My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Wizard Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Wizard Princess Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Hog Rider Night Witch
Giant Snowball
Minions Musketeer Hog Rider Princess Night Witch
Zap
Minions Royal Giant Princess Night Witch
Barbarian Barrel
Musketeer Wizard Princess Night Witch
The Log
Royal Giant Musketeer Hog Rider Princess
Earthquake
Hog Rider
Arrows
Minions Princess Night Witch
Royal Delivery
Minions Musketeer Hog Rider Wizard Princess Night Witch
Fireball
Minions Musketeer Hog Rider Wizard Princess Night Witch
Poison
Minions Musketeer Wizard Princess Night Witch
Lightning
Musketeer Wizard Night Witch
Rocket
Musketeer Hog Rider Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Princess Musketeer Hog Rider Night Witch Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Princess Musketeer

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minions Royal Giant Musketeer Princess Night Witch
Minions
Royal Giant Hog Rider Zap
Royal Giant
Minions Zap Musketeer Hog Rider Wizard Princess Night Witch
Musketeer
Hog Rider Zap Royal Giant
Hog Rider
Zap Minions Musketeer Royal Giant Wizard Princess
Wizard
Royal Giant Hog Rider
Princess
Zap Royal Giant Hog Rider
Night Witch
Zap Royal Giant

Defense Synergies 0 5

Zap
Minions Musketeer Princess Night Witch
Minions
Zap Musketeer
Royal Giant
Musketeer
Zap Minions
Hog Rider
Wizard
Princess
Zap
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer Wizard
Zap Minions Musketeer Night Witch
Minions Musketeer Night Witch
Night Witch Minions Musketeer
Princess
Zap Minions Musketeer Night Witch
Minions Musketeer Zap Wizard Princess Night Witch
Zap Musketeer
Minions Musketeer Princess Night Witch
Musketeer Night Witch
Minions Zap Musketeer Wizard Princess Night Witch
Minions Musketeer Zap Wizard Princess Night Witch
Night Witch Zap Minions Musketeer Wizard
Wizard Zap Minions Princess Night Witch
Zap
Wizard Minions Musketeer Night Witch
Zap Minions Musketeer Wizard Night Witch
Zap Wizard Minions Musketeer Princess
Musketeer
Wizard Minions Musketeer Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap
Zap Musketeer Wizard
Zap Minions Musketeer
Zap Musketeer Night Witch
Musketeer Night Witch
Wizard Zap Minions Musketeer Princess
Minions Musketeer Night Witch
Zap Minions
Musketeer
Minions Musketeer
Zap
Wizard Night Witch
Wizard Musketeer Princess
Zap Minions Musketeer Night Witch
Minions Zap Musketeer Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer
Zap Musketeer Princess
Musketeer
Wizard Zap
Wizard Zap Minions Musketeer Princess
Musketeer Wizard Princess
Zap Wizard Princess
Zap Wizard
Minions Musketeer Night Witch
Zap Musketeer Wizard Princess
Zap Musketeer Wizard Princess
Musketeer Princess
Minions Musketeer Princess
Princess Zap Musketeer
Zap Musketeer Wizard Princess
Musketeer Wizard Princess
Minions Night Witch
Zap Musketeer Wizard Princess
Zap Wizard Princess
Minions Musketeer Night Witch
Wizard Princess
Musketeer
Zap Musketeer
Zap Wizard Princess
Zap Musketeer Wizard Princess
Zap Musketeer Wizard Princess
Zap Musketeer
Zap Musketeer Wizard Princess Night Witch
Zap Minions Musketeer Wizard
Night Witch
Zap Musketeer Wizard Night Witch
Zap Princess
Wizard Princess
Zap Minions Musketeer Princess Night Witch
Zap Musketeer Wizard Princess
Musketeer Wizard Princess
Zap Musketeer Wizard Princess
Zap
Musketeer
Zap Minions Musketeer Princess
Zap Musketeer Princess
Zap Musketeer Princess

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