My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Tesla Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Guards
Giant Snowball
Archers Hog Rider Guards
Zap
Archers Guards
Barbarian Barrel
Ice Spirit Archers Tesla Guards Electro Wizard
The Log
Ice Spirit Archers Hog Rider Guards
Earthquake
Archers Tesla Hog Rider Guards
Arrows
Ice Spirit Archers Guards
Royal Delivery
Ice Spirit Archers Hog Rider Guards Electro Wizard
Fireball
Archers Tesla Hog Rider Electro Wizard
Poison
Archers Guards Electro Wizard
Lightning
Tesla Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Guards Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Archers Arrows Guards Tesla Hog Rider Poison Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Archers Arrows Guards

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Archers Guards
Archers
Ice Spirit Arrows Hog Rider
Arrows
Hog Rider Archers
Tesla
Hog Rider
Ice Spirit Arrows Archers Guards Poison Electro Wizard
Guards
Ice Spirit Hog Rider
Poison
Hog Rider
Electro Wizard
Hog Rider

Defense Synergies 0 15

Ice Spirit
Archers Tesla Guards Poison Electro Wizard
Archers
Ice Spirit Tesla Guards Electro Wizard
Arrows
Tesla
Tesla
Ice Spirit Archers Arrows Guards Poison Electro Wizard
Hog Rider
Guards
Ice Spirit Archers Tesla Poison Electro Wizard
Poison
Ice Spirit Tesla Guards Electro Wizard
Electro Wizard
Ice Spirit Archers Tesla Guards Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Electro Wizard
Ice Spirit Tesla Electro Wizard
Tesla Archers Electro Wizard
Tesla Guards Electro Wizard
Arrows Poison
Arrows Archers Tesla Guards Electro Wizard
Tesla Electro Wizard Ice Spirit Archers Arrows Poison
Arrows Tesla Poison Electro Wizard
Tesla
Guards Ice Spirit Archers Tesla Electro Wizard
Archers Guards Poison Electro Wizard Arrows Tesla
Arrows Tesla Archers Poison Electro Wizard
Tesla Ice Spirit Guards Electro Wizard
Ice Spirit Arrows Tesla Guards Poison Electro Wizard
Tesla Electro Wizard
Ice Spirit Tesla Electro Wizard
Tesla Arrows Poison Electro Wizard
Ice Spirit Arrows Tesla Archers Guards Electro Wizard
Arrows Poison Ice Spirit Archers Tesla Guards Electro Wizard
Tesla Electro Wizard
Archers Arrows Tesla Guards Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Archers Tesla Electro Wizard
Poison Electro Wizard Archers Arrows Tesla
Guards Ice Spirit Electro Wizard
Guards Tesla Electro Wizard
Tesla Guards
Arrows Poison Ice Spirit Archers Tesla Electro Wizard
Guards Archers Tesla Electro Wizard
Tesla
Electro Wizard Ice Spirit Poison
Tesla Guards
Tesla Guards
Arrows Guards Poison Electro Wizard
Tesla Guards
Archers Tesla
Tesla Guards Electro Wizard Ice Spirit Archers Poison
Arrows Poison Archers Tesla Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Guards
Arrows Poison Electro Wizard
Arrows Poison
Arrows Guards Poison
Poison Arrows
Arrows Poison Ice Spirit
Archers Arrows Poison
Arrows Poison Ice Spirit
Arrows Poison
Guards Poison Electro Wizard
Poison Arrows Electro Wizard
Poison Archers Arrows
Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Archers Arrows Poison Electro Wizard
Arrows Poison
Poison
Arrows Poison
Arrows Poison
Arrows Poison Ice Spirit
Arrows Poison Electro Wizard
Arrows Poison
Poison Arrows
Poison Archers Arrows Electro Wizard
Electro Wizard Ice Spirit Guards Poison
Poison Arrows
Ice Spirit Arrows Poison Electro Wizard
Arrows Poison
Electro Wizard Ice Spirit Archers Guards
Poison Archers Arrows Electro Wizard
Arrows
Poison Electro Wizard
Arrows Poison
Arrows Poison
Ice Spirit Guards Poison Electro Wizard
Poison Electro Wizard
Poison Electro Wizard

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