My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Baby Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel Baby Dragon
Zap
Goblin Barrel
Barbarian Barrel
Knight Tesla Goblin Barrel Magic Archer
The Log
Hog Rider Goblin Barrel
Earthquake
Tesla Hog Rider Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Knight Hog Rider Goblin Barrel Baby Dragon Magic Archer
Fireball
Tesla Hog Rider Goblin Barrel Baby Dragon Magic Archer
Poison
Magic Archer
Lightning
Knight Tesla Baby Dragon Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Tornado Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Tornado Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Barrel Tornado Tesla Hog Rider Baby Dragon Magic Archer Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Goblin Barrel Tornado Tesla

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Goblin Barrel Baby Dragon Magic Archer
Tesla
Hog Rider
Knight Rocket Goblin Barrel Tornado Baby Dragon Magic Archer
Rocket
Tornado Hog Rider
Goblin Barrel
Knight Hog Rider Baby Dragon
Tornado
Rocket Baby Dragon Magic Archer Hog Rider
Baby Dragon
Knight Tornado Hog Rider Goblin Barrel
Magic Archer
Tornado Knight Hog Rider

Defense Synergies 4 6

Knight
Tesla Magic Archer Tornado Baby Dragon
Tesla
Knight Tornado Baby Dragon Magic Archer
Hog Rider
Rocket
Tornado
Goblin Barrel
Tornado
Rocket Magic Archer Knight Tesla Baby Dragon
Baby Dragon
Knight Tesla Tornado
Magic Archer
Knight Tornado Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Tesla Baby Dragon Magic Archer
Knight Tesla
Tesla Rocket Tornado Knight
Tesla Knight
Rocket Tornado
Tornado Tesla Baby Dragon Magic Archer
Tesla Rocket Tornado Baby Dragon Magic Archer
Rocket Tesla Baby Dragon Magic Archer
Tesla Tornado
Knight Tornado Tesla
Knight Tesla Tornado Baby Dragon Magic Archer
Tesla Tornado Baby Dragon Magic Archer
Tesla Knight Rocket
Rocket Tesla Tornado Baby Dragon Magic Archer
Knight Tesla
Rocket Tornado Tesla
Tesla Knight Tornado
Tesla Knight Tornado Baby Dragon Magic Archer
Tornado Baby Dragon Knight Tesla Magic Archer
Tesla Tornado
Knight Tesla Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla
Knight Tesla Rocket Baby Dragon Magic Archer
Knight Rocket
Rocket Knight Tesla Tornado
Knight Tesla
Rocket Tesla Tornado Baby Dragon Magic Archer
Rocket Knight Tesla
Knight Tesla
Rocket Knight Tornado Baby Dragon Magic Archer
Tesla
Knight Tesla
Rocket Tornado
Rocket Knight Tesla
Tesla Baby Dragon Magic Archer
Tesla Knight Rocket Tornado Baby Dragon Magic Archer
Tesla Baby Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Rocket Baby Dragon
Tornado Baby Dragon Magic Archer
Rocket Baby Dragon Magic Archer
Knight Rocket
Rocket Baby Dragon Magic Archer
Rocket Tornado Baby Dragon Magic Archer
Tornado Baby Dragon Magic Archer
Tornado Baby Dragon Magic Archer
Tornado
Rocket Tornado
Rocket Knight Tornado Magic Archer
Rocket Tornado Baby Dragon Magic Archer
Rocket Knight Baby Dragon Magic Archer
Rocket Baby Dragon Magic Archer
Baby Dragon Magic Archer
Rocket Baby Dragon Magic Archer
Magic Archer Rocket Baby Dragon
Rocket Tornado
Rocket
Rocket Baby Dragon Magic Archer
Rocket Tornado Baby Dragon Magic Archer
Rocket Baby Dragon Magic Archer
Rocket Tornado
Rocket Tornado
Rocket Baby Dragon
Tornado Baby Dragon Magic Archer
Tornado Baby Dragon Magic Archer
Tornado Baby Dragon Magic Archer
Rocket Tornado Baby Dragon Magic Archer
Tornado Baby Dragon Magic Archer
Rocket
Rocket Magic Archer
Rocket Magic Archer
Rocket Magic Archer
Rocket Magic Archer
Rocket Tornado Baby Dragon Magic Archer
Knight Rocket Baby Dragon Magic Archer
Baby Dragon Magic Archer
Rocket Tornado
Rocket Tornado Baby Dragon Magic Archer
Rocket Tornado Magic Archer
Rocket Tornado Baby Dragon Magic Archer

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