My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Wizard Baby Dragon Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Goblin Gang Tombstone Baby Dragon Balloon
Zap
Goblin Gang Tombstone Balloon
Barbarian Barrel
Goblin Gang Tombstone Valkyrie Wizard
The Log
Goblin Gang Tombstone
Earthquake
Goblin Gang Tombstone
Arrows
Goblin Gang Tombstone
Royal Delivery
Goblin Gang Valkyrie Wizard Baby Dragon Balloon
Fireball
Goblin Gang Tombstone Wizard Baby Dragon Balloon
Poison
Goblin Gang Tombstone Wizard Balloon
Lightning
Tombstone Valkyrie Wizard Baby Dragon Balloon
Rocket
Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Rage Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Goblin Gang Tombstone Valkyrie Baby Dragon Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Goblin Gang Tombstone

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Valkyrie Baby Dragon
Goblin Gang
Valkyrie Baby Dragon Balloon
Tombstone
Valkyrie
Balloon Zap Goblin Gang Wizard Baby Dragon
Wizard
Valkyrie Rage Balloon
Rage
Balloon Wizard
Baby Dragon
Zap Goblin Gang Valkyrie Balloon
Balloon
Zap Valkyrie Rage Goblin Gang Wizard Baby Dragon

Defense Synergies 0 10

Zap
Goblin Gang Tombstone Valkyrie Baby Dragon
Goblin Gang
Zap Tombstone Valkyrie
Tombstone
Zap Goblin Gang Wizard Baby Dragon
Valkyrie
Zap Goblin Gang Wizard Baby Dragon
Wizard
Tombstone Valkyrie
Rage
Baby Dragon
Zap Tombstone Valkyrie
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Valkyrie Wizard Baby Dragon
Zap Goblin Gang Tombstone Valkyrie
Goblin Gang Tombstone Valkyrie
Goblin Gang Tombstone Valkyrie
Tombstone Valkyrie
Goblin Gang Zap Valkyrie Baby Dragon
Zap Goblin Gang Tombstone Wizard Baby Dragon
Zap Valkyrie Baby Dragon
Goblin Gang Tombstone
Goblin Gang Valkyrie
Goblin Gang Valkyrie Zap Tombstone Wizard Baby Dragon
Zap Goblin Gang Wizard Baby Dragon
Tombstone Zap Goblin Gang Valkyrie Wizard
Valkyrie Wizard Zap Goblin Gang Tombstone Baby Dragon
Goblin Gang Tombstone
Zap Goblin Gang
Wizard Goblin Gang Tombstone Valkyrie
Tombstone Zap Goblin Gang Valkyrie Wizard Baby Dragon
Zap Valkyrie Wizard Baby Dragon Tombstone
Goblin Gang Valkyrie Wizard Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Tombstone
Zap Goblin Gang Valkyrie Wizard Baby Dragon
Goblin Gang Tombstone Zap Valkyrie
Goblin Gang Valkyrie Zap
Goblin Gang Tombstone Valkyrie
Wizard Zap Goblin Gang Baby Dragon
Goblin Gang Tombstone Valkyrie
Valkyrie
Zap Tombstone Valkyrie Baby Dragon
Goblin Gang Tombstone
Tombstone Valkyrie
Zap Valkyrie
Goblin Gang Tombstone Valkyrie Wizard
Wizard Valkyrie Baby Dragon
Goblin Gang Tombstone Zap Valkyrie Baby Dragon
Valkyrie Zap Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Zap Baby Dragon
Baby Dragon
Valkyrie
Wizard Zap Valkyrie Baby Dragon
Wizard Zap Baby Dragon
Wizard Baby Dragon
Zap Wizard Baby Dragon
Zap Wizard
Goblin Gang
Zap Valkyrie Wizard
Zap Wizard Baby Dragon
Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap Wizard Baby Dragon
Wizard Baby Dragon
Zap Wizard Baby Dragon
Zap Valkyrie Wizard Baby Dragon
Baby Dragon
Wizard
Zap Baby Dragon
Zap Valkyrie Wizard Baby Dragon
Zap Wizard Baby Dragon
Zap Wizard Baby Dragon
Zap Baby Dragon
Zap Wizard Baby Dragon
Zap Wizard
Zap Wizard
Zap
Wizard
Zap Goblin Gang Tombstone
Zap Wizard Baby Dragon
Goblin Gang Valkyrie Wizard Baby Dragon
Zap Wizard Baby Dragon
Zap
Zap Goblin Gang Baby Dragon
Zap
Zap Baby Dragon

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