My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats Inferno Tower
Barbarian Barrel
Inferno Tower Executioner
The Log
Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Bats
Royal Delivery
Bats Hog Rider Executioner
Fireball
Hog Rider Inferno Tower Executioner
Poison
Bats Inferno Tower Executioner
Lightning
Inferno Tower Executioner
Rocket
Hog Rider Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Tornado Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Tornado Hog Rider Inferno Tower Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Tornado

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Zap
Zap
Hog Rider Tornado Bats Executioner The Log Mega Knight
Hog Rider
Bats Zap The Log Tornado Executioner Mega Knight
Inferno Tower
Tornado
Zap Executioner Hog Rider The Log Mega Knight
Executioner
Tornado Zap Hog Rider The Log Mega Knight
The Log
Hog Rider Zap Tornado Executioner Mega Knight
Mega Knight
Bats Zap Hog Rider Tornado Executioner The Log

Defense Synergies 3 15

Bats
Zap Inferno Tower The Log Mega Knight
Zap
Mega Knight Bats Inferno Tower Tornado Executioner The Log
Hog Rider
Inferno Tower
The Log Bats Zap Tornado Mega Knight
Tornado
Executioner Zap Inferno Tower The Log Mega Knight
Executioner
Tornado Zap The Log Mega Knight
The Log
Inferno Tower Bats Zap Tornado Executioner Mega Knight
Mega Knight
Zap Bats Inferno Tower Tornado Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Executioner The Log
Inferno Tower Bats Zap Executioner The Log Mega Knight
Inferno Tower Tornado Mega Knight Bats Executioner
Inferno Tower Bats Mega Knight
Tornado The Log Mega Knight
Tornado The Log Bats Zap Executioner Mega Knight
Bats Inferno Tower Tornado Zap Executioner
Zap Inferno Tower The Log Mega Knight
Inferno Tower Tornado
Tornado Inferno Tower Mega Knight
Bats Executioner Zap Tornado The Log Mega Knight
Inferno Tower Executioner Bats Zap Tornado
Inferno Tower Mega Knight Bats Zap The Log
Executioner Mega Knight Bats Zap Tornado The Log
Inferno Tower Mega Knight
Inferno Tower Tornado Zap The Log Mega Knight
Mega Knight Bats Inferno Tower Tornado Executioner
Mega Knight Bats Zap Tornado Executioner The Log
Zap Tornado Executioner The Log Bats Mega Knight
Inferno Tower Tornado
Mega Knight Bats Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Inferno Tower
Zap Executioner The Log Mega Knight
Mega Knight Bats Zap Inferno Tower The Log
Mega Knight Bats Zap Inferno Tower Tornado The Log
Inferno Tower Executioner Mega Knight
Executioner Bats Zap Tornado
Bats Inferno Tower
Inferno Tower Mega Knight
Zap Mega Knight Bats Inferno Tower Tornado The Log
Inferno Tower
Mega Knight Bats Inferno Tower
Mega Knight Zap Tornado The Log
Mega Knight Inferno Tower Executioner
Executioner Mega Knight
Inferno Tower Bats Zap Tornado Executioner The Log
Bats Executioner Mega Knight Zap Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Tornado Executioner The Log
The Log
The Log
Executioner Zap The Log Mega Knight
Executioner Bats Zap Tornado
Tornado Executioner The Log
The Log Zap Tornado Executioner
The Log Zap Tornado
Bats Tornado
Zap Tornado The Log
Zap Tornado Executioner
Executioner The Log
Zap The Log
Zap Executioner The Log
Executioner The Log Mega Knight
Tornado
Bats
Zap Executioner The Log Mega Knight
Zap Tornado The Log Mega Knight
The Log Mega Knight
Tornado
Tornado The Log
Zap The Log
Zap Tornado The Log Executioner Mega Knight
The Log Zap Tornado Executioner
Zap Tornado The Log Mega Knight
Zap Tornado The Log
Bats Zap Tornado Executioner
Zap Bats
Zap The Log Mega Knight
Zap
Mega Knight
The Log
Zap Bats
Zap Tornado Executioner
The Log
Executioner Mega Knight
The Log Zap Executioner
Zap Tornado
Executioner Mega Knight
Zap Bats Tornado The Log
Bats Zap Tornado Executioner
Zap Tornado Executioner The Log Mega Knight

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