My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Elixir Collector Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Night Witch
Giant Snowball
Goblin Gang Mega Minion Lumberjack Night Witch
Zap
Goblin Gang Night Witch
Barbarian Barrel
Goblin Gang Elite Barbarians Lumberjack Night Witch
The Log
Goblin Gang Elite Barbarians Lumberjack
Earthquake
Goblin Gang Elixir Collector
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Elite Barbarians Mega Minion Lumberjack Night Witch
Fireball
Goblin Gang Elite Barbarians Mega Minion Elixir Collector Lumberjack Night Witch
Poison
Goblin Gang Mega Minion Elixir Collector Night Witch
Lightning
Elite Barbarians Mega Minion Elixir Collector Lumberjack Night Witch
Rocket
Elite Barbarians Elixir Collector Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Elixir Collector Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Mega Minion Lumberjack Night Witch Elite Barbarians Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Mega Minion Lumberjack

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mega Minion Golem Lumberjack Night Witch
Goblin Gang
Golem
Elite Barbarians
Zap Lumberjack
Mega Minion
Zap Golem
Elixir Collector
Golem
Mega Minion Night Witch Zap Goblin Gang Lumberjack
Lumberjack
Zap Elite Barbarians Golem Night Witch
Night Witch
Golem Zap Lumberjack

Defense Synergies 1 8

Zap
Mega Minion Goblin Gang Elite Barbarians Lumberjack Night Witch
Goblin Gang
Zap Lumberjack
Elite Barbarians
Zap Mega Minion
Mega Minion
Zap Elite Barbarians Lumberjack Night Witch
Elixir Collector
Golem
Lumberjack
Zap Goblin Gang Mega Minion
Night Witch
Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion
Elite Barbarians Lumberjack Zap Goblin Gang Mega Minion Night Witch
Goblin Gang Lumberjack Elite Barbarians Mega Minion Night Witch
Elite Barbarians Lumberjack Night Witch Goblin Gang Mega Minion
Elite Barbarians Lumberjack
Goblin Gang Zap Mega Minion Lumberjack Night Witch
Mega Minion Zap Goblin Gang Night Witch
Zap
Goblin Gang Elite Barbarians Lumberjack Night Witch
Goblin Gang Elite Barbarians Lumberjack Night Witch
Goblin Gang Zap Mega Minion Lumberjack Night Witch
Mega Minion Zap Goblin Gang Night Witch
Lumberjack Night Witch Zap Goblin Gang Elite Barbarians
Zap Goblin Gang Mega Minion Lumberjack Night Witch
Elite Barbarians Goblin Gang Lumberjack
Zap Goblin Gang Elite Barbarians Lumberjack
Goblin Gang Elite Barbarians Lumberjack Night Witch
Zap Goblin Gang Elite Barbarians Mega Minion Lumberjack Night Witch
Zap Mega Minion Lumberjack
Elite Barbarians Lumberjack
Goblin Gang Elite Barbarians Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Elite Barbarians
Zap Goblin Gang Elite Barbarians Mega Minion Lumberjack
Goblin Gang Lumberjack Zap Elite Barbarians
Goblin Gang Lumberjack Zap Elite Barbarians Night Witch
Goblin Gang Elite Barbarians Lumberjack Night Witch
Zap Goblin Gang
Goblin Gang Elite Barbarians Mega Minion Lumberjack Night Witch
Elite Barbarians Lumberjack
Zap Elite Barbarians Mega Minion
Goblin Gang Mega Minion
Elite Barbarians Mega Minion Lumberjack
Zap Elite Barbarians
Elite Barbarians Goblin Gang Lumberjack Night Witch
Goblin Gang Elite Barbarians Zap Mega Minion Lumberjack Night Witch
Zap Elite Barbarians Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Zap
Zap Mega Minion
Zap
Zap
Goblin Gang Elite Barbarians Lumberjack Night Witch
Zap
Zap
Elite Barbarians
Zap Elite Barbarians
Zap
Night Witch
Zap Mega Minion
Zap
Night Witch
Zap
Zap
Mega Minion
Zap
Zap
Zap
Elite Barbarians Zap Night Witch
Zap Mega Minion
Elite Barbarians Mega Minion Night Witch
Zap Night Witch
Zap
Zap Goblin Gang Night Witch
Zap Mega Minion
Goblin Gang Mega Minion Lumberjack
Zap
Zap
Elite Barbarians Mega Minion
Zap Goblin Gang Elite Barbarians
Zap
Zap

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