My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Baby Dragon Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Hog Rider Miner Inferno Dragon
Giant Snowball
Bats Battle Ram Hog Rider Baby Dragon Miner Inferno Dragon
Zap
Bats Battle Ram Inferno Dragon
Barbarian Barrel
Battle Ram Electro Wizard
The Log
Battle Ram Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Battle Ram Hog Rider Baby Dragon Miner Electro Wizard Inferno Dragon
Fireball
Battle Ram Hog Rider Baby Dragon Electro Wizard Inferno Dragon
Poison
Bats Electro Wizard
Lightning
Battle Ram Baby Dragon Electro Wizard Inferno Dragon
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Baby Dragon Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Miner Battle Ram Hog Rider Baby Dragon Electro Wizard Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Miner Battle Ram

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Miner Zap Battle Ram Baby Dragon Inferno Dragon
Zap
Battle Ram Hog Rider Miner Electro Wizard Bats Baby Dragon
Battle Ram
Zap Bats Baby Dragon Electro Wizard
Hog Rider
Bats Zap Baby Dragon Electro Wizard
Baby Dragon
Bats Zap Battle Ram Hog Rider Miner Electro Wizard Inferno Dragon
Miner
Bats Zap Baby Dragon Electro Wizard Inferno Dragon
Electro Wizard
Zap Battle Ram Hog Rider Baby Dragon Miner
Inferno Dragon
Bats Baby Dragon Miner

Defense Synergies 1 9

Bats
Zap Baby Dragon Electro Wizard Inferno Dragon
Zap
Electro Wizard Bats Baby Dragon Miner Inferno Dragon
Battle Ram
Hog Rider
Baby Dragon
Bats Zap Inferno Dragon
Miner
Zap
Electro Wizard
Zap Bats Inferno Dragon
Inferno Dragon
Bats Zap Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon Electro Wizard
Inferno Dragon Bats Zap Electro Wizard
Bats Electro Wizard Inferno Dragon
Inferno Dragon Bats Electro Wizard
Bats Zap Baby Dragon Electro Wizard
Bats Electro Wizard Inferno Dragon Zap Baby Dragon
Zap Baby Dragon Electro Wizard
Inferno Dragon
Miner Electro Wizard
Bats Electro Wizard Zap Baby Dragon
Inferno Dragon Bats Zap Baby Dragon Electro Wizard
Bats Zap Electro Wizard
Bats Zap Baby Dragon Electro Wizard
Inferno Dragon Electro Wizard
Zap Electro Wizard Inferno Dragon
Bats Electro Wizard
Bats Zap Baby Dragon Electro Wizard
Zap Baby Dragon Bats Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Bats Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Electro Wizard
Electro Wizard Zap Baby Dragon Miner Inferno Dragon
Bats Zap Electro Wizard
Bats Zap Electro Wizard
Inferno Dragon
Bats Zap Baby Dragon Electro Wizard
Bats Electro Wizard
Inferno Dragon
Zap Electro Wizard Bats Baby Dragon Inferno Dragon
Inferno Dragon
Inferno Dragon Bats
Zap Electro Wizard
Baby Dragon
Electro Wizard Bats Zap Baby Dragon Inferno Dragon
Bats Zap Baby Dragon Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Zap Baby Dragon Miner Electro Wizard
Baby Dragon Miner
Zap Baby Dragon
Bats Zap Baby Dragon
Baby Dragon
Zap Baby Dragon
Miner Zap
Bats Electro Wizard
Miner Zap Electro Wizard
Zap Baby Dragon
Baby Dragon Miner
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Baby Dragon
Bats
Zap Baby Dragon Electro Wizard
Zap Baby Dragon Miner
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Inferno Dragon
Miner Zap Baby Dragon Electro Wizard
Zap Baby Dragon Miner
Miner Zap Baby Dragon
Bats Zap Baby Dragon Electro Wizard
Zap Electro Wizard Bats
Zap Miner
Zap Electro Wizard
Zap Electro Wizard Bats
Zap Baby Dragon Electro Wizard
Miner Baby Dragon Electro Wizard
Zap Baby Dragon
Zap
Zap Bats Baby Dragon Electro Wizard
Bats Zap Electro Wizard
Zap Baby Dragon Miner Electro Wizard

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