My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Barbarian Hut Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Elite Barbarians Skeleton Army
Giant Snowball
Goblin Gang Minion Horde Skeleton Army
Zap
Goblin Gang Minion Horde Skeleton Army
Barbarian Barrel
Goblin Gang Elite Barbarians Barbarian Hut Skeleton Army Executioner
The Log
Goblin Gang Elite Barbarians Barbarian Hut Skeleton Army
Earthquake
Goblin Gang Barbarian Hut Skeleton Army
Arrows
Goblin Gang Minion Horde Skeleton Army
Royal Delivery
Goblin Gang Minion Horde Elite Barbarians Skeleton Army Executioner
Fireball
Goblin Gang Minion Horde Elite Barbarians Barbarian Hut Skeleton Army Executioner
Poison
Goblin Gang Minion Horde Barbarian Hut Skeleton Army Executioner
Lightning
Elite Barbarians Barbarian Hut Executioner
Rocket
Minion Horde Elite Barbarians Barbarian Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Rage Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Goblin Gang Skeleton Army Minion Horde Executioner Elite Barbarians Rocket Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Goblin Gang Skeleton Army Minion Horde

Attack Synergies 2 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Barbarian Hut
Minion Horde
Rage Barbarian Hut
Elite Barbarians
Rage
Rocket
Barbarian Hut
Goblin Gang Minion Horde
Rage
Minion Horde Elite Barbarians
Skeleton Army
Executioner

Defense Synergies 0 5

Goblin Gang
Barbarian Hut Skeleton Army
Minion Horde
Barbarian Hut
Elite Barbarians
Rocket
Barbarian Hut
Goblin Gang Minion Horde Skeleton Army
Rage
Skeleton Army
Goblin Gang Barbarian Hut Executioner
Executioner
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Minion Horde Executioner
Minion Horde Elite Barbarians Barbarian Hut Skeleton Army Goblin Gang Executioner
Goblin Gang Minion Horde Rocket Barbarian Hut Skeleton Army Elite Barbarians Executioner
Minion Horde Elite Barbarians Barbarian Hut Skeleton Army Goblin Gang
Elite Barbarians Rocket Skeleton Army
Goblin Gang Skeleton Army Executioner
Minion Horde Rocket Goblin Gang Barbarian Hut Executioner
Rocket Barbarian Hut
Minion Horde Barbarian Hut Goblin Gang Elite Barbarians Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Minion Horde
Goblin Gang Minion Horde Skeleton Army Executioner
Minion Horde Executioner Goblin Gang Barbarian Hut
Minion Horde Barbarian Hut Skeleton Army Goblin Gang Elite Barbarians Rocket
Rocket Barbarian Hut Skeleton Army Executioner Goblin Gang Minion Horde
Elite Barbarians Barbarian Hut Skeleton Army Goblin Gang Minion Horde
Minion Horde Rocket Barbarian Hut Skeleton Army Goblin Gang Elite Barbarians
Minion Horde Barbarian Hut Goblin Gang Elite Barbarians Skeleton Army Executioner
Goblin Gang Minion Horde Elite Barbarians Barbarian Hut Skeleton Army Executioner
Executioner Barbarian Hut
Barbarian Hut Elite Barbarians
Goblin Gang Skeleton Army Minion Horde Elite Barbarians Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Hut Skeleton Army Elite Barbarians
Goblin Gang Elite Barbarians Rocket Executioner
Goblin Gang Skeleton Army Minion Horde Elite Barbarians Rocket Barbarian Hut
Goblin Gang Rocket Skeleton Army Minion Horde Elite Barbarians Barbarian Hut
Barbarian Hut Goblin Gang Minion Horde Elite Barbarians Skeleton Army Executioner
Rocket Executioner Goblin Gang Minion Horde
Goblin Gang Rocket Skeleton Army Minion Horde Elite Barbarians Barbarian Hut
Minion Horde Elite Barbarians Barbarian Hut Skeleton Army
Minion Horde Rocket Elite Barbarians Barbarian Hut Skeleton Army
Goblin Gang Minion Horde Barbarian Hut Skeleton Army
Minion Horde Elite Barbarians
Rocket Skeleton Army Elite Barbarians
Elite Barbarians Rocket Skeleton Army Goblin Gang Minion Horde Barbarian Hut Executioner
Minion Horde Barbarian Hut Skeleton Army Executioner
Goblin Gang Elite Barbarians Skeleton Army Minion Horde Rocket Barbarian Hut Executioner
Executioner Minion Horde Elite Barbarians Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Barbarian Hut
Executioner
Rocket Minion Horde Barbarian Hut
Rocket Barbarian Hut
Rocket Executioner Minion Horde
Executioner Minion Horde Rocket
Minion Horde Executioner
Barbarian Hut Executioner
Rocket Goblin Gang Minion Horde Elite Barbarians
Rocket Minion Horde
Rocket Executioner
Rocket Elite Barbarians Barbarian Hut Executioner
Minion Horde Rocket
Elite Barbarians Barbarian Hut
Rocket Minion Horde Barbarian Hut Executioner
Minion Horde Rocket Barbarian Hut Executioner
Rocket
Minion Horde Rocket
Rocket Executioner
Rocket
Rocket Minion Horde
Rocket
Rocket
Rocket Minion Horde Barbarian Hut
Executioner
Minion Horde
Executioner
Rocket
Elite Barbarians Minion Horde Executioner
Rocket Minion Horde
Minion Horde Elite Barbarians
Minion Horde Rocket
Rocket Minion Horde
Minion Horde
Rocket
Minion Horde Goblin Gang Rocket Barbarian Hut Skeleton Army
Rocket Executioner
Goblin Gang Minion Horde Rocket Executioner
Executioner
Rocket
Minion Horde Elite Barbarians Executioner
Goblin Gang Minion Horde Elite Barbarians Rocket
Rocket Executioner
Rocket Executioner

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