My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Bowler Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Night Witch
Giant Snowball
Night Witch
Zap
Night Witch
Barbarian Barrel
Electro Wizard Night Witch
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Night Witch
Royal Delivery
Mini P.E.K.K.A Bowler Electro Wizard Night Witch
Fireball
Bowler Electro Wizard Night Witch
Poison
Electro Wizard Night Witch
Lightning
Mini P.E.K.K.A Bowler Electro Wizard Night Witch
Rocket
Bowler Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Bowler Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Mini P.E.K.K.A Electro Wizard Night Witch Giant Bowler Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Fireball Mini P.E.K.K.A Electro Wizard

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Giant Mini P.E.K.K.A Bowler Lightning Night Witch
Fireball
Arrows Giant Electro Wizard
Mini P.E.K.K.A
Giant Arrows Bowler Lightning Electro Wizard
Giant
Arrows Mini P.E.K.K.A Lightning Night Witch Fireball Bowler Electro Wizard
Bowler
Arrows Mini P.E.K.K.A Giant Lightning Electro Wizard Night Witch
Lightning
Giant Arrows Mini P.E.K.K.A Bowler
Electro Wizard
Fireball Mini P.E.K.K.A Giant Bowler
Night Witch
Giant Arrows Bowler

Defense Synergies 1 9

Arrows
Fireball Mini P.E.K.K.A Bowler Lightning
Fireball
Arrows Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Electro Wizard Arrows Fireball Bowler
Giant
Bowler
Arrows Mini P.E.K.K.A Electro Wizard
Lightning
Arrows
Electro Wizard
Mini P.E.K.K.A Fireball Bowler Night Witch
Night Witch
Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Fireball Electro Wizard
Mini P.E.K.K.A Electro Wizard Night Witch
Mini P.E.K.K.A Bowler Lightning Electro Wizard Night Witch
Mini P.E.K.K.A Night Witch Bowler Electro Wizard
Lightning Arrows Fireball Mini P.E.K.K.A Bowler
Arrows Fireball Bowler Electro Wizard Night Witch
Lightning Electro Wizard Arrows Fireball Night Witch
Bowler Lightning Arrows Fireball Electro Wizard
Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A Bowler Electro Wizard Night Witch
Electro Wizard Arrows Fireball Bowler Night Witch
Arrows Fireball Electro Wizard Night Witch
Mini P.E.K.K.A Bowler Night Witch Fireball Lightning Electro Wizard
Fireball Bowler Arrows Mini P.E.K.K.A Electro Wizard Night Witch
Mini P.E.K.K.A Electro Wizard
Fireball Mini P.E.K.K.A Bowler Lightning Electro Wizard
Arrows Fireball Mini P.E.K.K.A Bowler Electro Wizard Night Witch
Arrows Fireball Bowler Electro Wizard Night Witch
Arrows Fireball Bowler Electro Wizard
Mini P.E.K.K.A Electro Wizard
Bowler Arrows Fireball Mini P.E.K.K.A Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Bowler Electro Wizard
Fireball Electro Wizard Arrows Mini P.E.K.K.A Bowler Lightning
Mini P.E.K.K.A Bowler Lightning Electro Wizard
Mini P.E.K.K.A Bowler Lightning Fireball Electro Wizard Night Witch
Mini P.E.K.K.A Bowler Night Witch
Arrows Fireball Electro Wizard
Mini P.E.K.K.A Fireball Bowler Lightning Electro Wizard Night Witch
Mini P.E.K.K.A
Lightning Electro Wizard Fireball Mini P.E.K.K.A
Mini P.E.K.K.A Bowler
Lightning Arrows Fireball Bowler Electro Wizard
Mini P.E.K.K.A Bowler Lightning Fireball Night Witch
Fireball Bowler
Electro Wizard Fireball Mini P.E.K.K.A Bowler Lightning Night Witch
Arrows Bowler Fireball Mini P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Arrows
Arrows Fireball Bowler Electro Wizard
Lightning Arrows Fireball
Lightning Arrows Fireball
Fireball Arrows Bowler
Arrows Fireball
Arrows Bowler
Arrows Fireball Bowler Lightning
Arrows Fireball Lightning
Lightning Fireball Mini P.E.K.K.A Bowler Electro Wizard Night Witch
Lightning Arrows Fireball Bowler Electro Wizard
Fireball Lightning Arrows
Lightning Fireball Bowler
Lightning Arrows Fireball
Lightning Arrows Fireball
Lightning Arrows Fireball Bowler
Lightning Arrows Fireball Bowler
Lightning Arrows Fireball
Mini P.E.K.K.A Lightning Night Witch
Lightning Arrows Fireball Mini P.E.K.K.A Bowler Electro Wizard
Lightning Arrows Fireball Bowler
Lightning Fireball Bowler Night Witch
Lightning Arrows Fireball
Bowler Lightning
Lightning Arrows Fireball
Arrows Fireball Bowler
Arrows Fireball Bowler Lightning Electro Wizard
Fireball Lightning Arrows Bowler
Fireball Lightning Arrows
Lightning Arrows Fireball Electro Wizard Night Witch
Lightning Electro Wizard Fireball
Lightning Fireball Mini P.E.K.K.A Bowler Night Witch
Lightning Arrows Fireball Night Witch
Lightning Arrows Fireball Electro Wizard
Arrows Fireball Bowler Lightning
Lightning Electro Wizard Fireball Night Witch
Fireball Lightning Arrows Electro Wizard
Arrows Fireball
Fireball Lightning Mini P.E.K.K.A Bowler Electro Wizard
Arrows Fireball Bowler Lightning
Lightning Arrows Fireball
Fireball Bowler Lightning Electro Wizard
Fireball Lightning Electro Wizard
Lightning Fireball Bowler Electro Wizard

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