My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Minion Horde Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Giant Skeleton
Giant Snowball
Goblin Gang Barbarians Minion Horde Musketeer
Zap
Goblin Gang Minion Horde
Barbarian Barrel
Goblin Gang Barbarians Musketeer Wizard Giant Skeleton
The Log
Goblin Gang Barbarians Musketeer Giant Skeleton
Earthquake
Goblin Gang Barbarians
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Barbarians Minion Horde Musketeer Wizard Giant Skeleton
Fireball
Goblin Gang Barbarians Minion Horde Musketeer Wizard
Poison
Goblin Gang Barbarians Minion Horde Musketeer Wizard
Lightning
Musketeer Wizard
Rocket
Barbarians Minion Horde Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Minion Horde Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Musketeer Barbarians Minion Horde Wizard Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Goblin Gang Musketeer Barbarians

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Giant Skeleton
Barbarians
Minion Horde
Giant Skeleton
Musketeer
Giant Skeleton The Log
Wizard
Giant Skeleton
Rocket
Giant Skeleton
Goblin Gang Minion Horde Musketeer Wizard The Log
The Log
Musketeer Giant Skeleton

Defense Synergies 2 10

Goblin Gang
Musketeer Barbarians Giant Skeleton The Log
Barbarians
Goblin Gang Minion Horde
Minion Horde
Barbarians The Log
Musketeer
Goblin Gang The Log Giant Skeleton
Wizard
Giant Skeleton The Log
Rocket
The Log
Giant Skeleton
Goblin Gang Musketeer Wizard The Log
The Log
Musketeer Goblin Gang Minion Horde Wizard Rocket Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Musketeer Wizard The Log
Barbarians Minion Horde Goblin Gang Musketeer The Log
Goblin Gang Barbarians Minion Horde Rocket Musketeer Giant Skeleton
Barbarians Minion Horde Goblin Gang Musketeer
Barbarians Rocket Giant Skeleton The Log
Goblin Gang The Log Musketeer
Minion Horde Musketeer Rocket Goblin Gang Wizard
Rocket Barbarians Musketeer Giant Skeleton The Log
Barbarians Minion Horde Goblin Gang Musketeer
Goblin Gang Barbarians Minion Horde Musketeer Giant Skeleton
Goblin Gang Barbarians Minion Horde Musketeer Wizard Giant Skeleton The Log
Minion Horde Musketeer Goblin Gang Wizard
Barbarians Minion Horde Goblin Gang Musketeer Wizard Rocket Giant Skeleton The Log
Wizard Rocket Goblin Gang Barbarians Minion Horde The Log
Barbarians Goblin Gang Minion Horde
Barbarians Minion Horde Rocket Goblin Gang The Log
Barbarians Minion Horde Wizard Goblin Gang Musketeer
Goblin Gang Barbarians Minion Horde Musketeer Wizard The Log
Wizard The Log Barbarians Musketeer Giant Skeleton
Barbarians Musketeer
Goblin Gang Wizard Barbarians Minion Horde Musketeer Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Giant Skeleton
Goblin Gang Musketeer Wizard Rocket The Log
Goblin Gang Barbarians Giant Skeleton Minion Horde Musketeer Rocket The Log
Goblin Gang Rocket Giant Skeleton Barbarians Minion Horde Musketeer The Log
Barbarians Giant Skeleton Goblin Gang Minion Horde Musketeer
Wizard Rocket Goblin Gang Minion Horde Musketeer
Goblin Gang Rocket Barbarians Minion Horde Musketeer Giant Skeleton
Giant Skeleton Barbarians Minion Horde
Minion Horde Rocket Giant Skeleton Barbarians The Log
Goblin Gang Barbarians Minion Horde Musketeer
Barbarians Minion Horde Musketeer Giant Skeleton
Rocket Barbarians Giant Skeleton The Log
Barbarians Rocket Giant Skeleton Goblin Gang Minion Horde Wizard
Wizard Barbarians Minion Horde Musketeer
Goblin Gang Barbarians Minion Horde Musketeer Rocket Giant Skeleton The Log
Barbarians Minion Horde Musketeer Wizard Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Rocket Giant Skeleton The Log
Musketeer The Log
Rocket Minion Horde Giant Skeleton The Log
Barbarians Musketeer Rocket Giant Skeleton The Log
Wizard Rocket Minion Horde The Log
Wizard Minion Horde Musketeer Rocket
Minion Horde Musketeer Wizard The Log
The Log Wizard
The Log Wizard
Rocket Goblin Gang Minion Horde Musketeer
Rocket Minion Horde Musketeer Wizard The Log
Musketeer Wizard Rocket
Rocket Musketeer The Log
Minion Horde Musketeer Rocket
Musketeer The Log
Rocket Minion Horde Musketeer Wizard The Log
Minion Horde Musketeer Wizard Rocket The Log
Rocket
Minion Horde Rocket
Rocket Musketeer Wizard The Log
Rocket Wizard The Log
Rocket Minion Horde Musketeer Giant Skeleton The Log
Rocket Wizard
Rocket Musketeer The Log
Rocket Barbarians Minion Horde Musketeer The Log
The Log Wizard
Minion Horde
The Log Musketeer Wizard
Musketeer Wizard The Log
Rocket Musketeer The Log
Minion Horde Musketeer Wizard
Rocket Minion Horde Musketeer Wizard
Minion Horde
Minion Horde Musketeer Wizard Rocket The Log
Rocket Minion Horde
Minion Horde Giant Skeleton
Rocket Wizard The Log
Minion Horde Goblin Gang Barbarians Musketeer Rocket
Rocket Musketeer Wizard
The Log
Goblin Gang Minion Horde Musketeer Wizard Rocket
The Log Musketeer Wizard
Rocket Giant Skeleton
Minion Horde Musketeer
Goblin Gang Minion Horde Musketeer Rocket Giant Skeleton The Log
Musketeer Rocket
Musketeer Rocket Giant Skeleton The Log

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