Knight The Log
The Log
Ice Spirit Archers Knight Minions Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Goblin Hut The Log
Ice Spirit Knight Minions Goblin Hut Witch The Log
Goblin Hut Witch Archers Knight Minions
Goblin Hut Witch Knight Minions
The Log
The Log Archers Minions
Minions Ice Spirit Archers Goblin Hut Witch
The Log
Witch Minions Goblin Hut
Knight Ice Spirit Archers
Archers Minions Witch Knight Goblin Hut The Log
Minions Archers Goblin Hut Witch
Goblin Hut Ice Spirit Knight Minions Witch The Log
Ice Spirit Minions Goblin Hut Witch The Log
Knight Goblin Hut
Ice Spirit Goblin Hut The Log
Knight Minions Goblin Hut Witch
Ice Spirit Archers Knight Minions Goblin Hut Witch The Log
Witch The Log Ice Spirit Archers Knight Minions Goblin Hut
Goblin Hut
Archers Knight Minions Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Goblin Hut Witch
Archers Knight The Log
Ice Spirit Knight Minions Goblin Hut Witch The Log
Knight The Log
Knight Goblin Hut Witch
Ice Spirit Archers Minions Goblin Hut Witch
Archers Knight Minions Goblin Hut Witch
Knight
Ice Spirit Knight Minions Goblin Hut Witch The Log
Witch Goblin Hut
Knight Minions Goblin Hut Witch
The Log
Knight Witch
Archers Witch
Goblin Hut Witch Ice Spirit Archers Knight Minions The Log
Minions Archers Goblin Hut Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
The Log
Goblin Hut The Log
Knight The Log
The Log
Ice Spirit Minions Witch
Archers Witch The Log
The Log Ice Spirit
The Log
Minions
Knight The Log
Archers
Knight Goblin Hut The Log
Minions
Goblin Hut The Log
Goblin Hut Witch The Log
Goblin Hut The Log
Minions
Archers The Log
Witch The Log
Minions The Log
The Log
The Log
The Log Ice Spirit Witch
Witch
The Log Witch
Witch The Log
The Log
Archers Witch
Ice Spirit Minions Goblin Hut Witch
The Log
Ice Spirit
The Log
Ice Spirit Archers Minions Goblin Hut Witch
Archers Witch
The Log
Knight
The Log
Ice Spirit Minions Witch The Log
Witch
Witch The Log

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