My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Goblin Hut Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Hut Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Barbarians Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Miner
Giant Snowball
Spear Goblins Goblin Gang Barbarians Goblin Hut Baby Dragon Miner
Zap
Spear Goblins Goblin Gang Goblin Hut
Barbarian Barrel
Spear Goblins Goblin Gang Barbarians Goblin Hut Wizard
The Log
Spear Goblins Goblin Gang Barbarians Goblin Hut
Earthquake
Spear Goblins Goblin Gang Barbarians Goblin Hut
Arrows
Spear Goblins Goblin Gang Goblin Hut
Royal Delivery
Spear Goblins Goblin Gang Barbarians Goblin Hut Wizard Baby Dragon Miner
Fireball
Goblin Gang Barbarians Goblin Hut Wizard Baby Dragon
Poison
Spear Goblins Goblin Gang Barbarians Goblin Hut Wizard
Lightning
Goblin Hut Wizard Baby Dragon
Rocket
Barbarians Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Baby Dragon Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Gang Miner Fireball Baby Dragon Barbarians Goblin Hut Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Goblin Gang Miner Fireball

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Goblin Gang Goblin Hut Baby Dragon
Goblin Gang
Miner Spear Goblins Goblin Hut Baby Dragon
Barbarians
Fireball
Baby Dragon Miner
Goblin Hut
Spear Goblins Goblin Gang Baby Dragon Miner
Wizard
Miner
Baby Dragon
Spear Goblins Goblin Gang Fireball Goblin Hut Miner
Miner
Spear Goblins Goblin Gang Fireball Goblin Hut Wizard Baby Dragon

Defense Synergies 0 11

Spear Goblins
Goblin Gang Barbarians Goblin Hut Baby Dragon
Goblin Gang
Spear Goblins Barbarians Goblin Hut Miner
Barbarians
Spear Goblins Goblin Gang
Fireball
Goblin Hut Miner
Goblin Hut
Spear Goblins Goblin Gang Fireball Wizard Baby Dragon
Wizard
Goblin Hut
Baby Dragon
Spear Goblins Goblin Hut
Miner
Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Goblin Hut Wizard Baby Dragon
Barbarians Goblin Gang Goblin Hut
Goblin Gang Barbarians Goblin Hut
Barbarians Goblin Hut Goblin Gang
Barbarians Fireball
Goblin Gang Fireball Spear Goblins Baby Dragon
Spear Goblins Goblin Gang Fireball Goblin Hut Wizard Baby Dragon
Barbarians Fireball Baby Dragon
Barbarians Goblin Gang Goblin Hut
Goblin Gang Spear Goblins Barbarians Miner
Goblin Gang Barbarians Spear Goblins Fireball Goblin Hut Wizard Baby Dragon
Spear Goblins Goblin Gang Fireball Goblin Hut Wizard Baby Dragon
Barbarians Goblin Hut Goblin Gang Fireball Wizard
Fireball Wizard Goblin Gang Barbarians Goblin Hut Baby Dragon
Barbarians Goblin Gang Goblin Hut
Barbarians Goblin Gang Fireball Goblin Hut
Barbarians Wizard Goblin Gang Fireball Goblin Hut
Fireball Spear Goblins Goblin Gang Barbarians Goblin Hut Wizard Baby Dragon
Wizard Baby Dragon Spear Goblins Barbarians Fireball Goblin Hut
Barbarians Goblin Hut
Goblin Gang Wizard Spear Goblins Barbarians Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Spear Goblins Fireball Goblin Hut
Fireball Goblin Gang Wizard Baby Dragon Miner
Goblin Gang Barbarians Spear Goblins Goblin Hut
Goblin Gang Barbarians Fireball
Barbarians Goblin Gang Goblin Hut
Fireball Wizard Goblin Gang Goblin Hut Baby Dragon
Goblin Gang Spear Goblins Barbarians Fireball Goblin Hut
Barbarians
Spear Goblins Barbarians Fireball Goblin Hut Baby Dragon
Goblin Gang Barbarians Goblin Hut
Barbarians Goblin Hut
Barbarians Fireball
Barbarians Goblin Gang Fireball Wizard
Wizard Barbarians Fireball Baby Dragon
Goblin Gang Barbarians Goblin Hut Spear Goblins Fireball Baby Dragon
Barbarians Fireball Goblin Hut Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Baby Dragon Miner
Fireball Goblin Hut Baby Dragon Miner
Barbarians Fireball
Fireball Wizard Baby Dragon
Fireball Wizard Spear Goblins Baby Dragon
Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Miner Wizard
Goblin Gang Fireball
Miner Fireball Wizard
Fireball Wizard Baby Dragon
Fireball Goblin Hut Baby Dragon Miner
Fireball Baby Dragon
Fireball Goblin Hut Baby Dragon
Spear Goblins Fireball Goblin Hut Wizard Baby Dragon
Fireball Goblin Hut Wizard Baby Dragon
Fireball
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon Miner
Fireball Baby Dragon
Fireball Wizard
Barbarians Fireball Baby Dragon
Fireball Wizard Baby Dragon
Fireball Miner Wizard Baby Dragon
Fireball Wizard Baby Dragon Miner
Fireball Miner Baby Dragon
Fireball Wizard Baby Dragon
Fireball Goblin Hut Wizard
Fireball
Fireball Wizard Miner
Fireball
Fireball Wizard
Spear Goblins Goblin Gang Barbarians Fireball Goblin Hut
Fireball Wizard Baby Dragon
Fireball
Fireball Miner Goblin Gang Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball
Goblin Gang Fireball Baby Dragon
Fireball
Fireball Baby Dragon Miner

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