My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Good

2 problems 2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Furnace Giant Goblin Hut Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Miner
Giant Snowball
Bomber Furnace Goblin Hut Baby Dragon Miner
Zap
Bomber Furnace Goblin Hut
Barbarian Barrel
Bomber Furnace Goblin Hut
The Log
Bomber Furnace Goblin Hut
Earthquake
Bomber Furnace Goblin Hut
Arrows
Bomber Furnace Goblin Hut
Royal Delivery
Bomber Goblin Hut Baby Dragon Miner
Fireball
Bomber Furnace Goblin Hut Baby Dragon
Poison
Bomber Furnace Goblin Hut
Lightning
Furnace Goblin Hut Baby Dragon
Rocket
Furnace Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Furnace Rocket Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Miner Furnace Baby Dragon Giant Goblin Hut Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Miner Furnace

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Baby Dragon Miner
Arrows
Giant Miner
Furnace
Miner Giant Goblin Hut Baby Dragon
Giant
Bomber Arrows Miner Furnace Goblin Hut Rocket Baby Dragon
Goblin Hut
Furnace Giant Baby Dragon Miner
Rocket
Giant Miner
Baby Dragon
Bomber Furnace Giant Goblin Hut Miner
Miner
Furnace Giant Bomber Arrows Goblin Hut Rocket Baby Dragon

Defense Synergies 0 6

Bomber
Miner
Arrows
Furnace Goblin Hut
Furnace
Arrows Goblin Hut Baby Dragon
Giant
Goblin Hut
Arrows Furnace Baby Dragon
Rocket
Baby Dragon
Furnace Goblin Hut
Miner
Bomber

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Goblin Hut Baby Dragon
Bomber Furnace Goblin Hut
Furnace Goblin Hut Rocket Bomber
Goblin Hut Bomber Furnace
Bomber Arrows Rocket
Arrows Bomber Furnace Baby Dragon
Furnace Rocket Arrows Goblin Hut Baby Dragon
Rocket Arrows Baby Dragon
Furnace Goblin Hut
Bomber Miner
Bomber Arrows Furnace Goblin Hut Baby Dragon
Arrows Furnace Goblin Hut Baby Dragon
Furnace Goblin Hut Bomber Rocket
Bomber Rocket Arrows Furnace Goblin Hut Baby Dragon
Furnace Goblin Hut
Rocket Furnace Goblin Hut
Bomber Arrows Furnace Goblin Hut
Arrows Bomber Furnace Goblin Hut Baby Dragon
Arrows Furnace Baby Dragon Bomber Goblin Hut
Goblin Hut
Bomber Arrows Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Goblin Hut
Bomber Arrows Rocket Baby Dragon Miner
Furnace Goblin Hut Rocket
Rocket
Goblin Hut
Arrows Furnace Rocket Goblin Hut Baby Dragon
Rocket Furnace Goblin Hut
Rocket Goblin Hut Baby Dragon
Goblin Hut
Goblin Hut
Rocket Arrows
Rocket
Bomber Furnace Baby Dragon
Goblin Hut Bomber Furnace Rocket Baby Dragon
Arrows Bomber Goblin Hut Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket Baby Dragon
Arrows Baby Dragon Miner
Rocket Arrows Goblin Hut Baby Dragon Miner
Arrows Rocket
Bomber Rocket Arrows Furnace Baby Dragon
Arrows Furnace Rocket Baby Dragon
Bomber Arrows Furnace Baby Dragon
Arrows Baby Dragon
Arrows Miner
Rocket
Rocket Miner Arrows
Arrows Rocket Baby Dragon
Rocket Goblin Hut Baby Dragon Miner
Arrows Rocket Baby Dragon
Arrows Furnace Goblin Hut Baby Dragon
Rocket Bomber Arrows Furnace Goblin Hut Baby Dragon
Arrows Furnace Goblin Hut Rocket Baby Dragon
Arrows Rocket
Bomber Rocket
Rocket Bomber Arrows Baby Dragon
Rocket Bomber Arrows Baby Dragon Miner
Rocket Baby Dragon
Rocket Arrows
Rocket
Rocket Arrows Baby Dragon
Arrows Bomber Furnace Baby Dragon
Arrows Miner Baby Dragon
Arrows Baby Dragon Miner
Rocket Miner Arrows Baby Dragon
Arrows Furnace Baby Dragon
Rocket Goblin Hut
Bomber Arrows Rocket Miner
Rocket Arrows
Rocket Arrows
Goblin Hut Rocket
Rocket Arrows Baby Dragon
Arrows
Miner Rocket Baby Dragon
Arrows Bomber Baby Dragon
Rocket Arrows
Rocket Baby Dragon
Rocket
Rocket Baby Dragon Miner

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