My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Baby Dragon Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Goblin Hut Baby Dragon
Zap
Goblin Hut
Barbarian Barrel
Goblin Hut Electro Wizard
The Log
Mini P.E.K.K.A Hog Rider Goblin Hut
Earthquake
Hog Rider Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Mini P.E.K.K.A Hog Rider Goblin Hut Baby Dragon Bowler Electro Wizard
Fireball
Hog Rider Goblin Hut Baby Dragon Bowler Electro Wizard
Poison
Goblin Hut Electro Wizard
Lightning
Mini P.E.K.K.A Goblin Hut Baby Dragon Bowler Electro Wizard
Rocket
Hog Rider Goblin Hut Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mini P.E.K.K.A Hog Rider Baby Dragon Electro Wizard Goblin Hut Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Mini P.E.K.K.A Hog Rider

Attack Synergies 3 22

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Electro Wizard Mini P.E.K.K.A Goblin Hut Baby Dragon Bowler The Log
Mini P.E.K.K.A
Zap Hog Rider Goblin Hut Baby Dragon Bowler The Log Electro Wizard
Hog Rider
Zap The Log Mini P.E.K.K.A Goblin Hut Baby Dragon Bowler Electro Wizard
Goblin Hut
Zap Mini P.E.K.K.A Hog Rider Baby Dragon Bowler The Log
Baby Dragon
Zap Mini P.E.K.K.A Hog Rider Goblin Hut Bowler Electro Wizard
Bowler
Zap Mini P.E.K.K.A Hog Rider Goblin Hut Baby Dragon The Log Electro Wizard
The Log
Hog Rider Zap Mini P.E.K.K.A Goblin Hut Bowler
Electro Wizard
Zap Mini P.E.K.K.A Hog Rider Baby Dragon Bowler

Defense Synergies 5 14

Zap
Mini P.E.K.K.A Electro Wizard Goblin Hut Baby Dragon Bowler The Log
Mini P.E.K.K.A
Zap The Log Electro Wizard Goblin Hut Baby Dragon Bowler
Hog Rider
Goblin Hut
Zap Mini P.E.K.K.A Baby Dragon Bowler Electro Wizard
Baby Dragon
Zap Mini P.E.K.K.A Goblin Hut Bowler The Log
Bowler
The Log Zap Mini P.E.K.K.A Goblin Hut Baby Dragon Electro Wizard
The Log
Mini P.E.K.K.A Bowler Zap Baby Dragon Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Goblin Hut Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Goblin Hut Baby Dragon The Log Electro Wizard
Mini P.E.K.K.A Zap Goblin Hut The Log Electro Wizard
Mini P.E.K.K.A Goblin Hut Bowler Electro Wizard
Mini P.E.K.K.A Goblin Hut Bowler Electro Wizard
Mini P.E.K.K.A Bowler The Log
Bowler The Log Zap Baby Dragon Electro Wizard
Electro Wizard Zap Goblin Hut Baby Dragon
Bowler Zap Baby Dragon The Log Electro Wizard
Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Bowler Electro Wizard
Electro Wizard Zap Goblin Hut Baby Dragon Bowler The Log
Zap Goblin Hut Baby Dragon Electro Wizard
Mini P.E.K.K.A Goblin Hut Bowler Zap The Log Electro Wizard
Bowler Zap Mini P.E.K.K.A Goblin Hut Baby Dragon The Log Electro Wizard
Mini P.E.K.K.A Goblin Hut Electro Wizard
Zap Mini P.E.K.K.A Goblin Hut Bowler The Log Electro Wizard
Mini P.E.K.K.A Goblin Hut Bowler Electro Wizard
Zap Goblin Hut Baby Dragon Bowler The Log Electro Wizard
Zap Baby Dragon The Log Goblin Hut Bowler Electro Wizard
Mini P.E.K.K.A Goblin Hut Electro Wizard
Bowler Mini P.E.K.K.A Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Goblin Hut Bowler Electro Wizard
Electro Wizard Zap Mini P.E.K.K.A Baby Dragon Bowler The Log
Zap Mini P.E.K.K.A Goblin Hut Bowler The Log Electro Wizard
Mini P.E.K.K.A Bowler Zap The Log Electro Wizard
Mini P.E.K.K.A Goblin Hut Bowler
Zap Goblin Hut Baby Dragon Electro Wizard
Mini P.E.K.K.A Goblin Hut Bowler Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Mini P.E.K.K.A Goblin Hut Baby Dragon The Log
Goblin Hut
Mini P.E.K.K.A Goblin Hut Bowler
Zap Bowler The Log Electro Wizard
Mini P.E.K.K.A Bowler
Baby Dragon Bowler
Goblin Hut Electro Wizard Zap Mini P.E.K.K.A Baby Dragon Bowler The Log
Bowler Zap Mini P.E.K.K.A Goblin Hut Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Zap Baby Dragon Bowler The Log Electro Wizard
Goblin Hut Baby Dragon The Log
The Log
Zap Baby Dragon Bowler The Log
Zap Baby Dragon
Baby Dragon Bowler The Log
The Log Zap Baby Dragon Bowler
The Log Zap
Mini P.E.K.K.A Bowler Electro Wizard
Zap Bowler The Log Electro Wizard
Zap Baby Dragon
Goblin Hut Baby Dragon Bowler The Log
Baby Dragon
Zap Goblin Hut Baby Dragon The Log
Zap Goblin Hut Baby Dragon Bowler The Log
Goblin Hut Baby Dragon Bowler The Log
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Baby Dragon Bowler The Log Electro Wizard
Zap Baby Dragon Bowler The Log
Baby Dragon Bowler The Log
Bowler The Log
Zap Baby Dragon The Log
Zap The Log Baby Dragon Bowler
The Log Zap Baby Dragon Bowler Electro Wizard
Zap Baby Dragon Bowler The Log
Zap Baby Dragon The Log
Zap Baby Dragon Electro Wizard
Zap Electro Wizard Goblin Hut
Mini P.E.K.K.A Bowler
Zap The Log
Zap Electro Wizard
Bowler The Log
Zap Electro Wizard Goblin Hut
Zap Baby Dragon Electro Wizard
The Log
Mini P.E.K.K.A Baby Dragon Bowler Electro Wizard
The Log Zap Baby Dragon Bowler
Zap
Zap Baby Dragon Bowler The Log Electro Wizard
Zap Electro Wizard
Zap Baby Dragon Bowler The Log Electro Wizard

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