My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 4 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Inferno Tower Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Executioner Royal Ghost Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Goblin Hut Miner
Zap
Goblin Hut Inferno Tower
Barbarian Barrel
Goblin Hut Inferno Tower Executioner Royal Ghost Electro Wizard
The Log
Goblin Hut
Earthquake
Goblin Hut Inferno Tower
Arrows
Goblin Hut
Royal Delivery
Goblin Hut Executioner Miner Royal Ghost Electro Wizard
Fireball
Goblin Hut Inferno Tower Executioner Electro Wizard
Poison
Goblin Hut Inferno Tower Executioner Electro Wizard
Lightning
Goblin Hut Inferno Tower Executioner Electro Wizard
Rocket
Goblin Hut Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Executioner Miner Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Miner Royal Ghost Electro Wizard Goblin Hut Inferno Tower Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Miner Royal Ghost Electro Wizard

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Hut
Mirror Miner Royal Ghost Mega Knight
Inferno Tower
Mirror
Miner Goblin Hut Royal Ghost
Executioner
Miner Mega Knight
Miner
Mirror Goblin Hut Executioner Royal Ghost Electro Wizard Mega Knight
Royal Ghost
Goblin Hut Mirror Miner Electro Wizard Mega Knight
Electro Wizard
Miner Royal Ghost Mega Knight
Mega Knight
Goblin Hut Executioner Miner Royal Ghost Electro Wizard

Defense Synergies 1 15

Goblin Hut
Inferno Tower Mirror Royal Ghost Electro Wizard
Inferno Tower
Electro Wizard Goblin Hut Mirror Royal Ghost Mega Knight
Mirror
Goblin Hut Inferno Tower Executioner Electro Wizard Mega Knight
Executioner
Mirror Mega Knight
Miner
Mega Knight
Royal Ghost
Goblin Hut Inferno Tower Electro Wizard Mega Knight
Electro Wizard
Inferno Tower Goblin Hut Mirror Royal Ghost Mega Knight
Mega Knight
Inferno Tower Mirror Executioner Miner Royal Ghost Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Inferno Tower Executioner Electro Wizard
Inferno Tower Goblin Hut Executioner Electro Wizard Mega Knight
Goblin Hut Inferno Tower Mega Knight Executioner Electro Wizard
Goblin Hut Inferno Tower Electro Wizard Mega Knight
Mega Knight
Executioner Royal Ghost Electro Wizard Mega Knight
Inferno Tower Electro Wizard Goblin Hut Executioner
Inferno Tower Electro Wizard Mega Knight
Inferno Tower Goblin Hut
Inferno Tower Miner Royal Ghost Electro Wizard Mega Knight
Executioner Electro Wizard Goblin Hut Royal Ghost Mega Knight
Inferno Tower Executioner Goblin Hut Electro Wizard
Goblin Hut Inferno Tower Mega Knight Electro Wizard
Executioner Mega Knight Goblin Hut Royal Ghost Electro Wizard
Inferno Tower Goblin Hut Electro Wizard Mega Knight
Inferno Tower Goblin Hut Electro Wizard Mega Knight
Mega Knight Goblin Hut Inferno Tower Executioner Electro Wizard
Mega Knight Goblin Hut Executioner Royal Ghost Electro Wizard
Executioner Goblin Hut Royal Ghost Electro Wizard Mega Knight
Goblin Hut Inferno Tower Electro Wizard
Royal Ghost Mega Knight Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblin Hut Inferno Tower Royal Ghost Electro Wizard
Electro Wizard Executioner Miner Royal Ghost Mega Knight
Mega Knight Goblin Hut Inferno Tower Electro Wizard
Mega Knight Inferno Tower Electro Wizard
Inferno Tower Goblin Hut Executioner Mega Knight
Executioner Goblin Hut Electro Wizard
Goblin Hut Inferno Tower Electro Wizard
Inferno Tower Mega Knight
Electro Wizard Mega Knight Goblin Hut Inferno Tower
Inferno Tower Goblin Hut
Mega Knight Goblin Hut Inferno Tower
Mega Knight Electro Wizard
Mega Knight Inferno Tower Executioner
Executioner Mega Knight
Goblin Hut Inferno Tower Electro Wizard Executioner
Executioner Mega Knight Goblin Hut Inferno Tower Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost
Executioner Miner Royal Ghost Electro Wizard
Goblin Hut Miner
Executioner Mega Knight
Executioner
Executioner
Executioner
Miner
Electro Wizard
Miner Electro Wizard
Executioner
Goblin Hut Executioner Miner
Goblin Hut
Goblin Hut Executioner
Goblin Hut Executioner Mega Knight
Executioner Electro Wizard Mega Knight
Miner Mega Knight
Mega Knight
Executioner Mega Knight
Miner Executioner Royal Ghost Electro Wizard
Miner Mega Knight
Miner
Executioner Electro Wizard
Electro Wizard Goblin Hut
Miner Mega Knight
Electro Wizard
Mega Knight
Electro Wizard Goblin Hut
Executioner Electro Wizard
Miner Executioner Electro Wizard Mega Knight
Executioner
Executioner Mega Knight
Electro Wizard
Executioner Electro Wizard
Executioner Miner Royal Ghost Electro Wizard Mega Knight

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