My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Musketeer Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Baby Dragon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang Musketeer Baby Dragon
Zap
Bats Goblin Gang
Barbarian Barrel
Goblin Gang Musketeer Electro Wizard
The Log
Goblin Gang Musketeer
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Musketeer Baby Dragon P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Musketeer Baby Dragon Electro Wizard
Poison
Bats Goblin Gang Musketeer Electro Wizard
Lightning
Musketeer Baby Dragon Electro Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Musketeer Baby Dragon Electro Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Gang Musketeer

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Baby Dragon P.E.K.K.A
Zap
P.E.K.K.A Electro Wizard Bats Musketeer Baby Dragon
Goblin Gang
Baby Dragon P.E.K.K.A
Musketeer
Zap Baby Dragon P.E.K.K.A
Baby Dragon
Bats Zap Goblin Gang Musketeer Lightning P.E.K.K.A Electro Wizard
Lightning
Baby Dragon
P.E.K.K.A
Zap Electro Wizard Bats Goblin Gang Musketeer Baby Dragon
Electro Wizard
Zap P.E.K.K.A Baby Dragon

Defense Synergies 2 16

Bats
Zap Musketeer Baby Dragon P.E.K.K.A Electro Wizard
Zap
Electro Wizard Bats Goblin Gang Musketeer Baby Dragon P.E.K.K.A
Goblin Gang
Musketeer Zap P.E.K.K.A Electro Wizard
Musketeer
Goblin Gang Bats Zap Baby Dragon P.E.K.K.A Electro Wizard
Baby Dragon
Bats Zap Musketeer P.E.K.K.A
Lightning
P.E.K.K.A
Bats Zap Goblin Gang Musketeer Baby Dragon Electro Wizard
Electro Wizard
Zap Bats Goblin Gang Musketeer P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Musketeer Baby Dragon Electro Wizard
P.E.K.K.A Bats Zap Goblin Gang Musketeer Electro Wizard
Goblin Gang P.E.K.K.A Bats Musketeer Lightning Electro Wizard
P.E.K.K.A Bats Goblin Gang Musketeer Electro Wizard
Lightning P.E.K.K.A
Goblin Gang Bats Zap Musketeer Baby Dragon Electro Wizard
Bats Musketeer Lightning Electro Wizard Zap Goblin Gang Baby Dragon
Lightning Zap Musketeer Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Musketeer
Goblin Gang Musketeer Electro Wizard
Bats Goblin Gang Electro Wizard Zap Musketeer Baby Dragon
Musketeer Bats Zap Goblin Gang Baby Dragon Electro Wizard
P.E.K.K.A Bats Zap Goblin Gang Musketeer Lightning Electro Wizard
Bats Zap Goblin Gang Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard
Zap Goblin Gang Lightning P.E.K.K.A Electro Wizard
Bats Goblin Gang Musketeer P.E.K.K.A Electro Wizard
Bats Zap Goblin Gang Musketeer Baby Dragon Electro Wizard
Zap Baby Dragon Bats Musketeer Electro Wizard
P.E.K.K.A Musketeer Electro Wizard
Goblin Gang Bats Musketeer Baby Dragon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Goblin Gang Musketeer Baby Dragon Lightning
Goblin Gang P.E.K.K.A Bats Zap Musketeer Lightning Electro Wizard
Goblin Gang Lightning P.E.K.K.A Bats Zap Musketeer Electro Wizard
P.E.K.K.A Goblin Gang Musketeer
Bats Zap Goblin Gang Musketeer Baby Dragon Electro Wizard
Goblin Gang P.E.K.K.A Bats Musketeer Lightning Electro Wizard
P.E.K.K.A
Zap Lightning P.E.K.K.A Electro Wizard Bats Baby Dragon
P.E.K.K.A Goblin Gang Musketeer
P.E.K.K.A Bats Musketeer
Lightning P.E.K.K.A Zap Electro Wizard
Lightning P.E.K.K.A Goblin Gang
Musketeer Baby Dragon
Goblin Gang Electro Wizard Bats Zap Musketeer Baby Dragon Lightning P.E.K.K.A
Bats Zap Musketeer Baby Dragon P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer Baby Dragon
Zap Musketeer Baby Dragon Electro Wizard
Lightning Baby Dragon
Lightning Musketeer
Zap Baby Dragon
Bats Zap Musketeer Baby Dragon
Musketeer Baby Dragon
Zap Baby Dragon Lightning
Zap Lightning
Lightning Bats Goblin Gang Musketeer Electro Wizard
Lightning Zap Musketeer Electro Wizard
Lightning Zap Musketeer Baby Dragon
Lightning Musketeer Baby Dragon
Lightning Musketeer Baby Dragon
Lightning Zap Musketeer Baby Dragon
Lightning Zap Musketeer Baby Dragon
Lightning Musketeer Baby Dragon
Lightning
Bats Lightning
Lightning Zap Musketeer Baby Dragon Electro Wizard
Lightning Zap Baby Dragon
Lightning Musketeer Baby Dragon
Lightning
Musketeer Lightning
Lightning Zap Musketeer Baby Dragon
Zap Baby Dragon
Zap Musketeer Baby Dragon Lightning Electro Wizard
Lightning Zap Musketeer Baby Dragon
Lightning Zap Musketeer Baby Dragon
Lightning Bats Zap Musketeer Baby Dragon Electro Wizard
Zap Lightning Electro Wizard Bats Musketeer
Lightning
Lightning Zap Musketeer
Zap Lightning Electro Wizard
P.E.K.K.A
Lightning
Zap Lightning Electro Wizard Bats Goblin Gang Musketeer
Lightning Zap Musketeer Baby Dragon Electro Wizard
Lightning Goblin Gang Musketeer Baby Dragon Electro Wizard
Zap Musketeer Baby Dragon Lightning
Lightning Zap
Musketeer P.E.K.K.A
Zap Bats Goblin Gang Musketeer Baby Dragon Lightning Electro Wizard
Bats Zap Musketeer Lightning Electro Wizard
Lightning Zap Musketeer Baby Dragon Electro Wizard

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