My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Minion Horde Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Hog Rider Giant
Giant Snowball
Goblin Gang Barbarians Minion Horde Hog Rider
Zap
Goblin Gang Minion Horde
Barbarian Barrel
Goblin Gang Barbarians Executioner Electro Wizard
The Log
Goblin Gang Barbarians Hog Rider
Earthquake
Goblin Gang Barbarians Hog Rider
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Barbarians Minion Horde Hog Rider Executioner Electro Wizard
Fireball
Goblin Gang Barbarians Minion Horde Hog Rider Executioner Electro Wizard
Poison
Goblin Gang Barbarians Minion Horde Executioner Electro Wizard
Lightning
Executioner Electro Wizard
Rocket
Barbarians Minion Horde Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Hog Rider Electro Wizard Barbarians Minion Horde Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Hog Rider Electro Wizard

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Giant
Goblin Gang
Hog Rider Giant
Barbarians
Hog Rider
Minion Horde
Hog Rider Giant
Hog Rider
Arrows Goblin Gang Barbarians Minion Horde Giant Executioner Electro Wizard
Giant
Arrows Goblin Gang Minion Horde Hog Rider Executioner Electro Wizard
Executioner
Hog Rider Giant
Electro Wizard
Hog Rider Giant

Defense Synergies 0 4

Arrows
Barbarians
Goblin Gang
Barbarians Electro Wizard
Barbarians
Arrows Goblin Gang Minion Horde
Minion Horde
Barbarians
Hog Rider
Giant
Executioner
Electro Wizard
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Executioner Electro Wizard
Barbarians Minion Horde Goblin Gang Executioner Electro Wizard
Goblin Gang Barbarians Minion Horde Executioner Electro Wizard
Barbarians Minion Horde Goblin Gang Electro Wizard
Arrows Barbarians
Arrows Goblin Gang Executioner Electro Wizard
Minion Horde Electro Wizard Arrows Goblin Gang Executioner
Arrows Barbarians Electro Wizard
Barbarians Minion Horde Goblin Gang
Goblin Gang Barbarians Minion Horde Electro Wizard
Goblin Gang Barbarians Minion Horde Executioner Electro Wizard Arrows
Arrows Minion Horde Executioner Goblin Gang Electro Wizard
Barbarians Minion Horde Goblin Gang Electro Wizard
Executioner Arrows Goblin Gang Barbarians Minion Horde Electro Wizard
Barbarians Goblin Gang Minion Horde Electro Wizard
Barbarians Minion Horde Goblin Gang Electro Wizard
Barbarians Minion Horde Arrows Goblin Gang Executioner Electro Wizard
Arrows Goblin Gang Barbarians Minion Horde Executioner Electro Wizard
Arrows Executioner Barbarians Electro Wizard
Barbarians Electro Wizard
Goblin Gang Arrows Barbarians Minion Horde Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Electro Wizard
Electro Wizard Arrows Goblin Gang Executioner
Goblin Gang Barbarians Minion Horde Electro Wizard
Goblin Gang Barbarians Minion Horde Electro Wizard
Barbarians Goblin Gang Minion Horde Executioner
Arrows Executioner Goblin Gang Minion Horde Electro Wizard
Goblin Gang Barbarians Minion Horde Electro Wizard
Barbarians Minion Horde
Minion Horde Electro Wizard Barbarians
Goblin Gang Barbarians Minion Horde
Barbarians Minion Horde
Arrows Barbarians Electro Wizard
Barbarians Goblin Gang Minion Horde Executioner
Barbarians Minion Horde Executioner
Goblin Gang Barbarians Electro Wizard Minion Horde Executioner
Arrows Executioner Barbarians Minion Horde Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows Executioner Electro Wizard
Arrows Minion Horde
Arrows Barbarians
Executioner Arrows Minion Horde
Arrows Executioner Minion Horde
Arrows Minion Horde Executioner
Arrows Executioner
Arrows
Goblin Gang Minion Horde Electro Wizard
Arrows Minion Horde Electro Wizard
Arrows Executioner
Executioner
Arrows Minion Horde
Arrows
Arrows Minion Horde Executioner
Arrows Minion Horde Executioner
Arrows
Minion Horde
Arrows Executioner Electro Wizard
Arrows
Minion Horde
Arrows
Arrows Barbarians Minion Horde
Arrows Executioner
Minion Horde
Arrows Executioner Electro Wizard
Arrows
Arrows
Arrows Minion Horde Executioner Electro Wizard
Electro Wizard Minion Horde
Minion Horde
Arrows Minion Horde
Arrows Minion Horde Electro Wizard
Minion Horde
Arrows
Minion Horde Electro Wizard Goblin Gang Barbarians
Arrows Executioner Electro Wizard
Arrows
Goblin Gang Minion Horde Executioner Electro Wizard
Arrows Executioner
Arrows
Minion Horde Executioner
Goblin Gang Minion Horde Electro Wizard
Executioner Electro Wizard
Executioner Electro Wizard

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