My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Skeleton Barrel

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Skeleton Barrel Minion Horde Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Skeleton Barrel Minion Horde Miner
Giant Snowball
Spear Goblins Bats Skeleton Barrel Minion Horde Miner
Zap
Spear Goblins Bats Skeleton Barrel Minion Horde
Barbarian Barrel
Spear Goblins Skeleton Barrel
The Log
Spear Goblins Skeleton Barrel Mini P.E.K.K.A
Earthquake
Spear Goblins
Arrows
Spear Goblins Bats Skeleton Barrel Minion Horde
Royal Delivery
Spear Goblins Bats Skeleton Barrel Minion Horde Mini P.E.K.K.A Miner
Fireball
Skeleton Barrel Minion Horde
Poison
Spear Goblins Bats Skeleton Barrel Minion Horde
Lightning
Mini P.E.K.K.A
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Skeleton Barrel Mini P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap The Log Skeleton Barrel Miner Mini P.E.K.K.A Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Spear Goblins Bats Zap The Log

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Skeleton Barrel Miner Zap Mini P.E.K.K.A
Bats
Skeleton Barrel Miner Zap Mini P.E.K.K.A
Zap
Miner Spear Goblins Bats Skeleton Barrel Minion Horde Mini P.E.K.K.A The Log
Skeleton Barrel
Spear Goblins Bats Miner Zap Mini P.E.K.K.A
Minion Horde
Miner Zap
Mini P.E.K.K.A
Spear Goblins Bats Zap Skeleton Barrel The Log
The Log
Zap Mini P.E.K.K.A Miner
Miner
Spear Goblins Bats Zap Skeleton Barrel Minion Horde The Log

Defense Synergies 2 13

Spear Goblins
Bats Zap Mini P.E.K.K.A The Log
Bats
Spear Goblins Zap Mini P.E.K.K.A The Log
Zap
Mini P.E.K.K.A Spear Goblins Bats Skeleton Barrel Minion Horde The Log Miner
Skeleton Barrel
Zap
Minion Horde
Zap The Log
Mini P.E.K.K.A
Zap The Log Spear Goblins Bats
The Log
Mini P.E.K.K.A Spear Goblins Bats Zap Minion Horde Miner
Miner
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Skeleton Barrel Minion Horde The Log
Minion Horde Mini P.E.K.K.A Bats Zap The Log
Minion Horde Mini P.E.K.K.A Bats
Minion Horde Mini P.E.K.K.A Bats
Mini P.E.K.K.A The Log
The Log Spear Goblins Bats Zap
Bats Minion Horde Spear Goblins Zap
Zap Skeleton Barrel The Log
Minion Horde Mini P.E.K.K.A
Spear Goblins Minion Horde Mini P.E.K.K.A Miner
Bats Minion Horde Spear Goblins Zap The Log
Minion Horde Spear Goblins Bats Zap
Minion Horde Mini P.E.K.K.A Bats Zap The Log
Bats Zap Minion Horde Mini P.E.K.K.A The Log
Mini P.E.K.K.A Minion Horde
Minion Horde Zap Mini P.E.K.K.A The Log
Minion Horde Bats Mini P.E.K.K.A
Spear Goblins Bats Zap Minion Horde The Log
Zap The Log Spear Goblins Bats
Mini P.E.K.K.A
Spear Goblins Bats Minion Horde Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins Zap
Zap Skeleton Barrel Mini P.E.K.K.A The Log Miner
Spear Goblins Bats Zap Minion Horde Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bats Zap Minion Horde The Log
Minion Horde Mini P.E.K.K.A
Bats Zap Skeleton Barrel Minion Horde
Mini P.E.K.K.A Spear Goblins Bats Minion Horde
Mini P.E.K.K.A Minion Horde
Zap Minion Horde Spear Goblins Bats Mini P.E.K.K.A The Log
Minion Horde
Bats Minion Horde Mini P.E.K.K.A
Zap The Log
Mini P.E.K.K.A Minion Horde
Minion Horde
Spear Goblins Bats Zap Minion Horde Mini P.E.K.K.A The Log
Bats Zap Minion Horde Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Minion Horde The Log
Zap Skeleton Barrel The Log Miner
Skeleton Barrel Minion Horde The Log Miner
Skeleton Barrel The Log
Zap Minion Horde The Log
Spear Goblins Bats Zap Skeleton Barrel Minion Horde
Minion Horde The Log
The Log Zap Skeleton Barrel
The Log Miner Zap Skeleton Barrel
Bats Minion Horde Mini P.E.K.K.A
Miner Zap Skeleton Barrel Minion Horde The Log
Zap
Skeleton Barrel The Log Miner
Skeleton Barrel Minion Horde
Zap Skeleton Barrel The Log
Spear Goblins Zap Skeleton Barrel Minion Horde The Log
Skeleton Barrel Minion Horde The Log
Bats Minion Horde Mini P.E.K.K.A
Zap Skeleton Barrel Mini P.E.K.K.A The Log
Zap Skeleton Barrel The Log Miner
Minion Horde The Log
The Log
Zap Skeleton Barrel Minion Horde The Log
Zap The Log
Minion Horde
The Log Miner Zap Skeleton Barrel
Zap Skeleton Barrel The Log Miner
Miner Zap Skeleton Barrel The Log
Bats Zap Minion Horde
Zap Bats Skeleton Barrel Minion Horde
Minion Horde Mini P.E.K.K.A
Zap Minion Horde The Log Miner
Zap Minion Horde
Minion Horde
The Log
Zap Skeleton Barrel Minion Horde Spear Goblins Bats
Zap
The Log
Miner Minion Horde Mini P.E.K.K.A
The Log Zap Skeleton Barrel
Zap
Minion Horde
Zap Bats Minion Horde The Log
Bats Zap
Zap Skeleton Barrel The Log Miner

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