My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Mega Minion Furnace Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Executioner Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang
Giant Snowball
Minions Goblin Gang Mega Minion Furnace
Zap
Minions Goblin Gang Furnace
Barbarian Barrel
Goblin Gang Furnace Executioner
The Log
Goblin Gang Furnace
Earthquake
Goblin Gang Furnace
Arrows
Minions Goblin Gang Furnace
Royal Delivery
Minions Goblin Gang Mega Minion Executioner
Fireball
Minions Goblin Gang Mega Minion Furnace Executioner
Poison
Minions Goblin Gang Mega Minion Furnace Executioner
Lightning
Mega Minion Furnace Executioner
Rocket
Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Executioner Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Mega Minion Tornado Fireball Furnace Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Goblin Gang Mega Minion Tornado

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Golem
Goblin Gang
Golem
Mega Minion
Golem Fireball Furnace
Fireball
Tornado Golem Mega Minion
Furnace
Mega Minion Golem
Tornado
Fireball Executioner Golem
Executioner
Tornado Golem
Golem
Mega Minion Fireball Minions Goblin Gang Furnace Tornado Executioner

Defense Synergies 2 4

Minions
Goblin Gang
Furnace
Mega Minion
Furnace Tornado
Fireball
Tornado
Furnace
Goblin Gang Mega Minion Tornado
Tornado
Fireball Executioner Mega Minion Furnace
Executioner
Tornado
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mega Minion Fireball Executioner
Minions Goblin Gang Mega Minion Furnace Executioner
Goblin Gang Furnace Tornado Minions Mega Minion Executioner
Minions Goblin Gang Mega Minion Furnace
Fireball Tornado
Goblin Gang Fireball Tornado Minions Mega Minion Furnace Executioner
Minions Mega Minion Furnace Tornado Goblin Gang Fireball Executioner
Fireball
Minions Goblin Gang Furnace Tornado
Goblin Gang Tornado
Minions Goblin Gang Executioner Mega Minion Fireball Furnace Tornado
Minions Mega Minion Executioner Goblin Gang Fireball Furnace Tornado
Furnace Minions Goblin Gang Fireball
Fireball Executioner Minions Goblin Gang Mega Minion Furnace Tornado
Goblin Gang Furnace
Tornado Goblin Gang Fireball Furnace
Minions Goblin Gang Fireball Furnace Tornado Executioner
Fireball Minions Goblin Gang Mega Minion Furnace Tornado Executioner
Furnace Tornado Executioner Minions Mega Minion Fireball
Tornado
Goblin Gang Minions Fireball Furnace Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Furnace
Fireball Goblin Gang Mega Minion Executioner
Goblin Gang Minions Furnace
Goblin Gang Fireball Tornado
Goblin Gang Executioner
Fireball Furnace Executioner Minions Goblin Gang Tornado
Goblin Gang Minions Mega Minion Fireball Furnace
Minions Mega Minion Fireball Tornado
Goblin Gang Mega Minion
Minions Mega Minion
Fireball Tornado
Goblin Gang Fireball Executioner
Fireball Furnace Executioner
Goblin Gang Minions Mega Minion Fireball Furnace Tornado Executioner
Minions Executioner Mega Minion Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Tornado Executioner
Fireball
Fireball
Fireball Executioner Furnace
Fireball Executioner Minions Mega Minion Furnace Tornado
Furnace Tornado Executioner
Fireball Tornado Executioner
Fireball Tornado
Minions Goblin Gang Fireball Tornado
Fireball Tornado
Fireball Tornado Executioner
Fireball Executioner
Minions Fireball
Fireball Furnace
Fireball Furnace Executioner
Fireball Furnace Executioner
Fireball Tornado
Minions
Mega Minion Fireball Executioner
Fireball Tornado
Minions Fireball
Fireball Tornado
Tornado
Fireball
Tornado Fireball Furnace Executioner
Mega Minion
Fireball Tornado Executioner
Fireball Tornado
Fireball Tornado
Fireball Furnace Tornado Executioner
Minions Mega Minion Fireball
Mega Minion Fireball
Fireball
Fireball
Fireball
Minions Goblin Gang Fireball
Fireball Mega Minion Tornado Executioner
Fireball
Fireball Goblin Gang Mega Minion Executioner
Fireball Executioner
Fireball Tornado
Mega Minion Executioner
Minions Goblin Gang Fireball Tornado
Fireball Tornado Executioner
Fireball Tornado Executioner

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