My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Archers Goblin Gang Hog Rider Furnace Goblin Barrel
Zap
Archers Goblin Gang Furnace Goblin Barrel
Barbarian Barrel
Archers Goblin Gang Furnace Goblin Barrel
The Log
Archers Goblin Gang Mini P.E.K.K.A Hog Rider Furnace Goblin Barrel
Earthquake
Archers Goblin Gang Hog Rider Furnace Goblin Barrel
Arrows
Archers Goblin Gang Furnace Goblin Barrel
Royal Delivery
Archers Goblin Gang Mini P.E.K.K.A Hog Rider Goblin Barrel
Fireball
Archers Goblin Gang Hog Rider Furnace Goblin Barrel
Poison
Archers Goblin Gang Furnace
Lightning
Mini P.E.K.K.A Furnace
Rocket
Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Goblin Gang Goblin Barrel Fireball Mini P.E.K.K.A Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Goblin Gang Goblin Barrel

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mini P.E.K.K.A Hog Rider
Goblin Gang
Hog Rider Goblin Barrel Mini P.E.K.K.A
Fireball
Hog Rider The Log
Mini P.E.K.K.A
Archers Goblin Gang Hog Rider Furnace The Log
Hog Rider
Goblin Gang Fireball The Log Archers Mini P.E.K.K.A Furnace Goblin Barrel
Furnace
Mini P.E.K.K.A Hog Rider Goblin Barrel
Goblin Barrel
Goblin Gang Hog Rider Furnace
The Log
Hog Rider Fireball Mini P.E.K.K.A

Defense Synergies 2 9

Archers
Goblin Gang Mini P.E.K.K.A Furnace The Log
Goblin Gang
Archers Mini P.E.K.K.A Furnace The Log
Fireball
The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Archers Goblin Gang Fireball Furnace
Hog Rider
Furnace
Archers Goblin Gang Mini P.E.K.K.A
Goblin Barrel
The Log
Fireball Mini P.E.K.K.A Archers Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log
Mini P.E.K.K.A Goblin Gang Furnace The Log
Goblin Gang Mini P.E.K.K.A Furnace Archers
Mini P.E.K.K.A Goblin Gang Furnace
Fireball Mini P.E.K.K.A The Log
Goblin Gang Fireball The Log Archers Furnace
Furnace Archers Goblin Gang Fireball
Fireball The Log
Mini P.E.K.K.A Goblin Gang Furnace
Goblin Gang Archers Mini P.E.K.K.A
Archers Goblin Gang Fireball Furnace The Log
Archers Goblin Gang Fireball Furnace
Mini P.E.K.K.A Furnace Goblin Gang Fireball The Log
Fireball Goblin Gang Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Goblin Gang Furnace
Goblin Gang Fireball Mini P.E.K.K.A Furnace The Log
Goblin Gang Fireball Mini P.E.K.K.A Furnace
Fireball Archers Goblin Gang Furnace The Log
Furnace The Log Archers Fireball
Mini P.E.K.K.A
Goblin Gang Archers Fireball Mini P.E.K.K.A Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Archers Fireball Furnace
Fireball Archers Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Furnace The Log
Goblin Gang Mini P.E.K.K.A Fireball The Log
Goblin Gang Mini P.E.K.K.A
Fireball Furnace Archers Goblin Gang
Goblin Gang Mini P.E.K.K.A Archers Fireball Furnace
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log
Goblin Gang
Mini P.E.K.K.A
Fireball The Log
Mini P.E.K.K.A Goblin Gang Fireball
Archers Fireball Furnace
Goblin Gang Archers Fireball Mini P.E.K.K.A Furnace The Log
Archers Fireball Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Furnace The Log
Fireball Furnace
Archers Furnace The Log
Fireball The Log
Fireball The Log
Goblin Gang Fireball Mini P.E.K.K.A
Fireball The Log
Fireball Archers
Fireball The Log
Fireball
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Furnace The Log
Fireball
Mini P.E.K.K.A
Archers Fireball Mini P.E.K.K.A The Log
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Furnace
Fireball The Log
Fireball The Log
Fireball The Log
Archers Fireball Furnace
Fireball
Fireball Mini P.E.K.K.A
Fireball The Log
Fireball
Fireball The Log
Archers Goblin Gang Fireball
Fireball Archers
The Log Fireball
Fireball Goblin Gang Mini P.E.K.K.A
The Log Fireball
Fireball
Goblin Gang Fireball The Log
Fireball
Fireball The Log

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