My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Elixir Collector Golem Electro Wizard Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Night Witch
Giant Snowball
Minion Horde Lumberjack Night Witch
Zap
Minion Horde Night Witch
Barbarian Barrel
Wizard Electro Wizard Lumberjack Night Witch
The Log
Lumberjack
Earthquake
Elixir Collector
Arrows
Minion Horde Night Witch
Royal Delivery
Minion Horde Wizard Electro Wizard Lumberjack Night Witch
Fireball
Minion Horde Wizard Elixir Collector Electro Wizard Lumberjack Night Witch
Poison
Minion Horde Wizard Elixir Collector Electro Wizard Night Witch
Lightning
Wizard Elixir Collector Electro Wizard Lumberjack Night Witch
Rocket
Minion Horde Wizard Elixir Collector Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Electro Wizard Lumberjack Night Witch Minion Horde Wizard Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Electro Wizard Lumberjack Night Witch

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Golem Lumberjack
Wizard
Golem Lumberjack
Elixir Collector
Golem
Night Witch Minion Horde Wizard The Log Electro Wizard Lumberjack
The Log
Golem Lumberjack
Electro Wizard
Golem Lumberjack
Lumberjack
Minion Horde Wizard Golem The Log Electro Wizard Night Witch
Night Witch
Golem Lumberjack

Defense Synergies 0 9

Minion Horde
The Log
Wizard
The Log Electro Wizard Lumberjack
Elixir Collector
Golem
The Log
Minion Horde Wizard Electro Wizard Lumberjack Night Witch
Electro Wizard
Wizard The Log Lumberjack Night Witch
Lumberjack
Wizard The Log Electro Wizard
Night Witch
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard The Log Electro Wizard
Minion Horde Lumberjack The Log Electro Wizard Night Witch
Minion Horde Lumberjack Electro Wizard Night Witch
Minion Horde Lumberjack Night Witch Electro Wizard
The Log Lumberjack
The Log Electro Wizard Lumberjack Night Witch
Minion Horde Electro Wizard Wizard Night Witch
The Log Electro Wizard
Minion Horde Lumberjack Night Witch
Minion Horde Electro Wizard Lumberjack Night Witch
Minion Horde Electro Wizard Wizard The Log Lumberjack Night Witch
Minion Horde Wizard Electro Wizard Night Witch
Minion Horde Lumberjack Night Witch Wizard The Log Electro Wizard
Wizard Minion Horde The Log Electro Wizard Lumberjack Night Witch
Minion Horde Electro Wizard Lumberjack
Minion Horde The Log Electro Wizard Lumberjack
Minion Horde Wizard Electro Wizard Lumberjack Night Witch
Minion Horde Wizard The Log Electro Wizard Lumberjack Night Witch
Wizard The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack
Wizard Minion Horde The Log Electro Wizard Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Electro Wizard
Electro Wizard Wizard The Log Lumberjack
Lumberjack Minion Horde The Log Electro Wizard
Lumberjack Minion Horde The Log Electro Wizard Night Witch
Minion Horde Lumberjack Night Witch
Wizard Minion Horde Electro Wizard
Minion Horde Electro Wizard Lumberjack Night Witch
Minion Horde Lumberjack
Minion Horde Electro Wizard The Log
Minion Horde
Minion Horde Lumberjack
The Log Electro Wizard
Minion Horde Wizard Lumberjack Night Witch
Wizard Minion Horde
Electro Wizard Minion Horde The Log Lumberjack Night Witch
Minion Horde Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
The Log Electro Wizard
Minion Horde The Log
The Log
Wizard Minion Horde The Log
Wizard Minion Horde
Minion Horde Wizard The Log
The Log Wizard
The Log Wizard
Minion Horde Electro Wizard Lumberjack Night Witch
Minion Horde Wizard The Log Electro Wizard
Wizard
The Log
Minion Horde
The Log
Minion Horde Wizard The Log
Minion Horde Wizard The Log
Minion Horde Night Witch
Wizard The Log Electro Wizard
Wizard The Log
Minion Horde The Log Night Witch
Wizard
The Log
Minion Horde The Log
The Log Wizard
Minion Horde
The Log Wizard Electro Wizard
Wizard The Log
The Log
Minion Horde Wizard Electro Wizard Night Witch
Electro Wizard Minion Horde Wizard
Minion Horde Night Witch
Minion Horde Wizard The Log Night Witch
Minion Horde Electro Wizard
Minion Horde
Wizard The Log
Minion Horde Electro Wizard Night Witch
Wizard Electro Wizard
The Log
Minion Horde Wizard Electro Wizard Lumberjack
The Log Wizard
Minion Horde
Minion Horde The Log Electro Wizard
Electro Wizard
The Log Electro Wizard

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