My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Musketeer Hog Rider
Zap
Fire Spirit Inferno Tower
Barbarian Barrel
Fire Spirit Ice Spirit Musketeer Valkyrie Inferno Tower
The Log
Fire Spirit Ice Spirit Musketeer Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Fire Spirit Ice Spirit
Royal Delivery
Fire Spirit Ice Spirit Musketeer Valkyrie Hog Rider
Fireball
Musketeer Hog Rider Inferno Tower
Poison
Musketeer Inferno Tower
Lightning
Musketeer Valkyrie Inferno Tower
Rocket
Musketeer Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Zap Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Valkyrie Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Zap Fireball Musketeer Valkyrie Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Ice Spirit Zap Fireball

Attack Synergies 11 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Zap
Ice Spirit
Zap Valkyrie Hog Rider Musketeer
Zap
Ice Spirit Fireball Hog Rider Fire Spirit Musketeer Valkyrie
Fireball
Zap Hog Rider
Musketeer
Valkyrie Hog Rider Ice Spirit Zap
Valkyrie
Fire Spirit Ice Spirit Musketeer Hog Rider Zap
Hog Rider
Fire Spirit Ice Spirit Zap Fireball Musketeer Valkyrie
Inferno Tower

Defense Synergies 5 14

Fire Spirit
Ice Spirit Zap Valkyrie Inferno Tower
Ice Spirit
Zap Musketeer Inferno Tower Fire Spirit Fireball Valkyrie
Zap
Ice Spirit Fireball Fire Spirit Musketeer Valkyrie Inferno Tower
Fireball
Zap Ice Spirit Musketeer Valkyrie Inferno Tower
Musketeer
Ice Spirit Valkyrie Zap Fireball Inferno Tower
Valkyrie
Musketeer Fire Spirit Ice Spirit Zap Fireball Inferno Tower
Hog Rider
Inferno Tower
Ice Spirit Fire Spirit Zap Fireball Musketeer Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Valkyrie Inferno Tower
Inferno Tower Ice Spirit Zap Musketeer Valkyrie
Inferno Tower Fire Spirit Musketeer Valkyrie
Inferno Tower Musketeer Valkyrie
Fireball Valkyrie
Fireball Fire Spirit Zap Musketeer Valkyrie
Musketeer Inferno Tower Fire Spirit Ice Spirit Zap Fireball
Zap Fireball Musketeer Valkyrie Inferno Tower
Inferno Tower Musketeer
Fire Spirit Ice Spirit Musketeer Valkyrie Inferno Tower
Valkyrie Zap Fireball Musketeer
Musketeer Inferno Tower Zap Fireball
Inferno Tower Fire Spirit Ice Spirit Zap Fireball Musketeer Valkyrie
Fire Spirit Fireball Valkyrie Ice Spirit Zap
Inferno Tower
Inferno Tower Ice Spirit Zap Fireball
Fireball Musketeer Valkyrie Inferno Tower
Fire Spirit Ice Spirit Fireball Zap Musketeer Valkyrie
Zap Valkyrie Fire Spirit Ice Spirit Fireball Musketeer
Musketeer Inferno Tower
Valkyrie Fire Spirit Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball Inferno Tower
Fireball Zap Musketeer Valkyrie
Ice Spirit Zap Musketeer Valkyrie Inferno Tower
Valkyrie Zap Fireball Musketeer Inferno Tower
Inferno Tower Musketeer Valkyrie
Fire Spirit Fireball Ice Spirit Zap Musketeer
Fireball Musketeer Valkyrie Inferno Tower
Inferno Tower Valkyrie
Zap Ice Spirit Fireball Valkyrie Inferno Tower
Inferno Tower Musketeer
Musketeer Valkyrie Inferno Tower
Zap Fireball Valkyrie
Fireball Valkyrie Inferno Tower
Fireball Musketeer Valkyrie
Inferno Tower Ice Spirit Zap Fireball Musketeer Valkyrie
Valkyrie Zap Fireball Musketeer Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Zap Musketeer
Fireball
Fireball Musketeer Valkyrie
Fireball Fire Spirit Zap Valkyrie
Fireball Fire Spirit Ice Spirit Zap Musketeer
Fire Spirit Musketeer
Fireball Fire Spirit Ice Spirit Zap
Fireball Zap
Fire Spirit Fireball Musketeer
Zap Fireball Musketeer Valkyrie
Fireball Fire Spirit Zap Musketeer
Fire Spirit Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Fire Spirit Zap Fireball Musketeer
Fire Spirit Zap Fireball Valkyrie
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fire Spirit Ice Spirit Fireball Valkyrie
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Fire Spirit Zap Fireball Musketeer
Zap Ice Spirit Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Ice Spirit Fireball
Fireball
Zap Fire Spirit Ice Spirit Fireball Musketeer
Fireball Fire Spirit Zap Musketeer
Fireball
Fireball Musketeer Valkyrie
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Ice Spirit Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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