My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Minion Horde Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Royal Giant Miner
Giant Snowball
Goblins Bomber Barbarians Minion Horde Musketeer Miner
Zap
Goblins Bomber Minion Horde Royal Giant
Barbarian Barrel
Goblins Bomber Barbarians Musketeer
The Log
Goblins Bomber Barbarians Royal Giant Musketeer
Earthquake
Bomber Barbarians
Arrows
Goblins Bomber Minion Horde
Royal Delivery
Goblins Bomber Barbarians Minion Horde Musketeer Miner
Fireball
Bomber Barbarians Minion Horde Musketeer
Poison
Bomber Barbarians Minion Horde Musketeer
Lightning
Musketeer
Rocket
Barbarians Minion Horde Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Minion Horde Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Arrows Miner Musketeer Barbarians Minion Horde Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bomber Arrows Miner

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Royal Giant
Bomber
Royal Giant Miner
Arrows
Royal Giant Miner
Barbarians
Minion Horde
Miner Royal Giant
Royal Giant
Bomber Arrows Miner Goblins Minion Horde Musketeer
Musketeer
Royal Giant Miner
Miner
Goblins Minion Horde Royal Giant Bomber Arrows Musketeer

Defense Synergies 0 7

Goblins
Bomber Minion Horde Musketeer
Bomber
Goblins Miner
Arrows
Barbarians
Barbarians
Arrows Minion Horde
Minion Horde
Goblins Barbarians
Royal Giant
Musketeer
Goblins Miner
Miner
Bomber Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Musketeer
Barbarians Minion Horde Goblins Bomber Musketeer
Barbarians Minion Horde Goblins Bomber Musketeer
Barbarians Minion Horde Goblins Bomber Musketeer
Bomber Arrows Barbarians
Arrows Goblins Bomber Musketeer
Minion Horde Musketeer Arrows
Arrows Barbarians Musketeer
Barbarians Minion Horde Goblins Musketeer
Goblins Bomber Barbarians Minion Horde Musketeer Miner
Goblins Barbarians Minion Horde Bomber Arrows Musketeer
Arrows Minion Horde Musketeer
Barbarians Minion Horde Bomber Musketeer
Bomber Goblins Arrows Barbarians Minion Horde
Barbarians Minion Horde
Barbarians Minion Horde
Barbarians Minion Horde Goblins Bomber Arrows Musketeer
Arrows Goblins Bomber Barbarians Minion Horde Musketeer
Arrows Bomber Barbarians Musketeer
Barbarians Musketeer
Bomber Goblins Arrows Barbarians Minion Horde Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins
Bomber Arrows Musketeer Miner
Barbarians Goblins Minion Horde Musketeer
Barbarians Minion Horde Musketeer
Barbarians Minion Horde Musketeer
Arrows Minion Horde Musketeer
Goblins Barbarians Minion Horde Musketeer
Barbarians Minion Horde
Minion Horde Goblins Barbarians
Barbarians Minion Horde Musketeer
Barbarians Minion Horde Musketeer
Arrows Barbarians
Barbarians Minion Horde
Bomber Barbarians Minion Horde Musketeer
Barbarians Goblins Bomber Minion Horde Musketeer
Arrows Bomber Barbarians Minion Horde Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Musketeer
Arrows Musketeer Miner
Arrows Minion Horde Miner
Arrows Barbarians Musketeer
Bomber Arrows Minion Horde
Arrows Minion Horde Musketeer
Bomber Arrows Minion Horde Musketeer
Arrows
Arrows Miner
Goblins Minion Horde Musketeer
Miner Arrows Minion Horde Musketeer
Arrows Musketeer
Musketeer Miner
Arrows Minion Horde Musketeer
Arrows Musketeer
Bomber Arrows Minion Horde Musketeer
Arrows Minion Horde Musketeer
Arrows
Bomber Minion Horde
Bomber Arrows Musketeer
Bomber Arrows Miner
Minion Horde Musketeer
Arrows
Musketeer
Arrows Barbarians Minion Horde Musketeer
Arrows Bomber
Minion Horde
Arrows Miner Musketeer
Arrows Musketeer Miner
Miner Arrows Musketeer
Arrows Minion Horde Musketeer
Minion Horde Musketeer
Minion Horde
Bomber Arrows Minion Horde Musketeer Miner
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Barbarians Musketeer
Arrows Musketeer
Arrows
Miner Minion Horde Musketeer
Arrows Bomber Musketeer
Arrows
Minion Horde Musketeer
Minion Horde Musketeer
Musketeer
Musketeer Miner

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